Player Matchup

Sun Wukong
Sun Wukong
An0inm
Sun Wukong
Level 21
God Stats
3W - 2L
1,711 SR
Queue Stats
9W - 7L
1,492 Elo+
Solo
Rama
Rama
GaneshOrTroll
Rama
Level 25
God Stats
3W - 3L
1,735 SR
Queue Stats
214W - 200L
1,572 Elo+
Solo
Ymir
Ymir
JennyMcLenny
Ymir
Level 24
God Stats
7W - 2L
1,728 SR
Queue Stats
41W - 37L
1,514 Elo+
Solo
Da Ji
Da Ji
ferte1
Da Ji
Level 16
God Stats
2W - 0L
1,457 SR
Queue Stats
16W - 12L
1,503 Elo+
Solo
Loki
Loki
parzitano
Loki
Level 18
God Stats
22W - 21L
1,616 SR
Queue Stats
428W - 436L
1,428 Elo+
Solo
Team Averages
Level 21
1,649 SR
1,502 Elo+

VS

Team Averages
Level 13
1,575 SR
1,416 Elo+
Bellona
Bellona
SERGIOCATAPULTA
Bellona
Level 3
God Stats
1W - 2L
1,711 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 1
Ullr
Ullr
Snip3Down
Ullr
Level 28
God Stats
4W - 2L
1,633 SR
Queue Stats
20W - 14L
1,565 Elo+
Solo
Ra
Ra
globber
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
iRaisei
Pele
Level 18
God Stats
7W - 3L
1,713 SR
Queue Stats
76W - 72L
1,415 Elo+
Solo
Artemis
Artemis
nickwalker3
Artemis
Level 3
God Stats
1W - 5L
1,321 SR
Queue Stats
2W - 5L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
An0inm
Sun Wukong
11
3 / 0 / 0
6,878
688
1,687
4,598
1,769
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
11 / 1 / 3
8,108
811
7,159
5,096
1,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 0 / 11
6,942
694
3,277
4,921
2,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
ferte1
Da Ji
11
8 / 0 / 7
7,048
705
6,471
4,929
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
12
6 / 1 / 2
7,001
700
4,028
6,518
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,182
418
469
6,510
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
8
1 / 5 / 0
5,352
535
1,747
7,645
1,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 1
4,455
446
1,755
4,555
845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
iRaisei
Pele
7
1 / 5 / 0
4,906
491
3,651
7,922
1,904
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
nickwalker3
Artemis
7
0 / 7 / 0
4,328
433
1,854
5,965
1,315
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
29
Kills
2
2
Deaths
29
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
An0inm
Sun Wukong
3
0
0
3
W
11
1
3
12.5
W
1
0
11
6.5
L
0
6
0
0
L
Ullr
1
5
0
0.2
W
Da Ji
ferte1
Da Ji
8
0
7
11.5
L
0
6
1
0.08
L
Pele
iRaisei
Pele
1
5
0
0.2
L
Artemis
nickwalker3
Artemis
0
7
0
0
W
Loki
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
9,476
26,062
Taken
32,597
9,315
Mitigated
9,236
5,471
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
An0inm
Sun Wukong
1,687
194
0
500
4,598
1,769
1,051
0
4,598
0
30,401
W
7,159
5,510
0
498
5,096
1,372
2,357
360
4,736
0
33,063
W
3,277
939
0
250
4,921
2,945
300
532
4,389
17,626
0
L
469
379
0
1,018
6,510
3,391
37
665
5,845
0
9,995
L
Ullr
1,747
1,163
0
1,410
7,645
1,781
0
657
6,988
0
21,470
W
Da Ji
ferte1
Da Ji
6,471
1,886
0
815
4,929
1,567
650
740
4,189
0
23,591
L
1,755
137
35
487
4,555
845
0
479
4,076
13,916
0
L
Pele
iRaisei
Pele
3,651
999
0
2,366
7,922
1,904
0
723
7,199
0
22,479
L
Artemis
nickwalker3
Artemis
1,854
1,854
0
0
5,965
1,315
0
753
5,212
0
7,579
W
Loki
4,028
1,038
0
3,408
6,518
1,662
0
123
6,395
0
42,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
23,223
289
Minions Killed
143
0
Camps Cleared
0
1,020,009
Distance Traveled
906,829
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,878
688
71
7
0
182,776
0
W
Rama
8,108
811
71
7
0
201,632
0
W
Ymir
6,942
694
29
3
0
208,497
1
L
Bellona
4,182
418
20
2
0
144,138
0
L
Ullr
5,352
535
46
5
0
193,291
1
W
Da Ji
7,048
705
39
4
0
235,752
1
L
Ra
4,455
446
22
2
0
202,795
2
L
Pele
4,906
491
37
4
0
213,822
2
L
Artemis
4,328
433
18
2
0
152,783
0
W
Loki
7,001
700
79
8
0
191,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role