Player Matchup

Fafnir
Fafnir
Nunij
Fafnir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 43L
1,755 Elo+
Party 1
Discordia
Discordia
işsiz
Discordia
Level 160
God Stats
1W - 1L
1,345 SR
Queue Stats
124W - 87L
1,734 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jeunemaitre1
Tsukuyomi
Level 40
God Stats
1W - 3L
1,356 SR
Queue Stats
28W - 50L
1,329 Elo+
Solo
Team Averages
Level 116
1,400 SR
1,606 Elo+

VS

Team Averages
Level 115
1,388 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
SheerWind
Morgan Le Fay
Level 157
God Stats
13W - 8L
1,787 SR
Queue Stats
411W - 142L
1,829 Elo+
Solo
Thor
Thor
Wilrat
Thor
Level 159
God Stats
4W - 5L
1,285 SR
Queue Stats
448W - 451L
1,591 Elo+
Solo
Odin
Odin
dusher17
Odin
Level 28
God Stats
1W - 1L
1,092 SR
Queue Stats
27W - 33L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Nunij
Fafnir
14
1 / 4 / 6
10,968
609
9,503
26,353
28,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
işsiz
Discordia
14
5 / 6 / 1
11,391
633
15,147
15,341
9,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
jeunemaitre1
Tsukuyomi
13
1 / 5 / 3
10,000
556
5,723
17,155
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SheerWind
Morgan Le Fay
18
10 / 2 / 5
13,434
746
29,041
14,588
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Wilrat
Thor
16
2 / 3 / 8
11,523
640
9,381
13,352
6,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
14
3 / 2 / 8
11,989
666
12,863
12,438
14,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
15
15
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Nunij
Fafnir
1
4
6
1
W
Morgan Le Fay
SheerWind
Morgan Le Fay
10
2
5
6.25
W
Thor
Wilrat
Thor
2
3
8
2
W
Odin
3
2
8
3.5
L
Discordia
işsiz
Discordia
5
6
1
0.92
L
Tsukuyomi
jeunemaitre1
Tsukuyomi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
51,285
58,849
Taken
40,378
51,476
Mitigated
27,281
9,542
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Nunij
Fafnir
9,503
1,818
350
5,664
26,353
28,761
26
13,193
13,160
19,315
0
W
Morgan Le Fay
SheerWind
Morgan Le Fay
29,041
3,409
327
4,159
14,588
6,218
1,130
9,953
4,469
75,293
0
W
Thor
Wilrat
Thor
9,381
2,423
0
4,074
13,352
6,129
474
7,314
5,832
0
54,512
W
Odin
12,863
4,114
0
1,109
12,438
14,934
231
6,312
5,345
885
24,378
L
Discordia
işsiz
Discordia
15,147
3,631
0
424
15,341
9,566
0
7,765
7,576
54,320
4,805
L
Tsukuyomi
jeunemaitre1
Tsukuyomi
5,723
1,746
0
3,104
17,155
13,149
40
8,636
8,519
0
17,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
36,946
153
Minions Killed
177
0
Camps Cleared
0
914,154
Distance Traveled
1,016,428
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,968
609
22
1
0
329,018
3
W
Morgan Le Fay
13,434
746
83
5
0
337,832
0
W
Thor
11,523
640
70
4
0
344,258
7
W
Odin
11,989
666
24
1
0
334,338
3
L
Discordia
11,391
633
97
5
0
284,121
0
L
Tsukuyomi
10,000
556
34
2
0
301,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role