Player Matchup

Amaterasu
Amaterasu
Lychnobite34
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 1
Fafnir
Fafnir
TorkhalOlofson
Fafnir
Level 18
God Stats
0W - 1L
1,321 SR
Queue Stats
129W - 113L
1,441 Elo+
Solo
Nemesis
Nemesis
Vanguard57
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,363 Elo+
Party 1
Ra
Ra
WickedEmpire
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,320 Elo+
Solo
Rama
Rama
XxXbossVannXxX
Rama
Level 12
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 8L
1,349 Elo+
Solo
Team Averages
Level 11
1,513 SR
1,347 Elo+

VS

Team Averages
Level 15
1,475 SR
1,337 Elo+
Chiron
Chiron
ADCringe
Chiron
Level 29
God Stats
3W - 0L
1,764 SR
Queue Stats
145W - 115L
1,681 Elo+
Solo
Anubis
Anubis
Evgenkz1
Anubis
Level 13
God Stats
19W - 10L
1,435 SR
Queue Stats
52W - 54L
1,355 Elo+
Solo
Ne Zha
Ne Zha
Girltastica
Ne Zha
Level 24
God Stats
3W - 4L
1,372 SR
Queue Stats
93W - 106L
1,333 Elo+
Solo
Ymir
Ymir
ShiNoTanken
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Solo
Erlang Shen
Erlang Shen
kamisakura
Erlang Shen
Level 4
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 2L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lychnobite34
Amaterasu
11
2 / 5 / 0
6,412
493
4,503
9,519
5,197
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 3
6,533
503
3,350
12,561
9,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Vanguard57
Nemesis
9
0 / 4 / 1
5,750
442
1,896
8,455
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 6 / 1
5,854
450
3,562
6,829
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 1
7,504
577
6,515
7,887
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ADCringe
Chiron
15
12 / 0 / 4
9,408
724
17,089
8,274
2,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Evgenkz1
Anubis
14
5 / 1 / 4
8,252
635
6,601
5,414
2,381
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
11
1 / 1 / 3
6,818
524
1,472
7,197
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 13
7,936
610
3,910
7,972
5,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
kamisakura
Erlang Shen
11
3 / 3 / 1
6,845
527
3,650
10,009
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
23
23
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
ADCringe
Chiron
12
0
4
14
W
Anubis
Evgenkz1
Anubis
5
1
4
7
W
Ne Zha
1
1
3
2.5
L
Amaterasu
Lychnobite34
Amaterasu
2
5
0
0.4
W
2
1
13
8.5
L
0
4
3
0.38
L
Nemesis
Vanguard57
Nemesis
0
4
1
0.13
L
1
6
1
0.25
L
3
4
1
0.88
W
Erlang Shen
kamisakura
Erlang Shen
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,826
Damage
32,722
45,251
Taken
38,866
20,842
Mitigated
17,262
9,343
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ADCringe
Chiron
17,089
7,792
769
4,312
8,274
2,743
4,330
1,822
6,306
0
69,339
W
Anubis
Evgenkz1
Anubis
6,601
249
0
2,234
5,414
2,381
1,012
795
4,563
48,111
0
W
Ne Zha
1,472
359
0
1,477
7,197
2,225
0
592
6,583
0
31,130
L
Amaterasu
Lychnobite34
Amaterasu
4,503
2,604
0
3,061
9,519
5,197
484
884
8,635
0
22,364
W
3,910
1,062
0
1,250
7,972
5,278
238
2,381
5,475
12,924
0
L
3,350
1,193
0
2,767
12,561
9,314
0
3,600
8,961
9,366
0
L
Nemesis
Vanguard57
Nemesis
1,896
751
0
1,882
8,455
2,246
0
1,344
7,111
0
26,352
L
3,562
363
200
648
6,829
1,899
0
3,133
3,696
22,739
0
L
6,515
4,629
0
785
7,887
2,186
270
1,550
6,337
0
36,417
W
Erlang Shen
kamisakura
Erlang Shen
3,650
2,161
0
2,612
10,009
4,635
0
1,214
8,691
0
26,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
39,259
221
Minions Killed
355
0
Camps Cleared
0
1,124,253
Distance Traveled
1,221,749
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,408
724
122
9
0
231,505
4
W
Anubis
8,252
635
97
7
0
233,117
4
W
Ne Zha
6,818
524
67
5
0
257,628
0
L
Amaterasu
6,412
493
44
3
0
262,583
1
W
Ymir
7,936
610
19
1
0
250,430
3
L
Fafnir
6,533
503
13
1
0
232,998
4
L
Nemesis
5,750
442
52
4
0
201,981
2
L
Ra
5,854
450
46
4
0
212,697
3
L
Rama
7,504
577
66
5
0
213,994
0
W
Erlang Shen
6,845
527
50
4
0
249,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role