Player Matchup

Kuzenbo
Kuzenbo
BIGGREDD2030
Kuzenbo
Level 26
God Stats
22W - 26L
1,482 SR
Queue Stats
46W - 62L
1,240 Elo+
Solo
Loki
Loki
Badluck XX
Loki
Level 88
God Stats
6W - 15L
1,166 SR
Queue Stats
388W - 544L
1,281 Elo+
Solo
Kukulkan
Kukulkan
warrofdarkknes
Kukulkan
Level 128
God Stats
6W - 4L
1,542 SR
Queue Stats
53W - 81L
1,327 Elo+
Solo
Team Averages
Level 81
1,397 SR
1,283 Elo+

VS

Team Averages
Level 51
1,595 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
Lewd Behaviour
Morgan Le Fay
Level 24
God Stats
2W - 3L
1,754 SR
Queue Stats
5W - 4L
1,688 Elo+
Solo
Agni
Agni
ThirdSkink99
Agni
Level 60
God Stats
22W - 20L
1,542 SR
Queue Stats
606W - 647L
1,315 Elo+
Party 1
Chiron
Chiron
xkoyjinn
Chiron
Level 69
God Stats
13W - 13L
1,489 SR
Queue Stats
144W - 234L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIGGREDD2030
Kuzenbo
20
6 / 2 / 13
16,861
602
19,540
47,307
91,424
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

1
0 / 0 / 0
10,608
379
0
0
0
Kukulkan
20
14 / 4 / 4
19,163
684
40,483
27,955
9,716
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lewd Behaviour
Morgan Le Fay
18
0 / 7 / 2
14,518
519
12,830
20,366
18,088
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 4 / 2
17,234
616
35,067
24,099
10,310
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
xkoyjinn
Chiron
20
2 / 9 / 3
16,942
605
20,678
29,453
12,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
6
6
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BIGGREDD2030
Kuzenbo
6
2
13
6.25
L
0
0
0
0
W
Morgan Le Fay
Lewd Behaviour
Morgan Le Fay
0
7
2
0.14
W
4
4
2
1.25
L
Kukulkan
14
4
4
4
W
Chiron
xkoyjinn
Chiron
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,023
Damage
68,575
75,262
Taken
73,918
101,140
Mitigated
41,181
28,583
Healing
26,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BIGGREDD2030
Kuzenbo
19,540
5,844
0
14,463
47,307
91,424
821
30,758
16,549
55,001
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Lewd Behaviour
Morgan Le Fay
12,830
3,971
0
3,937
20,366
18,088
448
19,451
915
66,673
0
W
35,067
2,409
1,987
8,886
24,099
10,310
988
18,863
5,236
118,382
0
L
Kukulkan
40,483
2,102
1,251
12,869
27,955
9,716
1,844
17,139
10,816
137,994
0
W
Chiron
xkoyjinn
Chiron
20,678
7,891
3,048
8,727
29,453
12,783
1,693
21,709
7,744
0
89,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
48,694
261
Minions Killed
346
0
Camps Cleared
0
1,016,296
Distance Traveled
1,341,439
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
16,861
602
45
2
0
522,619
2
L
Loki
10,608
379
0
0
0
0
0
W
Morgan Le Fay
14,518
519
89
3
0
419,210
0
W
Agni
17,234
616
129
5
0
448,340
1
L
Kukulkan
19,163
684
216
8
0
493,677
1
W
Chiron
16,942
605
128
5
0
473,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role