Player Matchup

Geb
Geb
CookSession
Geb
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
NotGEAI
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,387 Elo+
Party 2
Awilix
Awilix
Yt-Rheakickz
Awilix
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,690 Elo+
Party 2
Janus
Janus
sectasera567
Janus
Level 31
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 55L
1,474 Elo+
Solo
Nemesis
Nemesis
tjarri
Nemesis
Level 96
God Stats
8W - 6L
1,488 SR
Queue Stats
34W - 35L
1,450 Elo+
Party 2
Team Averages
Level 53
1,498 SR
1,495 Elo+

VS

Team Averages
Level 76
1,576 SR
1,415 Elo+
Cthulhu
Cthulhu
Kenpocky_TTV
Cthulhu
Level 44
God Stats
6W - 2L
1,613 SR
Queue Stats
23W - 25L
1,307 Elo+
Party 3
Pele
Pele
Moonlîght
Pele
Level 144
God Stats
3W - 4L
1,648 SR
Queue Stats
571W - 530L
1,480 Elo+
Party 1
Hades
Hades
VioletFemmes
Hades
Level 17
God Stats
3W - 1L
1,817 SR
Queue Stats
11W - 15L
1,440 Elo+
Party 1
Sol
Sol
YukiYamii_tv
Sol
Level 89
God Stats
1W - 0L
1,303 SR
Queue Stats
43W - 41L
1,433 Elo+
Party 3
Mulan
Mulan
dîssî
Mulan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
10,564
423
8,984
24,924
21,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
NotGEAI
Jing Wei
17
2 / 5 / 9
10,793
432
13,299
15,875
5,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
16
9 / 3 / 3
11,031
441
10,290
15,435
5,495
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 9 / 7
11,361
454
10,810
15,445
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
tjarri
Nemesis
19
3 / 3 / 10
11,543
462
16,529
25,574
14,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kenpocky_TTV
Cthulhu
16
1 / 4 / 6
12,126
485
4,862
20,925
23,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 10
13,554
542
17,355
20,090
9,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 8 / 2
12,531
501
14,202
27,859
17,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 4 / 5
12,186
487
13,727
18,016
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
dîssî
Mulan
20
10 / 2 / 5
14,661
586
25,134
19,282
20,660
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
54
20
Kills
26
26
Deaths
22
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
W
Cthulhu
Kenpocky_TTV
Cthulhu
1
4
6
1
W
6
4
10
2.75
L
Jing Wei
NotGEAI
Jing Wei
2
5
9
1.3
W
8
8
2
1.13
L
Awilix
9
3
3
3.5
W
1
4
5
0.88
W
Mulan
dîssî
Mulan
10
2
5
6.25
L
4
9
7
0.83
L
Nemesis
tjarri
Nemesis
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,912
Damage
75,280
97,253
Taken
106,172
53,250
Mitigated
77,735
13,421
Healing
27,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,984
1,687
0
3,796
24,924
21,761
217
9,196
15,728
26,857
0
W
Cthulhu
Kenpocky_TTV
Cthulhu
4,862
216
674
1,446
20,925
23,064
1,201
4,556
16,369
23,630
0
W
17,355
4,211
0
2,615
20,090
9,203
27
1,267
18,823
0
116,069
L
Jing Wei
NotGEAI
Jing Wei
13,299
8,694
0
3,155
15,875
5,979
56
8,810
7,065
0
62,280
W
14,202
1,492
115
10,162
27,859
17,377
644
7,284
20,403
76,387
0
L
Awilix
10,290
4,689
0
681
15,435
5,495
0
4,404
11,031
0
48,627
W
13,727
6,105
0
8,455
18,016
7,431
4,378
3,550
14,466
109,651
0
W
Mulan
dîssî
Mulan
25,134
3,382
0
3,616
19,282
20,660
2,113
3,646
15,636
0
93,702
L
10,810
1,143
0
190
15,445
5,442
1,245
5,435
10,010
59,537
0
L
Nemesis
tjarri
Nemesis
16,529
7,416
0
5,599
25,574
14,573
2,104
5,188
20,386
0
68,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,292
Gold Earned
65,058
440
Minions Killed
624
0
Camps Cleared
0
2,113,468
Distance Traveled
2,197,912
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,564
423
25
1
0
417,835
0
W
Cthulhu
12,126
485
27
1
0
434,284
2
W
Pele
13,554
542
144
6
0
509,693
2
L
Jing Wei
10,793
432
110
4
0
417,770
4
W
Hades
12,531
501
105
4
0
402,681
0
L
Awilix
11,031
441
74
3
0
413,343
0
W
Sol
12,186
487
169
7
0
436,873
6
W
Mulan
14,661
586
179
7
0
414,381
0
L
Janus
11,361
454
119
5
0
366,380
5
L
Nemesis
11,543
462
112
4
0
498,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role