Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ChrisJeTaime
Bellona
Level 157
God Stats
30W - 34L
1,456 SR
Queue Stats
100W - 122L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
SamirJeTaime
Gilgamesh
Level 158
God Stats
11W - 10L
1,721 SR
Queue Stats
216W - 236L
1,523 Elo+
Party 1
Team Averages
Level 158
1,559 SR
1,507 Elo+

VS

Team Averages
Level 27
1,611 SR
1,424 Elo+
Ah Puch
Ah Puch
KongIVplay
Ah Puch
Level 27
God Stats
22W - 16L
1,616 SR
Queue Stats
50W - 72L
1,372 Elo+
Solo
Cupid
Cupid
aadamek
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,399 Elo+
Solo
Cthulhu
Cthulhu
сукес
Cthulhu
Level 5
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
8 / 2 / 21
12,165
760
12,345
16,659
14,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
ChrisJeTaime
Bellona
18
15 / 2 / 15
13,840
865
13,057
16,091
10,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SamirJeTaime
Gilgamesh
17
14 / 4 / 17
13,538
846
22,882
19,090
10,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KongIVplay
Ah Puch
14
2 / 11 / 4
10,978
686
10,187
13,100
4,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
aadamek
Cupid
15
6 / 12 / 1
11,800
738
11,200
17,784
6,542
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
сукес
Cthulhu
12
0 / 14 / 5
9,234
577
5,268
23,079
25,894
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
37
Kills
8
8
Deaths
37
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
2
21
9.25
W
Bellona
ChrisJeTaime
Bellona
15
2
15
11.25
L
Ah Puch
KongIVplay
Ah Puch
2
11
4
0.36
W
Gilgamesh
SamirJeTaime
Gilgamesh
14
4
17
5.63
L
Cupid
aadamek
Cupid
6
12
1
0.54
L
Cthulhu
сукес
Cthulhu
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,284
Damage
26,655
51,840
Taken
53,963
36,075
Mitigated
37,255
18,677
Healing
2,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,345
2,736
0
6,334
16,659
14,990
119
3,554
13,105
15,136
21,361
W
Bellona
ChrisJeTaime
Bellona
13,057
5,933
0
9,105
16,091
10,163
929
5,061
11,030
190
60,468
L
Ah Puch
KongIVplay
Ah Puch
10,187
603
0
332
13,100
4,819
0
802
12,154
39,359
0
W
Gilgamesh
SamirJeTaime
Gilgamesh
22,882
9,078
0
3,238
19,090
10,922
1,467
6,840
12,250
0
53,704
L
Cupid
aadamek
Cupid
11,200
6,562
465
1,221
17,784
6,542
418
1,148
16,352
0
25,974
L
Cthulhu
сукес
Cthulhu
5,268
631
87
468
23,079
25,894
0
1,350
21,251
16,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
32,012
195
Minions Killed
133
0
Camps Cleared
0
914,231
Distance Traveled
681,158
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,165
760
39
2
0
307,302
1
W
Bellona
13,840
865
97
6
0
319,295
0
L
Ah Puch
10,978
686
67
4
0
238,825
3
W
Gilgamesh
13,538
846
59
4
0
287,634
0
L
Cupid
11,800
738
39
2
0
242,975
2
L
Cthulhu
9,234
577
27
2
0
199,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role