Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jargas94
Medusa
Level 85
God Stats
3W - 2L
1,478 SR
Queue Stats
235W - 228L
1,537 Elo+
Solo
Terra
Terra
Mississipio
Terra
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
347W - 366L
1,525 Elo+
Solo
King Arthur
King Arthur
Ulrich97429
King Arthur
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 209L
1,552 Elo+
Party 1
Chaac
Chaac
dragounet974
Chaac
Level 159
God Stats
24W - 10L
1,808 SR
Queue Stats
502W - 500L
1,471 Elo+
Party 1
Team Averages
Level 129
1,557 SR
1,517 Elo+

VS

Team Averages
Level 98
1,484 SR
1,501 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Grimm123
Danzaburou
Level 87
God Stats
3W - 2L
1,558 SR
Queue Stats
152W - 151L
1,503 Elo+
Solo
Izanami
Izanami
Killera91
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,500 Elo+
Solo
Hel
Hel
Smoki14
Hel
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 46L
1,500 Elo+
Solo
King Arthur
King Arthur
TmasterzT
King Arthur
Level 69
God Stats
0W - 1L
1,362 SR
Queue Stats
51W - 54L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
11 / 3 / 12
12,030
859
20,809
31,963
22,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Jargas94
Medusa
20
11 / 2 / 15
12,200
871
23,055
16,694
8,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 20
11,281
806
10,769
18,861
17,694
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Ulrich97429
King Arthur
15
2 / 7 / 13
9,387
671
6,521
18,820
21,067
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 3 / 19
10,259
733
20,145
23,843
27,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
4 / 3 / 12
11,154
797
17,532
24,254
40,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Grimm123
Danzaburou
18
4 / 4 / 10
10,538
753
21,230
15,667
9,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Killera91
Izanami
16
2 / 5 / 9
9,609
686
18,764
14,394
7,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
17
2 / 5 / 11
10,480
749
15,747
17,550
15,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TmasterzT
King Arthur
15
5 / 10 / 6
9,986
713
10,776
21,302
19,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
65
27
Kills
17
17
Deaths
27
79
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
11
3
12
5.67
L
Xing Tian
 
Xing Tian
4
3
12
3.33
L
Danzaburou
Grimm123
Danzaburou
4
4
10
2.25
W
Medusa
Jargas94
Medusa
11
2
15
9.25
L
Izanami
Killera91
Izanami
2
5
9
1.3
W
1
2
20
5.5
L
Hel
2
5
11
1.5
L
King Arthur
TmasterzT
King Arthur
5
10
6
0.8
W
King Arthur
Ulrich97429
King Arthur
2
7
13
1.21
W
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,299
Damage
84,049
110,181
Taken
93,167
97,907
Mitigated
93,375
58,415
Healing
34,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
20,809
1,766
2,723
12,155
31,963
22,785
1,444
8,826
22,731
44,084
0
L
Xing Tian
 
Xing Tian
17,532
2,191
808
3,667
24,254
40,972
291
7,895
16,359
29,437
0
L
Danzaburou
Grimm123
Danzaburou
21,230
12,144
1,265
3,791
15,667
9,511
2,973
3,340
12,327
0
43,948
W
Medusa
Jargas94
Medusa
23,055
10,518
1,219
6,046
16,694
8,460
1,783
6,948
9,451
0
47,381
L
Izanami
Killera91
Izanami
18,764
12,346
525
2,347
14,394
7,645
1,932
4,831
9,563
0
32,473
W
10,769
2,014
13,132
7,226
18,861
17,694
771
5,284
13,348
20,582
0
L
Hel
15,747
1,012
10,654
8,826
17,550
15,983
101
7,729
9,821
23,987
0
L
King Arthur
TmasterzT
King Arthur
10,776
1,787
712
1,662
21,302
19,264
102
7,783
13,519
0
15,351
W
King Arthur
Ulrich97429
King Arthur
6,521
671
2,648
1,362
18,820
21,067
526
4,203
14,333
0
13,079
W
20,145
1,064
2,154
9,750
23,843
27,901
674
6,522
16,055
0
37,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
51,767
146
Minions Killed
134
0
Camps Cleared
0
1,203,346
Distance Traveled
1,091,858
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,030
859
51
4
0
203,917
0
L
Xing Tian
11,154
797
25
2
0
254,608
0
L
Danzaburou
10,538
753
47
3
0
195,484
2
W
Medusa
12,200
871
54
4
0
244,737
0
L
Izanami
9,609
686
38
3
0
200,853
0
W
Terra
11,281
806
18
1
0
250,667
3
L
Hel
10,480
749
16
1
0
237,788
0
L
King Arthur
9,986
713
8
1
0
203,125
1
W
King Arthur
9,387
671
2
0
0
239,135
0
W
Chaac
10,259
733
21
2
0
264,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role