Player Matchup

Artemis
Artemis
Irispop_rd24
Artemis
Level 28
God Stats
5W - 4L
1,281 SR
Queue Stats
106W - 98L
1,411 Elo+
Solo
Mercury
Mercury
SarfoX5
Mercury
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
89W - 79L
1,405 Elo+
Solo
Neith
Neith
WAZ JAZZY101
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pristine-bold2
Morgan Le Fay
Level 23
God Stats
16W - 8L
1,574 SR
Queue Stats
69W - 55L
1,466 Elo+
Solo
Hera
Hera
waanwaangujaba
Hera
Level 28
God Stats
8W - 4L
1,309 SR
Queue Stats
193W - 195L
1,448 Elo+
Solo
Team Averages
Level 21
1,433 SR
1,393 Elo+

VS

Team Averages
Level 16
1,471 SR
1,437 Elo+
Ares
Ares
CheckedAxis7592
Ares
Level 7
God Stats
5W - 3L
1,622 SR
Queue Stats
7W - 10L
1,271 Elo+
Solo
Kukulkan
Kukulkan
K1N6 S010M3N
Kukulkan
Level 25
God Stats
40W - 31L
1,590 SR
Queue Stats
226W - 231L
1,552 Elo+
Solo
Aphrodite
Aphrodite
MarvDaViking
Aphrodite
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 21L
1,648 Elo+
Solo
Chernobog
Chernobog
Rob11066133
Chernobog
Level 13
God Stats
1W - 1L
1,295 SR
Queue Stats
10W - 22L
1,322 Elo+
Solo
Camazotz
Camazotz
xxTRAUMATIZExx
Camazotz
Level 31
God Stats
13W - 9L
1,347 SR
Queue Stats
225W - 213L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Irispop_rd24
Artemis
20
2 / 4 / 4
15,425
907
26,190
20,928
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
SarfoX5
Mercury
20
0 / 8 / 3
13,413
789
7,725
22,148
6,692
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
0 / 9 / 2
13,113
771
7,472
19,172
4,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
pristine-bold2
Morgan Le Fay
20
4 / 2 / 3
15,931
937
29,699
24,447
6,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 10 / 4
14,864
874
23,806
19,907
5,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 0
12,120
713
0
0
0
Kukulkan
K1N6 S010M3N
Kukulkan
20
9 / 0 / 14
18,194
1,070
35,098
19,159
7,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
MarvDaViking
Aphrodite
20
13 / 2 / 17
18,967
1,116
44,901
35,505
36,195
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Rob11066133
Chernobog
18
0 / 1 / 0
12,288
723
60
903
275
Camazotz
20
11 / 5 / 13
16,817
989
20,131
45,621
19,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
8
Kills
33
33
Deaths
8
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Artemis
Irispop_rd24
Artemis
2
4
4
1
W
Kukulkan
K1N6 S010M3N
Kukulkan
9
0
14
16
W
Aphrodite
MarvDaViking
Aphrodite
13
2
17
10.75
W
Chernobog
Rob11066133
Chernobog
0
1
0
0
L
Mercury
SarfoX5
Mercury
0
8
3
0.19
L
0
9
2
0.11
L
Morgan Le Fay
pristine-bold2
Morgan Le Fay
4
2
3
2.75
L
2
10
4
0.4
W
Camazotz
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,892
Damage
100,190
106,602
Taken
101,188
30,254
Mitigated
63,025
8,885
Healing
48,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Irispop_rd24
Artemis
26,190
13,606
874
611
20,928
6,479
0
15,451
5,477
0
71,694
W
Kukulkan
K1N6 S010M3N
Kukulkan
35,098
557
0
665
19,159
7,011
0
10,203
8,766
115,220
0
W
Aphrodite
MarvDaViking
Aphrodite
44,901
1,712
18,065
22,433
35,505
36,195
0
19,207
15,736
86,192
0
W
Chernobog
Rob11066133
Chernobog
60
0
0
0
903
275
0
443
430
0
166
L
Mercury
SarfoX5
Mercury
7,725
1,170
0
0
22,148
6,692
0
15,103
7,045
0
20,083
L
7,472
3,728
0
1,460
19,172
4,872
0
13,686
5,486
0
16,218
L
Morgan Le Fay
pristine-bold2
Morgan Le Fay
29,699
845
518
3,922
24,447
6,963
0
19,439
5,008
79,889
0
L
23,806
5,155
624
876
19,907
5,248
0
16,320
3,587
48,115
0
W
Camazotz
20,131
4,617
0
7,625
45,621
19,544
0
22,230
22,689
0
38,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,746
Gold Earned
78,386
339
Minions Killed
314
3
Camps Cleared
4
1,633,503
Distance Traveled
1,059,997
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,120
713
0
0
0
0
0
L
Artemis
15,425
907
102
6
1
337,516
0
W
Kukulkan
18,194
1,070
194
11
3
336,267
0
W
Aphrodite
18,967
1,116
93
5
0
356,936
0
W
Chernobog
12,288
723
0
0
0
15,144
1
L
Mercury
13,413
789
15
1
0
385,077
0
L
Neith
13,113
771
31
2
0
233,311
2
L
Morgan Le Fay
15,931
937
116
7
2
369,335
0
L
Hera
14,864
874
75
4
0
308,264
0
W
Camazotz
16,817
989
27
2
1
351,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role