Player Matchup

Medusa
Medusa
DaBondimaN
Medusa
Level 3
God Stats
3W - 2L
1,552 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Rama
Rama
Vedoris
Rama
Level 8
God Stats
3W - 5L
1,876 SR
Queue Stats
4W - 16L
1,297 Elo+
Solo
Ra
Ra
Ypsa
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,264 Elo+
Solo
Sylvanus
Sylvanus
chas99
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,616 Elo+
Party 1
Nox
Nox
撒旦666
Nox
Level 24
God Stats
6W - 7L
1,471 SR
Queue Stats
80W - 80L
1,472 Elo+
Solo
Team Averages
Level 13
1,580 SR
1,430 Elo+

VS

Team Averages
Level 8
1,397 SR
1,475 Elo+
Neith
Neith
PeanutsSmite
Neith
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Kali
Kali
Trunvil
Kali
Level 6
God Stats
1W - 3L
1,462 SR
Queue Stats
4W - 8L
1,452 Elo+
Solo
Susano
Susano
frowntownxx
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,616 Elo+
Solo
Ymir
Ymir
greytrackpants
Ymir
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 7L
1,386 Elo+
Solo
Nemesis
Nemesis
padosi
Nemesis
Level 6
God Stats
0W - 1L
1,221 SR
Queue Stats
3W - 10L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaBondimaN
Medusa
20
5 / 7 / 21
12,686
976
14,066
18,490
7,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Vedoris
Rama
20
16 / 5 / 17
15,492
1,192
40,517
26,556
11,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
Ypsa
Ra
20
2 / 7 / 22
13,158
1,012
11,898
15,612
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
chas99
Sylvanus
20
10 / 1 / 28
14,414
1,109
16,080
20,686
20,541
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 2 / 22
15,103
1,162
14,790
9,768
4,622
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 9
12,507
962
16,370
21,816
9,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
Trunvil
Kali
20
3 / 8 / 15
13,098
1,008
12,663
20,332
8,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
19
10 / 5 / 8
14,582
1,122
26,676
16,622
7,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 11 / 13
12,289
945
14,252
28,387
35,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
padosi
Nemesis
18
3 / 10 / 8
11,706
900
14,026
20,035
9,113
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
75
45
Kills
22
22
Deaths
45
110
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Medusa
DaBondimaN
Medusa
5
7
21
2.21
L
5
11
9
0.86
L
Kali
Trunvil
Kali
3
8
15
1.31
W
Rama
Vedoris
Rama
16
5
17
4.9
W
Ra
Ypsa
Ra
2
7
22
1.86
W
Sylvanus
chas99
Sylvanus
10
1
28
24
L
Susano
10
5
8
2.8
L
1
11
13
0.68
L
Nemesis
padosi
Nemesis
3
10
8
0.7
W
12
2
22
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,351
Damage
83,987
91,112
Taken
107,192
50,847
Mitigated
70,293
27,797
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DaBondimaN
Medusa
14,066
9,416
0
1,915
18,490
7,284
0
2,137
16,353
0
20,879
L
16,370
6,704
0
4,434
21,816
9,518
0
9,014
12,752
0
32,523
L
Kali
Trunvil
Kali
12,663
5,671
0
2,293
20,332
8,586
0
10,960
9,353
0
29,816
W
Rama
Vedoris
Rama
40,517
39,152
0
9,481
26,556
11,931
0
4,362
22,194
0
57,478
W
Ra
Ypsa
Ra
11,898
3,117
1,412
862
15,612
6,469
0
1,221
14,391
38,295
0
W
Sylvanus
chas99
Sylvanus
16,080
6,363
6,492
7,635
20,686
20,541
0
5,635
15,051
31,158
0
L
Susano
26,676
6,104
0
0
16,622
7,368
0
5,215
11,407
0
53,245
L
14,252
3,072
0
0
28,387
35,708
0
8,283
20,104
52,736
0
L
Nemesis
padosi
Nemesis
14,026
6,363
0
1,322
20,035
9,113
0
9,227
10,808
0
24,830
W
14,790
1,528
0
0
9,768
4,622
0
897
8,871
35,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,853
Gold Earned
64,182
205
Minions Killed
227
5
Camps Cleared
10
945,137
Distance Traveled
1,184,675
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,686
976
15
1
0
179,135
0
L
Neith
12,507
962
26
2
1
190,643
0
L
Kali
13,098
1,008
48
4
2
261,138
0
W
Rama
15,492
1,192
36
3
3
190,168
0
W
Ra
13,158
1,012
68
5
2
123,531
0
W
Sylvanus
14,414
1,109
31
2
0
212,359
2
L
Susano
14,582
1,122
60
5
3
246,028
4
L
Ymir
12,289
945
77
6
1
217,669
0
L
Nemesis
11,706
900
16
1
3
269,197
1
W
Nox
15,103
1,162
55
4
0
239,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role