Player Matchup

Hades
Hades
Chewie5555
Hades
Level 23
God Stats
1W - 2L
1,205 SR
Queue Stats
73W - 81L
1,354 Elo+
Party 1
Arachne
Arachne
RapidNutta
Arachne
Level 16
God Stats
8W - 6L
1,454 SR
Queue Stats
43W - 42L
1,360 Elo+
Party 1
Cerberus
Cerberus
Sauske99
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,422 Elo+
Solo
Anubis
Anubis
SireWaffles
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,452 Elo+
Solo
Scylla
Scylla
Tyler11223354
Scylla
Level 28
God Stats
10W - 20L
1,316 SR
Queue Stats
141W - 234L
1,284 Elo+
Solo
Team Averages
Level 25
1,395 SR
1,374 Elo+

VS

Team Averages
Level 13
1,422 SR
1,433 Elo+
Neith
Neith
FABRI190
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
SMKEKE
Loki
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
85W - 97L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Streigm
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,405 Elo+
Solo
Hercules
Hercules
XxKami_TenchixX
Hercules
Level 13
God Stats
0W - 1L
1,272 SR
Queue Stats
2W - 3L
1,450 Elo+
Solo
Agni
Agni
arod209
Agni
Level 28
God Stats
2W - 3L
1,341 SR
Queue Stats
18W - 19L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
7 / 2 / 9
13,886
604
13,291
23,558
17,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
RapidNutta
Arachne
19
6 / 3 / 1
12,980
564
8,105
17,126
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Sauske99
Cerberus
16
3 / 1 / 4
12,284
534
4,384
8,313
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
20
7 / 1 / 5
14,068
612
10,837
14,470
8,238
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 3 / 5
13,161
572
7,667
13,909
6,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FABRI190
Neith
13
0 / 12 / 5
8,625
375
6,053
15,933
4,195
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
SMKEKE
Loki
18
4 / 11 / 2
11,334
493
8,297
19,538
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Streigm
Kuzenbo
11
1 / 0 / 2
8,222
357
2,908
5,616
3,846
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
10
0 / 0 / 3
7,528
327
1,641
3,891
2,010
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

Agni
arod209
Agni
16
3 / 7 / 2
10,416
453
9,171
15,514
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
28
Kills
8
10
Deaths
30
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
7
2
9
5.75
L
Neith
FABRI190
Neith
0
12
5
0.21
W
Arachne
RapidNutta
Arachne
6
3
1
2.17
L
Loki
SMKEKE
Loki
4
11
2
0.45
W
Cerberus
Sauske99
Cerberus
3
1
4
5
W
Anubis
7
1
5
9.5
L
Kuzenbo
Streigm
Kuzenbo
1
0
2
2
W
5
3
5
2.5
L
Hercules
0
0
3
1.5
L
Agni
arod209
Agni
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,284
Damage
28,070
77,376
Taken
60,492
47,839
Mitigated
22,511
38,075
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
13,291
1,347
295
13,175
23,558
17,293
4,188
1,675
19,740
90,134
0
L
Neith
FABRI190
Neith
6,053
2,798
0
1,566
15,933
4,195
0
11,501
4,432
0
32,354
W
Arachne
RapidNutta
Arachne
8,105
5,405
0
5,978
17,126
8,430
3,128
5,273
11,853
0
93,914
L
Loki
SMKEKE
Loki
8,297
1,874
0
2,680
19,538
5,770
0
12,401
7,137
0
71,647
W
Cerberus
Sauske99
Cerberus
4,384
154
98
3,128
8,313
7,233
1,126
1,208
6,950
45,657
0
W
Anubis
10,837
369
0
10,466
14,470
8,238
3,854
4,488
9,547
75,855
0
L
Kuzenbo
Streigm
Kuzenbo
2,908
1,431
0
2,482
5,616
3,846
0
3,002
2,614
19,891
0
W
7,667
1,616
521
4,414
13,909
6,645
3,940
2,626
11,283
92,940
0
L
Hercules
1,641
126
140
2,171
3,891
2,010
0
1,765
2,126
0
13,114
L
Agni
arod209
Agni
9,171
363
0
723
15,514
6,690
622
7,510
8,004
67,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,379
Gold Earned
46,125
666
Minions Killed
381
0
Camps Cleared
0
1,988,823
Distance Traveled
1,594,562
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,886
604
122
5
0
345,168
3
L
Neith
8,625
375
47
2
0
320,534
1
W
Arachne
12,980
564
122
5
0
508,948
4
L
Loki
11,334
493
139
6
0
408,259
1
W
Cerberus
12,284
534
122
5
0
375,732
1
W
Anubis
14,068
612
147
6
0
381,315
0
L
Kuzenbo
8,222
357
37
2
0
212,270
1
W
Scylla
13,161
572
153
7
0
377,660
4
L
Hercules
7,528
327
32
1
0
284,527
0
L
Agni
10,416
453
126
5
0
368,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role