Player Matchup

Neith
Neith
Ayase100isshu
Neith
Level 21
God Stats
40W - 36L
1,552 SR
Queue Stats
138W - 152L
1,467 Elo+
Solo
Agni
Agni
CarWi_284
Agni
Level 26
God Stats
2W - 0L
1,782 SR
Queue Stats
86W - 74L
1,493 Elo+
Solo
Jing Wei
Jing Wei
caunhauvit
Jing Wei
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,395 Elo+
Solo
Tyr
Tyr
sabreZ_chilliZ
Tyr
Level 6
God Stats
10W - 8L
1,281 SR
Queue Stats
116W - 84L
1,589 Elo+
Solo
Ymir
Ymir
salty-Ymir
Ymir
Level 8
God Stats
18W - 10L
1,464 SR
Queue Stats
36W - 20L
1,445 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,478 Elo+

VS

Team Averages
Level 17
1,564 SR
1,505 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Benjizy59290
Achilles
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 3L
1,770 Elo+
Solo
Agni
Agni
Lu22le2401
Agni
Level 18
God Stats
9W - 4L
1,575 SR
Queue Stats
101W - 97L
1,421 Elo+
Solo
Bacchus
Bacchus
Sp33dy_2011_
Bacchus
Level 23
God Stats
1W - 1L
1,736 SR
Queue Stats
60W - 67L
1,396 Elo+
Solo
Neith
Neith
xx_deathsrow_xx
Neith
Level 22
God Stats
1W - 2L
1,512 SR
Queue Stats
23W - 33L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
9,925
522
4,954
10,506
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
7 / 4 / 3
11,382
599
7,155
11,595
4,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
caunhauvit
Jing Wei
13
1 / 6 / 4
8,629
454
3,020
9,318
3,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 11
11,109
585
12,446
17,893
19,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
9 / 1 / 6
11,651
613
12,381
16,139
13,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 5 / 1
8,109
427
8,099
14,065
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Benjizy59290
Achilles
2
0 / 1 / 0
5,220
275
408
1,501
537
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 8 / 0
9,132
481
11,082
10,695
4,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Sp33dy_2011_
Bacchus
13
3 / 2 / 2
7,821
412
8,034
12,327
13,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 9 / 5
7,270
383
8,031
16,023
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
25
Kills
13
15
Deaths
25
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
1
0.3
W
3
1
8
7
L
Achilles
Benjizy59290
Achilles
0
1
0
0
W
Agni
7
4
3
2.13
L
9
8
0
1.13
L
Bacchus
Sp33dy_2011_
Bacchus
3
2
2
2
W
Jing Wei
caunhauvit
Jing Wei
1
6
4
0.5
W
5
3
11
3.5
W
9
1
6
12
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,956
Damage
35,654
65,451
Taken
54,611
44,513
Mitigated
28,341
17,424
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,099
1,908
0
3,185
14,065
5,165
0
3,197
10,868
0
43,665
W
4,954
1,889
0
4,832
10,506
3,951
3,899
3,246
7,260
0
53,927
L
Achilles
Benjizy59290
Achilles
408
201
0
0
1,501
537
0
591
910
0
1,505
W
Agni
7,155
677
0
628
11,595
4,235
1,069
4,461
7,134
84,614
0
L
11,082
987
0
286
10,695
4,141
0
4,631
6,064
35,710
0
L
Bacchus
Sp33dy_2011_
Bacchus
8,034
812
0
500
12,327
13,388
335
6,413
5,914
26,036
0
W
Jing Wei
caunhauvit
Jing Wei
3,020
2,057
0
1,384
9,318
3,040
2,766
3,960
5,358
0
34,817
W
12,446
1,504
0
7,758
17,893
19,855
498
3,248
13,567
0
64,798
W
12,381
2,608
0
2,822
16,139
13,432
522
4,201
11,578
56,084
0
L
8,031
3,193
0
5,502
16,023
5,110
681
4,704
11,319
0
36,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,696
Gold Earned
37,552
501
Minions Killed
225
0
Camps Cleared
0
1,791,654
Distance Traveled
1,319,270
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,109
427
91
5
0
341,500
2
W
Neith
9,925
522
117
6
0
319,113
3
L
Achilles
5,220
275
1
0
0
26,701
0
W
Agni
11,382
599
136
7
0
387,094
1
L
Agni
9,132
481
66
3
0
315,469
1
L
Bacchus
7,821
412
26
1
0
332,945
3
W
Jing Wei
8,629
454
71
4
0
336,203
4
W
Tyr
11,109
585
114
6
0
394,502
0
W
Ymir
11,651
613
63
3
0
354,742
3
L
Neith
7,270
383
41
2
0
302,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role