Player Matchup

Hercules
Hercules
CouchPotato2280
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 61L
1,066 Elo+
Party 2
Fenrir
Fenrir
TreeKozy
Fenrir
Level 29
God Stats
1W - 24L
1,225 SR
Queue Stats
7W - 57L
1,071 Elo+
Party 2
Agni
Agni
YzY Blitz
Agni
Level 47
God Stats
3W - 17L
1,213 SR
Queue Stats
29W - 79L
1,134 Elo+
Party 2
Team Averages
Level 29
1,313 SR
1,091 Elo+

VS

Team Averages
Level 82
1,534 SR
1,352 Elo+
Medusa
Medusa
MyxMage
Medusa
Level 5
God Stats
3W - 0L
1,680 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 1
Kali
Kali
Nightcorepro
Kali
Level 100
God Stats
5W - 2L
1,680 SR
Queue Stats
21W - 31L
1,337 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToastyStoifan
Morgan Le Fay
Level 140
God Stats
3W - 7L
1,242 SR
Queue Stats
100W - 183L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 8 / 5
10,273
604
4,958
19,104
7,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
TreeKozy
Fenrir
15
5 / 2 / 0
11,472
675
8,336
14,894
6,312
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
15
1 / 5 / 5
10,375
610
11,185
16,121
4,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MyxMage
Medusa
16
6 / 4 / 5
12,179
716
8,609
10,984
4,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 1 / 5
12,147
715
7,077
18,540
10,397
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
ToastyStoifan
Morgan Le Fay
17
6 / 2 / 6
11,949
703
24,084
11,585
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
15
15
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
8
5
0.44
W
Medusa
MyxMage
Medusa
6
4
5
2.13
W
3
1
5
5.5
W
Morgan Le Fay
ToastyStoifan
Morgan Le Fay
6
2
6
4.5
L
Fenrir
TreeKozy
Fenrir
5
2
0
2.5
L
Agni
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,479
Damage
39,770
50,119
Taken
41,109
18,283
Mitigated
19,974
7,807
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,958
1,215
0
2,904
19,104
7,481
0
6,941
12,163
0
26,898
W
Medusa
MyxMage
Medusa
8,609
3,288
0
2,581
10,984
4,571
1,818
3,635
7,349
0
34,674
W
7,077
3,333
0
5,131
18,540
10,397
0
5,046
13,494
0
48,953
W
Morgan Le Fay
ToastyStoifan
Morgan Le Fay
24,084
1,838
99
4,880
11,585
5,006
1,001
2,504
9,081
63,326
0
L
Fenrir
TreeKozy
Fenrir
8,336
289
0
446
14,894
6,312
0
7,352
7,542
0
23,395
L
Agni
11,185
252
545
3,912
16,121
4,490
0
9,791
6,330
51,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
36,275
137
Minions Killed
189
0
Camps Cleared
0
878,915
Distance Traveled
930,810
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,273
604
46
3
0
273,529
0
W
Medusa
12,179
716
61
4
0
287,869
1
W
Kali
12,147
715
50
3
0
337,276
5
W
Morgan Le Fay
11,949
703
78
5
0
305,665
0
L
Fenrir
11,472
675
26
2
0
329,997
0
L
Agni
10,375
610
65
4
0
275,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role