Player Matchup

Eset
Eset
Conches
Eset
Level 28
God Stats
2W - 2L
1,324 SR
Queue Stats
73W - 69L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Geerull
Sun Wukong
Level 7
God Stats
2W - 0L
1,700 SR
Queue Stats
5W - 5L
1,405 Elo+
Solo
Loki
Loki
SolevoiDed
Loki
Level 6
God Stats
3W - 2L
1,536 SR
Queue Stats
3W - 4L
1,401 Elo+
Solo
Hou Yi
Hou Yi
SrpskoGovedo
Hou Yi
Level 26
God Stats
7W - 0L
1,706 SR
Queue Stats
49W - 29L
1,636 Elo+
Solo
Cthulhu
Cthulhu
lukacho23
Cthulhu
Level 7
God Stats
1W - 0L
1,309 SR
Queue Stats
2W - 4L
1,157 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,417 Elo+

VS

Team Averages
Level 16
1,474 SR
1,455 Elo+
Medusa
Medusa
JottaCC
Medusa
Level 18
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Saykotic
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,423 Elo+
Solo
Agni
Agni
bedom
Agni
Level 27
God Stats
0W - 1L
1,269 SR
Queue Stats
67W - 68L
1,443 Elo+
Solo
Guan Yu
Guan Yu
skinnynerd30kg
Guan Yu
Level 23
God Stats
4W - 7L
1,626 SR
Queue Stats
96W - 95L
1,481 Elo+
Solo
Cthulhu
Cthulhu
ПажилаяСлякоть
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Conches
Eset
18
8 / 0 / 3
11,804
590
17,123
11,590
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Geerull
Sun Wukong
14
3 / 4 / 5
9,517
476
7,317
12,424
5,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 7 / 4
10,742
537
6,863
13,481
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
20
9 / 1 / 1
12,926
646
10,681
11,943
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
lukacho23
Cthulhu
13
0 / 2 / 3
8,201
410
3,661
11,492
9,507
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JottaCC
Medusa
13
1 / 7 / 1
7,825
391
3,959
13,783
3,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Saykotic
Yemoja
14
1 / 1 / 2
9,843
492
3,880
6,635
4,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
bedom
Agni
16
2 / 4 / 0
9,908
495
9,111
10,785
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 5 / 2
10,256
513
14,676
20,544
23,784
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 5 / 4
8,204
410
2,990
9,142
5,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
22
Kills
12
14
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
Conches
Eset
8
0
3
9.5
W
Sun Wukong
Geerull
Sun Wukong
3
4
5
1.38
L
Medusa
JottaCC
Medusa
1
7
1
0.21
L
Yemoja
Saykotic
Yemoja
1
1
2
2
W
2
7
4
0.57
W
Hou Yi
9
1
1
9.5
L
Agni
bedom
Agni
2
4
0
0.5
W
Cthulhu
lukacho23
Cthulhu
0
2
3
0.75
L
8
5
2
1.8
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,645
Damage
34,616
60,930
Taken
60,889
29,369
Mitigated
43,162
19,500
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Conches
Eset
17,123
1,173
1,134
4,229
11,590
4,826
300
5,064
6,335
80,824
0
W
Sun Wukong
Geerull
Sun Wukong
7,317
1,587
0
4,542
12,424
5,510
375
2,682
9,256
0
39,753
L
Medusa
JottaCC
Medusa
3,959
970
0
3,401
13,783
3,530
732
1,953
11,746
0
49,114
L
Yemoja
Saykotic
Yemoja
3,880
1,110
1,236
356
6,635
4,659
282
2,571
3,908
31,387
0
W
6,863
2,279
0
3,815
13,481
4,444
1,810
1,907
11,205
0
80,272
W
Hou Yi
10,681
5,711
0
5,520
11,943
5,082
2,775
2,482
9,461
0
101,294
L
Agni
bedom
Agni
9,111
468
136
1,550
10,785
5,603
0
6,021
4,428
61,679
0
W
Cthulhu
lukacho23
Cthulhu
3,661
320
260
0
11,492
9,507
78
4,050
7,268
39,459
0
L
14,676
3,101
147
8,524
20,544
23,784
212
6,740
13,582
204
57,022
L
2,990
392
0
1,752
9,142
5,586
0
2,964
6,075
16,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
46,036
610
Minions Killed
409
0
Camps Cleared
0
1,808,852
Distance Traveled
1,619,046
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,804
590
141
7
0
408,194
6
W
Sun Wukong
9,517
476
80
4
0
353,158
0
L
Medusa
7,825
391
70
4
0
340,850
8
L
Yemoja
9,843
492
70
4
0
369,527
16
W
Loki
10,742
537
143
7
0
349,820
5
W
Hou Yi
12,926
646
184
9
0
327,053
3
L
Agni
9,908
495
122
6
0
360,698
0
W
Cthulhu
8,201
410
62
3
0
370,627
9
L
Guan Yu
10,256
513
118
6
0
360,916
0
L
Cthulhu
8,204
410
29
1
0
187,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role