Player Matchup

Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FOR IRAQ3036
Ymir
Level 45
God Stats
49W - 20L
1,665 SR
Queue Stats
164W - 118L
1,508 Elo+
Party 2
Tyr
Tyr
Muggy7569
Tyr
Level 4
God Stats
3W - 0L
1,667 SR
Queue Stats
3W - 4L
1,414 Elo+
Party 2
Poseidon
Poseidon
cptbigman5802
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 59L
1,691 Elo+
Party 2
Arachne
Arachne
iL-_vll
Arachne
Level 13
God Stats
9W - 1L
1,500 SR
Queue Stats
26W - 14L
1,578 Elo+
Solo
Team Averages
Level 34
1,566 SR
1,538 Elo+

VS

Team Averages
Level 16
1,446 SR
1,424 Elo+
Medusa
Medusa
Casino7606
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,183 Elo+
Party 1
Zhong Kui
Zhong Kui
Hail-Ceasar-
Zhong Kui
Level 29
God Stats
6W - 10L
1,403 SR
Queue Stats
117W - 120L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Milkersmoo
Erlang Shen
Level 6
God Stats
4W - 4L
1,562 SR
Queue Stats
18W - 21L
1,568 Elo+
Solo
Hel
Hel
Reneebow126
Hel
Level 24
God Stats
5W - 10L
1,462 SR
Queue Stats
88W - 87L
1,482 Elo+
Party 1
Ymir
Ymir
ronchokill
Ymir
Level 18
God Stats
154W - 178L
1,303 SR
Queue Stats
254W - 334L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
14 / 3 / 7
11,747
534
17,662
12,675
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 14
12,799
582
10,243
21,811
24,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 0
8,991
409
4,088
11,393
8,957
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
cptbigman5802
Poseidon
20
4 / 3 / 4
13,076
594
18,450
9,297
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
iL-_vll
Arachne
14
4 / 7 / 3
9,572
435
9,836
19,774
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Casino7606
Medusa
15
3 / 6 / 2
10,034
456
10,539
15,926
5,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Hail-Ceasar-
Zhong Kui
17
2 / 2 / 5
10,481
476
8,980
15,381
11,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Milkersmoo
Erlang Shen
19
10 / 2 / 4
12,030
547
14,204
19,405
13,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 4 / 4
10,331
470
7,355
13,510
11,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 14 / 3
7,822
356
5,210
19,090
14,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
27
Kills
18
19
Deaths
28
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
14
3
7
5.83
L
Medusa
Casino7606
Medusa
3
6
2
0.67
W
5
3
14
4
L
Zhong Kui
Hail-Ceasar-
Zhong Kui
2
2
5
2.25
L
Erlang Shen
Milkersmoo
Erlang Shen
10
2
4
6
W
0
3
0
0
L
3
4
4
1.25
W
Poseidon
cptbigman5802
Poseidon
4
3
4
2
W
Arachne
iL-_vll
Arachne
4
7
3
0.79
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,279
Damage
46,288
74,950
Taken
83,312
47,019
Mitigated
57,055
19,749
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,662
9,861
1,858
5,112
12,675
4,790
1,199
1,711
10,949
0
54,055
L
Medusa
Casino7606
Medusa
10,539
5,318
0
4,423
15,926
5,696
1,078
5,294
10,632
0
68,315
W
10,243
1,727
226
3,349
21,811
24,010
593
5,795
16,016
44,311
0
L
Zhong Kui
Hail-Ceasar-
Zhong Kui
8,980
258
153
6,975
15,381
11,696
786
9,754
5,627
63,553
0
L
Erlang Shen
Milkersmoo
Erlang Shen
14,204
7,550
0
3,462
19,405
13,293
0
7,551
11,854
0
91,649
W
4,088
1,153
0
2,844
11,393
8,957
1,168
5,049
6,344
0
28,419
L
7,355
1,765
664
5,278
13,510
11,556
560
1,614
11,896
60,832
0
W
Poseidon
cptbigman5802
Poseidon
18,450
1,880
0
2,075
9,297
3,172
1,482
3,432
5,865
119,397
0
W
Arachne
iL-_vll
Arachne
9,836
7,294
0
4,285
19,774
6,090
0
5,558
14,216
0
57,919
L
5,210
1,549
0
0
19,090
14,814
384
4,480
14,610
25,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,185
Gold Earned
50,698
468
Minions Killed
536
0
Camps Cleared
0
1,981,381
Distance Traveled
1,950,121
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,747
534
80
4
0
359,740
2
L
Medusa
10,034
456
98
4
0
356,044
2
W
Ymir
12,799
582
62
3
0
342,330
2
L
Zhong Kui
10,481
476
136
6
0
393,696
6
L
Erlang Shen
12,030
547
144
7
0
496,344
1
W
Tyr
8,991
409
57
3
0
397,152
0
L
Hel
10,331
470
120
5
0
372,627
5
W
Poseidon
13,076
594
193
9
0
442,309
4
W
Arachne
9,572
435
76
3
0
439,850
0
L
Ymir
7,822
356
38
2
0
331,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role