Player Matchup

Neith
Neith
KAGUME
Neith
Level 148
God Stats
2W - 3L
1,538 SR
Queue Stats
97W - 106L
1,455 Elo+
Solo
Ah Puch
Ah Puch
KkillerR
Ah Puch
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 150L
1,401 Elo+
Party 1
Merlin
Merlin
Raraavis1111
Merlin
Level 87
God Stats
9W - 3L
1,727 SR
Queue Stats
350W - 354L
1,404 Elo+
Party 2
Xing Tian
Xing Tian
TemaTawit
Xing Tian
Level 68
God Stats
9W - 5L
1,641 SR
Queue Stats
188W - 172L
1,360 Elo+
Party 1
Chang'e
Chang'e
nonuk
Chang'e
Level 84
God Stats
2W - 0L
1,720 SR
Queue Stats
58W - 68L
1,384 Elo+
Party 2
Team Averages
Level 89
1,625 SR
1,401 Elo+

VS

Team Averages
Level 86
1,448 SR
1,410 Elo+
Geb
Geb
CrazyCat2175
Geb
Level 65
God Stats
6W - 4L
1,582 SR
Queue Stats
129W - 124L
1,410 Elo+
Solo
Janus
Janus
Daniel_cmsll95
Janus
Level 67
God Stats
8W - 15L
1,390 SR
Queue Stats
550W - 549L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jyn Erso 596612
Cu Chulainn
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 171L
1,398 Elo+
Solo
Jormungandr
Jormungandr
Sinkoner4207
Jormungandr
Level 123
God Stats
3W - 4L
1,314 SR
Queue Stats
281W - 290L
1,403 Elo+
Solo
Hel
Hel
alexandroBAD
Hel
Level 68
God Stats
2W - 3L
1,454 SR
Queue Stats
57W - 67L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KAGUME
Neith
20
6 / 5 / 11
15,344
731
24,646
25,559
12,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
KkillerR
Ah Puch
20
9 / 4 / 20
14,926
711
37,455
16,697
8,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
20
6 / 2 / 19
13,841
659
29,864
15,849
7,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
TemaTawit
Xing Tian
20
9 / 4 / 20
14,695
700
19,217
47,204
63,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
nonuk
Chang'e
20
3 / 6 / 21
12,913
615
14,808
26,899
15,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 10
12,029
573
17,286
35,190
40,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 5 / 10
14,076
670
40,465
17,473
8,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Jyn Erso 596612
Cu Chulainn
20
7 / 7 / 6
12,793
609
20,311
34,290
25,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Sinkoner4207
Jormungandr
20
5 / 5 / 10
13,106
624
17,847
27,879
25,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 9 / 10
10,865
517
9,855
18,390
12,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
67
33
Kills
21
21
Deaths
33
91
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
7
10
1.29
L
5
5
10
2
L
Cu Chulainn
Jyn Erso 596612
Cu Chulainn
7
7
6
1.43
W
Neith
KAGUME
Neith
6
5
11
2.3
W
Ah Puch
KkillerR
Ah Puch
9
4
20
4.75
W
Merlin
6
2
19
7.75
L
Jormungandr
Sinkoner4207
Jormungandr
5
5
10
2
W
Xing Tian
TemaTawit
Xing Tian
9
4
20
4.75
L
0
9
10
0.56
W
Chang'e
nonuk
Chang'e
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,990
Damage
105,764
132,208
Taken
133,222
106,370
Mitigated
112,871
69,775
Healing
53,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,286
438
1,338
10,383
35,190
40,063
81
26,117
9,073
28,110
0
L
40,465
650
1,815
3,772
17,473
8,542
100
13,945
3,528
84,598
0
L
Cu Chulainn
Jyn Erso 596612
Cu Chulainn
20,311
3,710
1,021
8,193
34,290
25,689
0
26,970
7,320
5,404
24,456
W
Neith
KAGUME
Neith
24,646
11,177
1,565
4,086
25,559
12,045
2,693
19,046
6,513
0
42,956
W
Ah Puch
KkillerR
Ah Puch
37,455
3,696
3,259
3,490
16,697
8,011
1,163
13,635
3,062
73,347
0
W
Merlin
29,864
2,519
3,478
3,161
15,849
7,633
1,010
12,405
3,444
56,602
0
L
Jormungandr
Sinkoner4207
Jormungandr
17,847
4,984
1,855
6,573
27,879
25,973
87
18,077
9,802
43,860
0
W
Xing Tian
TemaTawit
Xing Tian
19,217
1,493
469
16,576
47,204
63,510
32
21,912
25,292
25,786
0
L
9,855
587
12,974
5,246
18,390
12,604
359
16,235
2,155
16,148
0
W
Chang'e
nonuk
Chang'e
14,808
2,962
21,778
11,913
26,899
15,171
1,933
22,076
4,823
36,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,719
Gold Earned
62,869
222
Minions Killed
252
0
Camps Cleared
0
1,774,249
Distance Traveled
1,780,245
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,029
573
13
1
0
357,802
1
L
Janus
14,076
670
110
5
0
381,147
0
L
Cu Chulainn
12,793
609
25
1
0
356,215
1
W
Neith
15,344
731
45
2
0
312,612
1
W
Ah Puch
14,926
711
77
4
0
359,424
0
W
Merlin
13,841
659
58
3
0
352,180
0
L
Jormungandr
13,106
624
73
3
0
335,505
0
W
Xing Tian
14,695
700
6
0
0
389,545
0
L
Hel
10,865
517
31
1
0
349,576
0
W
Chang'e
12,913
615
36
2
0
360,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role