Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MrRedX1
Ao Kuang
Level 4
God Stats
1W - 1L
1,303 SR
Queue Stats
5W - 5L
1,634 Elo+
Party 1
Thanatos
Thanatos
Stefan2431
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,171 Elo+
Party 1
Artemis
Artemis
Supreme777777
Artemis
Level 6
God Stats
3W - 4L
1,293 SR
Queue Stats
5W - 13L
1,246 Elo+
Party 1
Team Averages
Level 12
1,419 SR
1,410 Elo+

VS

Team Averages
Level 20
1,550 SR
1,338 Elo+
Danzaburou
Danzaburou
Chinglan
Danzaburou
Level 24
God Stats
2W - 2L
1,310 SR
Queue Stats
10W - 10L
1,424 Elo+
Solo
Ra
Ra
Esxtico
Ra
Level 14
God Stats
6W - 5L
1,684 SR
Queue Stats
20W - 23L
1,287 Elo+
Solo
Nemesis
Nemesis
L00karound
Nemesis
Level 27
God Stats
24W - 16L
1,621 SR
Queue Stats
68W - 63L
1,460 Elo+
Solo
Nike
Nike
Pedthekid
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 81L
1,423 Elo+
Solo
Guan Yu
Guan Yu
bluelabel01
Guan Yu
Level 11
God Stats
1W - 1L
1,635 SR
Queue Stats
79W - 80L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 0 / 1
5,425
603
2,948
5,856
2,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
 
Ymir
6
0 / 2 / 0
4,260
473
786
4,977
1,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
MrRedX1
Ao Kuang
4
0 / 1 / 0
3,570
397
502
1,527
358
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Stefan2431
Thanatos
8
3 / 2 / 1
5,137
571
3,138
6,788
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
6
1 / 4 / 1
4,154
462
3,668
4,654
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chinglan
Danzaburou
8
3 / 1 / 3
5,450
606
4,165
4,417
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 0
5,726
636
1,005
3,336
892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
L00karound
Nemesis
9
4 / 0 / 3
5,474
608
4,631
6,077
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
8
0 / 2 / 0
4,573
508
2,913
5,041
1,680
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
bluelabel01
Guan Yu
7
1 / 1 / 4
4,777
531
858
4,216
2,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
9
9
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
1
1.5
L
Ymir
 
Ymir
0
2
0
0
W
Danzaburou
Chinglan
Danzaburou
3
1
3
4.5
W
1
1
0
1
W
Nemesis
L00karound
Nemesis
4
0
3
5.5
L
Ao Kuang
MrRedX1
Ao Kuang
0
1
0
0
W
Nike
0
2
0
0
L
Thanatos
Stefan2431
Thanatos
3
2
1
1.75
L
Artemis
1
4
1
0.38
W
Guan Yu
bluelabel01
Guan Yu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,042
Damage
13,572
23,802
Taken
23,087
7,737
Mitigated
8,200
9,602
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,948
324
128
2,893
5,856
2,893
63
0
5,856
0
20,297
L
Ymir
 
Ymir
786
0
0
0
4,977
1,641
0
0
4,977
3,527
0
W
Danzaburou
Chinglan
Danzaburou
4,165
1,948
0
664
4,417
1,121
210
459
3,958
0
21,077
W
1,005
541
0
484
3,336
892
296
444
2,892
26,630
0
W
Nemesis
L00karound
Nemesis
4,631
2,670
0
1,263
6,077
1,855
0
58
5,895
0
28,079
L
Ao Kuang
MrRedX1
Ao Kuang
502
369
0
713
1,527
358
0
451
1,076
3,120
0
W
Nike
2,913
468
0
1,400
5,041
1,680
286
0
4,512
0
19,037
L
Thanatos
Stefan2431
Thanatos
3,138
1,011
0
5,444
6,788
1,775
0
554
6,234
0
22,721
L
Artemis
3,668
1,727
0
424
4,654
1,070
0
0
4,654
0
16,199
W
Guan Yu
bluelabel01
Guan Yu
858
300
573
649
4,216
2,652
86
475
3,741
0
9,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,546
Gold Earned
26,000
133
Minions Killed
187
0
Camps Cleared
0
756,039
Distance Traveled
817,423
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,425
603
47
5
0
173,858
2
L
Ymir
4,260
473
7
1
0
174,746
0
W
Danzaburou
5,450
606
42
5
0
154,249
0
W
Ra
5,726
636
56
6
0
156,069
0
W
Nemesis
5,474
608
46
5
0
195,251
3
L
Ao Kuang
3,570
397
8
1
0
82,532
0
W
Nike
4,573
508
33
4
0
146,528
1
L
Thanatos
5,137
571
45
5
0
182,657
0
L
Artemis
4,154
462
26
3
0
142,246
0
W
Guan Yu
4,777
531
10
1
0
165,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role