Player Matchup

Sobek
Sobek
Diamond II
Rôxäs
Sobek
Diamond II
Level 156
God Stats
33W - 1L
2,244 SR
Queue Stats
188W - 24L
2,375 MMR
Party 1
Anhur
Anhur
Masters
Såsy
Anhur
Masters
Level 147
God Stats
44W - 9L
1,871 SR
Queue Stats
214W - 39L
2,585 MMR
Party 1
Cerberus
Cerberus
Grandmaster
klentil
Cerberus
Grandmaster
Level 106
God Stats
42W - 3L
2,164 SR
Queue Stats
331W - 67L
2,754 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 136
2,093 SR
2,571 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,681 SR
1,743 MMR
Vamana
Vamana
Diamond III
 
Vamana
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
Alex-S_94
Awilix
Gold I
Level 158
God Stats
0W - 2L
1,884 SR
Queue Stats
166W - 174L
1,805 MMR
Solo
Cthulhu
Cthulhu
Platinum I
BuzzkiII27
Cthulhu
Platinum I
Level 159
God Stats
14W - 17L
1,659 SR
Queue Stats
183W - 248L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Rôxäs
Sobek
10
1 / 0 / 2
7,657
766
1,991
7,177
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Såsy
Anhur
12
5 / 0 / 1
8,010
801
7,106
5,382
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
klentil
Cerberus
10
1 / 0 / 4
7,768
777
3,023
3,846
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Morgan Le FayCabrakanTiamatGilgameshThoth

VS

Bans
AthenaThe MorriganAphroditeChang'eScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
0 / 3 / 0
5,667
567
2,207
5,802
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Alex-S_94
Awilix
9
0 / 3 / 0
5,958
596
2,058
4,674
909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
BuzzkiII27
Cthulhu
10
0 / 1 / 0
6,181
618
4,764
6,332
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
0
0
L
Awilix
Alex-S_94
Awilix
0
3
0
0
L
Cthulhu
BuzzkiII27
Cthulhu
0
1
0
0
W
Sobek
Rôxäs
Sobek
1
0
2
2
W
Anhur
Såsy
Anhur
5
0
1
5.5
W
Cerberus
klentil
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,120
Damage
9,029
16,405
Taken
16,808
12,896
Mitigated
7,644
6,398
Healing
1,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,207
558
0
563
5,802
2,768
0
2,076
3,726
0
6,748
L
Awilix
Alex-S_94
Awilix
2,058
307
0
0
4,674
909
0
1,001
3,673
0
11,069
L
Cthulhu
BuzzkiII27
Cthulhu
4,764
184
86
500
6,332
3,967
0
1,937
4,395
26,024
0
W
Sobek
Rôxäs
Sobek
1,991
150
0
2,704
7,177
7,146
202
1,668
5,509
11,099
0
W
Anhur
Såsy
Anhur
7,106
3,958
0
1,914
5,382
2,211
1,889
1,636
3,746
0
42,060
W
Cerberus
klentil
Cerberus
3,023
281
0
1,780
3,846
3,539
380
1,460
2,386
18,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,435
Gold Earned
17,806
118
Minions Killed
89
0
Camps Cleared
0
609,409
Distance Traveled
500,833
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,667
567
16
2
0
111,293
1
L
Awilix
5,958
596
26
3
0
185,420
2
L
Cthulhu
6,181
618
47
5
0
204,120
3
W
Sobek
7,657
766
21
2
0
212,362
4
W
Anhur
8,010
801
69
7
0
186,874
1
W
Cerberus
7,768
777
28
3
0
210,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role