Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Christmas7229
Osiris
Level 106
God Stats
4W - 9L
1,500 SR
Queue Stats
224W - 247L
1,433 Elo+
Party 2
Discordia
Discordia
HungoverGoat
Discordia
Level 68
God Stats
1W - 0L
1,890 SR
Queue Stats
144W - 193L
1,502 Elo+
Solo
Arachne
Arachne
IAlonsoI
Arachne
Level 110
God Stats
6W - 10L
1,483 SR
Queue Stats
10W - 15L
1,474 Elo+
Party 2
Ymir
Ymir
Omaaaaarrr
Ymir
Level 124
God Stats
9W - 6L
1,566 SR
Queue Stats
120W - 142L
1,445 Elo+
Party 2
Team Averages
Level 105
1,588 SR
1,471 Elo+

VS

Team Averages
Level 135
1,557 SR
1,536 Elo+
Olorun
Olorun
Drnk n Mky087
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,543 Elo+
Party 1
Susano
Susano
Juicykill91
Susano
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,552 Elo+
Party 1
Sobek
Sobek
Seeebman
Sobek
Level 146
God Stats
2W - 2L
1,683 SR
Queue Stats
170W - 148L
1,549 Elo+
Party 3
Tyr
Tyr
TyDie69
Tyr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 189L
1,469 Elo+
Party 3
Ullr
Ullr
XxWaTTHeMxX
Ullr
Level 105
God Stats
4W - 6L
1,602 SR
Queue Stats
111W - 104L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 1
6,596
600
3,955
4,028
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 2
5,636
512
6,017
7,338
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
HungoverGoat
Discordia
12
4 / 1 / 0
7,143
649
4,633
4,827
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
IAlonsoI
Arachne
11
4 / 0 / 2
6,790
617
4,886
6,260
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 4
5,873
534
2,087
5,770
3,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,313
483
2,436
5,146
1,853
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
9
1 / 6 / 0
5,362
487
4,295
8,734
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Seeebman
Sobek
8
0 / 0 / 3
5,399
491
2,554
7,474
4,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
11
5 / 3 / 0
6,900
627
4,732
9,741
6,080
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
4,837
440
1,872
5,057
1,437
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
6
6
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
W
1
4
2
0.5
L
0
1
2
1
W
Discordia
HungoverGoat
Discordia
4
1
0
4
W
Arachne
IAlonsoI
Arachne
4
0
2
5
L
Susano
1
6
0
0.17
W
0
1
4
2
L
Sobek
Seeebman
Sobek
0
0
3
1.5
L
Tyr
5
3
0
1.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,578
Damage
15,889
28,223
Taken
36,152
12,996
Mitigated
16,256
8,271
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,955
2,086
0
1,530
4,028
1,134
1,198
781
3,247
0
38,482
W
6,017
2,165
0
2,267
7,338
4,703
206
1,125
6,213
0
25,404
L
2,436
610
93
3,038
5,146
1,853
0
2,536
2,332
29,911
0
W
Discordia
HungoverGoat
Discordia
4,633
298
0
1,320
4,827
1,329
0
1,446
3,381
44,773
0
W
Arachne
IAlonsoI
Arachne
4,886
3,848
0
1,644
6,260
1,933
554
537
5,723
0
35,614
L
Susano
4,295
630
0
878
8,734
2,641
0
2,428
6,190
0
28,427
W
2,087
484
0
1,510
5,770
3,897
0
1,101
4,669
14,721
0
L
Sobek
Seeebman
Sobek
2,554
175
0
3,339
7,474
4,245
0
639
6,811
12,202
0
L
Tyr
4,732
524
0
3,147
9,741
6,080
0
139
9,602
0
24,649
L
1,872
497
0
779
5,057
1,437
19
560
4,497
0
27,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
27,811
315
Minions Killed
247
0
Camps Cleared
0
1,052,610
Distance Traveled
1,026,719
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,596
600
79
7
0
194,266
5
W
Osiris
5,636
512
41
4
0
206,984
1
L
Olorun
5,313
483
63
6
0
197,780
2
W
Discordia
7,143
649
100
9
0
215,735
1
W
Arachne
6,790
617
77
7
0
235,278
0
L
Susano
5,362
487
63
6
0
203,963
3
W
Ymir
5,873
534
18
2
0
200,347
5
L
Sobek
5,399
491
19
2
0
219,187
1
L
Tyr
6,900
627
48
4
0
216,353
0
L
Ullr
4,837
440
54
5
0
189,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role