Player Matchup

Osiris
Osiris
Caseyodo
Osiris
Level 126
God Stats
20W - 30L
1,662 SR
Queue Stats
345W - 374L
1,533 Elo+
Party 2
Hades
Hades
ClaudiosMindset
Hades
Level 91
God Stats
14W - 9L
1,712 SR
Queue Stats
297W - 297L
1,567 Elo+
Party 2
Achilles
Achilles
Fatalimpact1
Achilles
Level 126
God Stats
0W - 2L
1,276 SR
Queue Stats
185W - 191L
1,564 Elo+
Party 2
The Morrigan
The Morrigan
Jahreyd
The Morrigan
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
349W - 343L
1,574 Elo+
Party 2
Medusa
Medusa
ashlynne002
Medusa
Level 8
God Stats
17W - 21L
1,487 SR
Queue Stats
281W - 302L
1,399 Elo+
Party 2
Team Averages
Level 99
1,527 SR
1,527 Elo+

VS

Team Averages
Level 80
1,596 SR
1,593 Elo+
Tiamat
Tiamat
Colefolio123
Tiamat
Level 125
God Stats
52W - 50L
1,598 SR
Queue Stats
197W - 183L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
DocLyonHart
Jing Wei
Level 67
God Stats
9W - 6L
1,485 SR
Queue Stats
187W - 165L
1,557 Elo+
Party 1
Medusa
Medusa
KnobbShlobber
Medusa
Level 46
God Stats
9W - 4L
1,651 SR
Queue Stats
251W - 250L
1,551 Elo+
Solo
Serqet
Serqet
Nadical7403
Serqet
Level 43
God Stats
3W - 0L
1,484 SR
Queue Stats
105W - 75L
1,638 Elo+
Party 1
Nemesis
Nemesis
Supercocohead
Nemesis
Level 117
God Stats
10W - 8L
1,760 SR
Queue Stats
228W - 199L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Caseyodo
Osiris
17
5 / 6 / 1
10,398
578
12,861
16,978
12,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 6 / 2
7,689
427
8,400
13,442
7,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Fatalimpact1
Achilles
15
4 / 6 / 1
8,861
492
8,483
15,396
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Morrigan
Jahreyd
The Morrigan
15
1 / 4 / 3
9,157
509
8,315
10,115
4,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
11
0 / 5 / 0
6,989
388
2,269
9,747
2,756
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 2 / 9
10,111
562
10,737
11,464
6,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
DocLyonHart
Jing Wei
17
3 / 0 / 4
9,606
534
8,814
8,109
2,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 4 / 3
10,887
605
11,213
15,146
6,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Serqet
14
4 / 2 / 11
9,886
549
3,913
12,812
9,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
18
12 / 2 / 5
10,754
597
11,687
12,773
8,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
10
Kills
27
27
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Osiris
Caseyodo
Osiris
5
6
1
0.92
L
0
6
2
0.17
W
Tiamat
3
2
9
3.75
W
Jing Wei
DocLyonHart
Jing Wei
3
0
4
5
L
Achilles
Fatalimpact1
Achilles
4
6
1
0.75
L
The Morrigan
Jahreyd
The Morrigan
1
4
3
0.63
W
5
4
3
1.63
W
Serqet
4
2
11
4.75
W
Nemesis
12
2
5
7.25
L
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,328
Damage
46,364
65,678
Taken
60,304
32,750
Mitigated
33,943
15,282
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Caseyodo
Osiris
12,861
5,291
0
5,658
16,978
12,843
0
316
16,612
0
64,453
L
8,400
443
296
4,459
13,442
7,493
435
879
12,398
51,944
0
W
Tiamat
10,737
1,383
0
3,896
11,464
6,616
778
5,051
6,413
75,568
0
W
Jing Wei
DocLyonHart
Jing Wei
8,814
4,809
0
3,940
8,109
2,692
1,038
3,120
4,989
0
79,064
L
Achilles
Fatalimpact1
Achilles
8,483
3,890
0
1,174
15,396
5,598
0
2,855
11,912
0
57,529
L
The Morrigan
Jahreyd
The Morrigan
8,315
1,644
0
2,057
10,115
4,060
476
6,435
2,960
63,919
1,880
W
11,213
5,024
0
5,173
15,146
6,312
546
578
14,568
0
69,447
W
Serqet
3,913
400
0
2,758
12,812
9,890
0
4,128
8,684
672
18,003
W
Nemesis
11,687
6,487
0
3,033
12,773
8,433
0
2,792
9,981
0
72,449
L
Medusa
2,269
1,110
0
1,638
9,747
2,756
697
91
9,518
0
34,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
51,244
493
Minions Killed
534
0
Camps Cleared
0
1,568,680
Distance Traveled
1,656,047
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,398
578
121
7
0
286,273
0
L
Hades
7,689
427
88
5
0
300,221
1
W
Tiamat
10,111
562
163
9
0
316,166
1
W
Jing Wei
9,606
534
124
7
0
338,370
7
L
Achilles
8,861
492
88
5
0
328,105
1
L
The Morrigan
9,157
509
130
7
0
315,108
2
W
Medusa
10,887
605
122
7
0
288,795
1
W
Serqet
9,886
549
23
1
0
352,254
5
W
Nemesis
10,754
597
102
6
0
360,462
1
L
Medusa
6,989
388
66
4
0
338,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role