Player Matchup

Geb
Geb
RESMEDIC
Geb
Level 148
God Stats
15W - 4L
1,648 SR
Queue Stats
111W - 43L
1,753 Elo+
Party 1
Raijin
Raijin
Supersaiyannatsu
Raijin
Level 157
God Stats
3W - 0L
1,549 SR
Queue Stats
156W - 92L
1,738 Elo+
Party 1
Susano
Susano
iamdigger
Susano
Level 147
God Stats
2W - 1L
1,456 SR
Queue Stats
94W - 49L
1,801 Elo+
Party 1
Team Averages
Level 151
1,551 SR
1,764 Elo+

VS

Team Averages
Level 92
1,618 SR
1,653 Elo+
Gilgamesh
Gilgamesh
Nemo7782
Gilgamesh
Level 118
God Stats
1W - 1L
1,856 SR
Queue Stats
8W - 7L
1,610 Elo+
Party 2
Tiamat
Tiamat
THUND3RC00KIE
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,790 Elo+
Party 2
Neith
Neith
TragicFox
Neith
Level 50
God Stats
32W - 30L
1,499 SR
Queue Stats
494W - 428L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
7,718
772
2,493
5,777
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 1 / 9
7,768
777
6,842
4,914
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
iamdigger
Susano
12
10 / 1 / 3
8,881
888
10,682
8,031
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nemo7782
Gilgamesh
9
2 / 5 / 1
6,676
668
3,270
9,145
3,682
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 5 / 2
6,199
620
2,767
8,083
3,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TragicFox
Neith
9
0 / 4 / 3
6,237
624
3,520
6,770
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
2
3
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Nemo7782
Gilgamesh
2
5
1
0.5
W
1
1
11
6.5
W
3
1
9
7.5
L
0
5
2
0.2
L
Neith
TragicFox
Neith
0
4
3
0.38
W
Susano
iamdigger
Susano
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
9,557
18,722
Taken
23,998
11,379
Mitigated
8,893
5,197
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Nemo7782
Gilgamesh
3,270
915
0
48
9,145
3,682
0
3,144
5,779
0
10,562
W
2,493
134
373
1,770
5,777
5,663
393
927
4,850
13,305
0
W
6,842
463
196
1,309
4,914
1,760
550
973
3,941
28,242
0
L
2,767
168
0
1,871
8,083
3,734
0
3,183
4,598
15,111
0
L
Neith
TragicFox
Neith
3,520
980
0
1,526
6,770
1,477
0
2,336
4,286
0
14,883
W
Susano
iamdigger
Susano
10,682
2,598
0
1,549
8,031
3,956
0
867
7,164
0
28,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
19,112
114
Minions Killed
70
0
Camps Cleared
0
584,963
Distance Traveled
458,339
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,676
668
8
1
0
135,266
0
W
Geb
7,718
772
15
2
0
209,138
1
W
Raijin
7,768
777
65
7
0
182,124
4
L
Tiamat
6,199
620
33
3
0
166,034
3
L
Neith
6,237
624
29
3
0
157,039
2
W
Susano
8,881
888
34
3
0
193,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role