Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
HazeOrion
Heimdallr
Level 146
God Stats
3W - 2L
1,482 SR
Queue Stats
321W - 242L
1,651 Elo+
Party 2
Sobek
Sobek
Sukunα
Sobek
Level 36
God Stats
9W - 1L
1,692 SR
Queue Stats
246W - 70L
1,809 Elo+
Party 2
Scylla
Scylla
xvsvxv
Scylla
Level 156
God Stats
11W - 4L
1,764 SR
Queue Stats
117W - 97L
1,645 Elo+
Party 2
Team Averages
Level 107
1,588 SR
1,621 Elo+

VS

Team Averages
Level 40
1,385 SR
1,249 Elo+
Hachiman
Hachiman
AceKamakazii
Hachiman
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,138 Elo+
Party 1
Bellona
Bellona
Riggs1337
Bellona
Level 46
God Stats
0W - 4L
1,229 SR
Queue Stats
4W - 17L
1,298 Elo+
Party 1
The Morrigan
The Morrigan
TheBuster2028
The Morrigan
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 24L
1,340 Elo+
Party 1
Kuzenbo
Kuzenbo
WeezeLouise
Kuzenbo
Level 25
God Stats
0W - 5L
1,180 SR
Queue Stats
0W - 10L
1,065 Elo+
Party 1
Gilgamesh
Gilgamesh
bromunkey
Gilgamesh
Level 63
God Stats
6W - 9L
1,515 SR
Queue Stats
107W - 142L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 1 / 7
7,151
650
4,752
7,722
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
 
Thanatos
12
2 / 2 / 4
7,071
643
6,040
8,646
7,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
HazeOrion
Heimdallr
14
11 / 0 / 0
8,308
755
8,742
5,339
2,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Sukunα
Sobek
10
2 / 1 / 9
6,614
601
3,275
8,069
6,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
xvsvxv
Scylla
13
4 / 0 / 1
7,300
664
4,294
2,962
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AceKamakazii
Hachiman
8
0 / 5 / 0
4,414
401
2,217
5,428
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Riggs1337
Bellona
9
2 / 3 / 1
5,428
493
4,555
8,149
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
TheBuster2028
The Morrigan
9
1 / 5 / 1
5,508
501
3,568
6,992
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
WeezeLouise
Kuzenbo
6
0 / 4 / 0
4,784
435
1,506
6,390
4,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
bromunkey
Gilgamesh
9
1 / 6 / 3
5,791
526
6,812
9,432
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
23
Kills
4
4
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
7
7.5
W
Thanatos
 
Thanatos
2
2
4
2
L
Hachiman
AceKamakazii
Hachiman
0
5
0
0
W
Heimdallr
HazeOrion
Heimdallr
11
0
0
11
L
Bellona
Riggs1337
Bellona
2
3
1
0.83
W
Sobek
Sukunα
Sobek
2
1
9
6.5
L
The Morrigan
TheBuster2028
The Morrigan
1
5
1
0.3
L
Kuzenbo
WeezeLouise
Kuzenbo
0
4
0
0
L
Gilgamesh
bromunkey
Gilgamesh
1
6
3
0.42
W
Scylla
xvsvxv
Scylla
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
18,658
32,738
Taken
36,391
19,274
Mitigated
15,204
14,068
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,752
1,210
0
1,376
7,722
2,706
0
948
6,774
43,091
0
W
Thanatos
 
Thanatos
6,040
1,191
0
7,222
8,646
7,470
0
47
8,599
0
33,491
L
Hachiman
AceKamakazii
Hachiman
2,217
1,435
0
413
5,428
1,236
0
523
4,896
0
12,968
W
Heimdallr
HazeOrion
Heimdallr
8,742
5,125
0
2,290
5,339
2,122
178
422
4,873
0
60,310
L
Bellona
Riggs1337
Bellona
4,555
1,307
0
2,269
8,149
3,480
0
2,395
5,754
0
16,864
W
Sobek
Sukunα
Sobek
3,275
565
0
1,759
8,069
6,046
0
2,796
5,247
12,528
0
L
The Morrigan
TheBuster2028
The Morrigan
3,568
815
0
1,236
6,992
2,345
0
4,096
2,842
24,481
56
L
Kuzenbo
WeezeLouise
Kuzenbo
1,506
749
0
0
6,390
4,522
0
1,694
4,649
11,935
0
L
Gilgamesh
bromunkey
Gilgamesh
6,812
3,213
0
460
9,432
3,621
0
3,765
5,667
0
33,822
W
Scylla
xvsvxv
Scylla
4,294
409
0
1,421
2,962
930
532
791
2,171
48,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
25,925
388
Minions Killed
171
0
Camps Cleared
0
1,102,743
Distance Traveled
1,061,434
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,151
650
83
8
0
238,289
1
W
Thanatos
7,071
643
89
8
0
214,303
1
L
Hachiman
4,414
401
19
2
0
181,124
0
W
Heimdallr
8,308
755
110
10
0
198,450
1
L
Bellona
5,428
493
33
3
0
232,556
0
W
Sobek
6,614
601
11
1
0
237,329
2
L
The Morrigan
5,508
501
49
4
0
240,581
1
L
Kuzenbo
4,784
435
13
1
0
188,539
0
L
Gilgamesh
5,791
526
57
5
0
218,634
1
W
Scylla
7,300
664
95
9
0
214,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role