Player Matchup

Nemesis
Nemesis
AionGhost
Nemesis
Level 28
God Stats
2W - 2L
1,280 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Utopium
Guan Yu
Level 29
God Stats
5W - 4L
1,786 SR
Queue Stats
174W - 196L
1,313 Elo+
Solo
Apollo
Apollo
frilandsfluen
Apollo
Level 27
God Stats
2W - 4L
1,312 SR
Queue Stats
126W - 144L
1,603 Elo+
Solo
Janus
Janus
traderLences
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 28L
1,715 Elo+
Solo
Cerberus
Cerberus
twntys7vn
Cerberus
Level 24
God Stats
1W - 3L
1,342 SR
Queue Stats
171W - 188L
1,546 Elo+
Solo
Team Averages
Level 26
1,444 SR
1,535 Elo+

VS

Team Averages
Level 27
1,601 SR
1,545 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BullyDirtMaguire
Sylvanus
Level 29
God Stats
8W - 7L
1,594 SR
Queue Stats
156W - 107L
1,665 Elo+
Solo
Fenrir
Fenrir
DatBoiTony
Fenrir
Level 27
God Stats
45W - 39L
1,566 SR
Queue Stats
206W - 212L
1,501 Elo+
Party 1
He Bo
He Bo
Tryxee
He Bo
Level 29
God Stats
2W - 0L
1,843 SR
Queue Stats
299W - 305L
1,516 Elo+
Party 1
Apollo
Apollo
Соnsequen
Apollo
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 27L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AionGhost
Nemesis
9
3 / 5 / 1
5,759
524
4,676
8,450
2,079
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
Utopium
Guan Yu
8
1 / 3 / 1
5,103
464
1,187
6,231
2,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 2
5,119
465
2,924
5,599
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,168
561
1,327
4,939
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
twntys7vn
Cerberus
11
2 / 1 / 1
6,486
590
7,155
9,458
5,562
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 0
5,391
490
2,436
8,572
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
8 / 1 / 4
7,418
674
7,310
7,283
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DatBoiTony
Fenrir
10
2 / 3 / 1
5,834
530
3,246
8,187
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Tryxee
He Bo
12
4 / 2 / 2
6,601
600
5,404
4,502
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
11
1 / 0 / 3
6,388
581
2,481
6,036
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
15
16
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
0
0
L
Nemesis
AionGhost
Nemesis
3
5
1
0.7
W
8
1
4
10
W
Fenrir
DatBoiTony
Fenrir
2
3
1
0.83
W
He Bo
Tryxee
He Bo
4
2
2
2.5
L
Guan Yu
Utopium
Guan Yu
1
3
1
0.5
L
0
4
2
0.25
L
1
3
2
0.67
L
Cerberus
twntys7vn
Cerberus
2
1
1
2.5
W
Apollo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,269
Damage
20,877
34,677
Taken
34,580
12,435
Mitigated
12,716
9,324
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,436
103
0
3,848
8,572
4,452
151
4,878
3,694
0
21,941
L
Nemesis
AionGhost
Nemesis
4,676
1,895
0
918
8,450
2,079
16
2,938
5,369
0
27,978
W
7,310
2,681
541
3,758
7,283
3,464
337
160
7,123
32,211
9,354
W
Fenrir
DatBoiTony
Fenrir
3,246
636
20
1,525
8,187
2,127
184
2,710
5,477
0
29,641
W
He Bo
Tryxee
He Bo
5,404
272
0
1,367
4,502
1,098
436
894
3,608
30,564
0
L
Guan Yu
Utopium
Guan Yu
1,187
79
487
695
6,231
2,229
0
2,549
3,632
0
9,274
L
2,924
2,234
0
582
5,599
1,335
0
2,181
3,386
0
23,489
L
1,327
43
0
910
4,939
1,230
68
3,377
1,406
34,550
0
L
Cerberus
twntys7vn
Cerberus
7,155
959
0
5,732
9,458
5,562
0
485
8,382
39,370
0
W
Apollo
2,481
1,498
0
3,874
6,036
1,575
229
0
6,036
0
36,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
31,632
318
Minions Killed
319
0
Camps Cleared
0
1,076,076
Distance Traveled
1,081,082
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,391
490
50
5
0
223,290
1
L
Nemesis
5,759
524
49
4
0
211,310
1
W
Sylvanus
7,418
674
72
7
0
213,282
2
W
Fenrir
5,834
530
54
5
0
228,005
1
W
He Bo
6,601
600
60
5
0
196,248
0
L
Guan Yu
5,103
464
15
1
0
241,187
4
L
Apollo
5,119
465
52
5
0
202,759
0
L
Janus
6,168
561
75
7
0
206,837
4
L
Cerberus
6,486
590
127
12
0
213,983
1
W
Apollo
6,388
581
83
8
0
220,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role