Player Matchup

Anhur
Anhur
BenJr
Anhur
Level 29
God Stats
8W - 2L
1,865 SR
Queue Stats
82W - 16L
1,937 Elo+
Party 1
Chernobog
Chernobog
LingeringChaos
Chernobog
Level 160
God Stats
4W - 2L
1,667 SR
Queue Stats
232W - 241L
1,717 Elo+
Party 1
Olorun
Olorun
Mandy198
Olorun
Level 142
God Stats
2W - 0L
1,709 SR
Queue Stats
213W - 215L
1,623 Elo+
Party 1
Medusa
Medusa
faterman123
Medusa
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 87L
1,799 Elo+
Party 1
Hou Yi
Hou Yi
makaithegemini
Hou Yi
Level 160
God Stats
1W - 3L
1,529 SR
Queue Stats
328W - 321L
1,694 Elo+
Party 1
Team Averages
Level 128
1,654 SR
1,754 Elo+

VS

Team Averages
Level 86
1,618 SR
1,588 Elo+
Hades
Hades
Colefolio123
Hades
Level 125
God Stats
48W - 24L
1,702 SR
Queue Stats
197W - 183L
1,608 Elo+
Party 2
Ao Kuang
Ao Kuang
Design Cloudz
Ao Kuang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,494 Elo+
Solo
Jing Wei
Jing Wei
DocLyonHart
Jing Wei
Level 67
God Stats
9W - 6L
1,542 SR
Queue Stats
187W - 165L
1,567 Elo+
Party 2
Athena
Athena
Nadical7403
Athena
Level 43
God Stats
13W - 15L
1,549 SR
Queue Stats
105W - 75L
1,645 Elo+
Party 2
Nemesis
Nemesis
Supercocohead
Nemesis
Level 117
God Stats
10W - 8L
1,796 SR
Queue Stats
228W - 199L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BenJr
Anhur
13
9 / 0 / 3
7,487
681
9,139
6,520
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
LingeringChaos
Chernobog
11
4 / 2 / 6
6,684
608
8,334
8,321
2,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Mandy198
Olorun
10
0 / 0 / 7
5,606
510
3,772
4,385
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
13
5 / 3 / 1
7,966
724
7,807
8,852
3,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 0 / 3
7,070
643
3,608
4,886
2,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,853
623
5,262
10,374
6,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Design Cloudz
Ao Kuang
8
0 / 5 / 0
4,920
447
2,571
7,732
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
DocLyonHart
Jing Wei
10
0 / 5 / 0
5,725
520
1,999
7,200
1,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Athena
8
2 / 5 / 0
5,911
537
2,133
11,606
4,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
11
3 / 2 / 1
6,765
615
3,490
7,358
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
5
5
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
BenJr
Anhur
9
0
3
10.5
L
0
5
2
0.2
L
Ao Kuang
Design Cloudz
Ao Kuang
0
5
0
0
L
Jing Wei
DocLyonHart
Jing Wei
0
5
0
0
W
Chernobog
LingeringChaos
Chernobog
4
2
6
3.5
W
Olorun
Mandy198
Olorun
0
0
7
3.5
L
Athena
2
5
0
0.4
L
Nemesis
3
2
1
1.75
W
Medusa
5
3
1
1.83
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,660
Damage
15,455
32,964
Taken
44,270
12,678
Mitigated
17,451
9,004
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BenJr
Anhur
9,139
4,714
0
1,414
6,520
2,517
616
1,304
5,216
0
47,674
L
5,262
215
59
4,452
10,374
6,005
814
0
10,374
41,463
0
L
Ao Kuang
Design Cloudz
Ao Kuang
2,571
169
0
943
7,732
1,718
215
415
7,317
18,312
0
L
Jing Wei
DocLyonHart
Jing Wei
1,999
1,164
0
1,939
7,200
1,488
888
221
6,979
0
29,942
W
Chernobog
LingeringChaos
Chernobog
8,334
5,661
0
1,960
8,321
2,599
1,686
2,731
5,590
0
38,134
W
Olorun
Mandy198
Olorun
3,772
1,365
1,230
1,830
4,385
2,386
860
938
3,447
20,998
3,046
L
Athena
2,133
465
0
525
11,606
4,776
326
2,092
9,514
9,029
0
L
Nemesis
3,490
936
0
1,723
7,358
3,464
0
655
6,703
0
24,954
W
Medusa
7,807
4,176
0
1,570
8,852
3,000
482
4,790
4,062
0
47,038
W
3,608
2,350
0
1,000
4,886
2,176
771
345
4,541
0
37,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
30,174
357
Minions Killed
257
0
Camps Cleared
0
1,019,630
Distance Traveled
1,114,245
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,487
681
77
7
0
211,619
5
L
Hades
6,853
623
103
9
0
184,924
0
L
Ao Kuang
4,920
447
32
3
0
220,187
0
L
Jing Wei
5,725
520
65
6
0
221,249
4
W
Chernobog
6,684
608
72
7
0
217,883
5
W
Olorun
5,606
510
33
3
0
206,742
8
L
Athena
5,911
537
7
1
0
231,186
3
L
Nemesis
6,765
615
50
5
0
256,699
0
W
Medusa
7,966
724
97
9
0
183,692
1
W
Hou Yi
7,070
643
78
7
0
199,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role