Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DaVinciBrigade
Persephone
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
Tj_shadows05
Cthulhu
Level 58
God Stats
19W - 19L
1,245 SR
Queue Stats
149W - 198L
1,306 Elo+
Solo
Team Averages
Level 107
1,415 SR
1,436 Elo+

VS

Team Averages
Level 145
1,735 SR
1,559 Elo+
Chaac
Chaac
GrandPaPoggers
Chaac
Level 156
God Stats
5W - 1L
1,764 SR
Queue Stats
376W - 347L
1,493 Elo+
Party 1
Scylla
Scylla
PVTButterScotch
Scylla
Level 157
God Stats
7W - 5L
1,634 SR
Queue Stats
116W - 92L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
T4STE TH3 R4MBO
Cthulhu
Level 123
God Stats
36W - 15L
1,806 SR
Queue Stats
526W - 527L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 3 / 0
6,071
607
4,093
7,327
2,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
DaVinciBrigade
Persephone
10
2 / 3 / 0
6,943
694
5,799
8,695
3,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Tj_shadows05
Cthulhu
10
2 / 6 / 1
6,884
688
6,366
12,498
4,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 11
7,451
745
6,217
9,906
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
9 / 2 / 2
8,735
874
7,075
5,799
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 11
7,301
730
9,767
12,015
10,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
13
12
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
L
Persephone
DaVinciBrigade
Persephone
2
3
0
0.67
W
2
1
11
7.5
W
9
2
2
5
W
2
1
11
7.5
L
Cthulhu
Tj_shadows05
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,258
Damage
23,059
28,520
Taken
27,720
10,277
Mitigated
17,334
3,384
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,093
1,343
0
948
7,327
2,257
0
3,352
3,427
0
18,130
L
Persephone
DaVinciBrigade
Persephone
5,799
325
0
1,732
8,695
3,274
28
3,989
4,112
20,187
0
W
6,217
988
0
4,784
9,906
5,457
628
4,608
5,298
0
19,947
W
7,075
514
0
835
5,799
1,832
805
3,278
2,521
25,990
0
W
9,767
681
184
1,988
12,015
10,045
174
4,279
7,736
20,272
0
L
Cthulhu
Tj_shadows05
Cthulhu
6,366
289
0
704
12,498
4,746
0
8,227
3,394
23,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,898
Gold Earned
23,487
101
Minions Killed
93
0
Camps Cleared
0
534,741
Distance Traveled
578,155
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,071
607
31
3
0
178,824
5
L
Persephone
6,943
694
25
3
0
169,848
0
W
Chaac
7,451
745
25
3
0
199,410
0
W
Scylla
8,735
874
48
5
0
170,361
2
W
Cthulhu
7,301
730
20
2
0
208,384
1
L
Cthulhu
6,884
688
45
5
0
186,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role