Player Matchup

Fenrir
Fenrir
Dominator-33v
Fenrir
Level 20
God Stats
12W - 11L
1,475 SR
Queue Stats
90W - 111L
1,398 Elo+
Party 1
Pele
Pele
GameDawg7619
Pele
Level 28
God Stats
28W - 31L
1,423 SR
Queue Stats
134W - 108L
1,470 Elo+
Solo
Hades
Hades
Startmen
Hades
Level 23
God Stats
27W - 17L
1,460 SR
Queue Stats
106W - 100L
1,427 Elo+
Party 1
Thoth
Thoth
THC-HIPPY310
Thoth
Level 27
God Stats
1W - 1L
1,682 SR
Queue Stats
12W - 14L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
matlele99
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,447 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,440 Elo+

VS

Team Averages
Level 19
1,491 SR
1,299 Elo+
Hercules
Hercules
Moarkish
Hercules
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 32L
1,500 Elo+
Party 2
Skadi
Skadi
WiceQuispyXD808
Skadi
Level 48
God Stats
3W - 4L
1,331 SR
Queue Stats
8W - 19L
1,078 Elo+
Party 3
Merlin
Merlin
marcelo1010
Merlin
Level 18
God Stats
4W - 4L
1,446 SR
Queue Stats
23W - 27L
1,557 Elo+
Party 2
Bellona
Bellona
mattchete90
Bellona
Level 4
God Stats
15W - 15L
1,430 SR
Queue Stats
22W - 22L
1,393 Elo+
Party 2
Hel
Hel
soulsearch1017
Hel
Level 9
God Stats
1W - 1L
1,749 SR
Queue Stats
2W - 12L
968 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 10
13,231
1,018
13,440
25,448
11,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 5 / 6
12,336
949
6,177
13,421
5,632
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Startmen
Hades
19
10 / 8 / 6
14,555
1,120
26,350
28,886
14,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 3 / 5
10,458
804
3,616
6,187
2,039
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
matlele99
Baron Samedi
18
1 / 13 / 8
11,131
856
1,233
21,687
10,535
Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Moarkish
Hercules
20
5 / 1 / 21
13,009
1,001
15,124
9,627
9,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 3 / 19
13,219
1,017
18,881
8,970
2,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
20
14 / 5 / 21
15,293
1,176
30,195
12,560
4,257
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
mattchete90
Bellona
20
12 / 3 / 17
14,471
1,113
18,148
14,665
10,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 8 / 14
12,329
948
6,680
12,625
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
133
20
Kills
41
42
Deaths
20
35
Assists
92
Player
Kills
Deaths
Assists
KDA
L
4
13
10
0.69
L
5
5
6
1.6
W
Hercules
Moarkish
Hercules
5
1
21
15.5
L
Hades
Startmen
Hades
10
8
6
1.63
L
0
3
5
0.83
W
5
3
19
4.83
W
Merlin
14
5
21
4.9
L
Baron Samedi
matlele99
Baron Samedi
1
13
8
0.38
W
Bellona
mattchete90
Bellona
12
3
17
6.83
W
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,816
Damage
89,028
95,629
Taken
58,447
44,499
Mitigated
31,863
8,078
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,440
2,835
388
582
25,448
11,872
0
10,464
14,984
0
19,417
L
6,177
1,171
0
454
13,421
5,632
0
5,366
8,055
0
33,158
W
Hercules
Moarkish
Hercules
15,124
3,915
0
3,393
9,627
9,875
0
5,453
4,174
0
26,524
L
Hades
Startmen
Hades
26,350
2,381
244
6,046
28,886
14,421
0
11,185
17,701
51,726
0
L
3,616
550
0
0
6,187
2,039
0
3,318
2,869
14,963
0
W
18,881
10,958
168
2,169
8,970
2,755
0
5,659
3,311
0
44,167
W
Merlin
30,195
1,754
500
1,048
12,560
4,257
0
6,570
5,522
57,577
0
L
Baron Samedi
matlele99
Baron Samedi
1,233
152
118
246
21,687
10,535
0
6,542
15,145
9,230
0
W
Bellona
mattchete90
Bellona
18,148
8,154
0
216
14,665
10,263
0
7,300
7,365
0
40,279
W
6,680
422
3,223
2,038
12,625
4,713
0
6,217
6,408
12,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,711
Gold Earned
68,321
159
Minions Killed
203
6
Camps Cleared
7
1,005,821
Distance Traveled
1,109,613
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,231
1,018
9
1
2
242,318
1
L
Pele
12,336
949
46
4
3
209,534
2
W
Hercules
13,009
1,001
22
2
2
212,462
3
L
Hades
14,555
1,120
67
5
0
216,173
4
L
Thoth
10,458
804
27
2
1
126,714
2
W
Skadi
13,219
1,017
67
5
1
207,672
0
W
Merlin
15,293
1,176
57
4
2
230,468
0
L
Baron Samedi
11,131
856
10
1
0
211,082
0
W
Bellona
14,471
1,113
46
4
2
260,495
2
W
Hel
12,329
948
11
1
0
198,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role