Player Matchup

Izanami
Izanami
CinnamonMite993
Izanami
Level 28
God Stats
10W - 16L
1,137 SR
Queue Stats
171W - 177L
984 Elo+
Solo
Aphrodite
Aphrodite
Spankyleg7
Aphrodite
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,369 Elo+
Solo
Pele
Pele
YaKingUati
Pele
Level 5
God Stats
2W - 0L
1,682 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
kapu507
Thanatos
Level 27
God Stats
9W - 14L
1,259 SR
Queue Stats
76W - 71L
1,326 Elo+
Party 1
Zeus
Zeus
kevinavp16
Zeus
Level 25
God Stats
26W - 22L
1,511 SR
Queue Stats
54W - 52L
1,324 Elo+
Party 1
Team Averages
Level 18
1,418 SR
1,301 Elo+

VS

Team Averages
Level 18
1,461 SR
1,323 Elo+
Bellona
Bellona
Canadiancous
Bellona
Level 13
God Stats
1W - 3L
1,514 SR
Queue Stats
132W - 125L
1,396 Elo+
Solo
Da Ji
Da Ji
Lava Lamp32
Da Ji
Level 22
God Stats
0W - 2L
1,152 SR
Queue Stats
43W - 51L
1,266 Elo+
Solo
Poseidon
Poseidon
PioTheGreat-28
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Rell_Potato
Medusa
Level 28
God Stats
11W - 11L
1,770 SR
Queue Stats
126W - 162L
1,274 Elo+
Solo
Cthulhu
Cthulhu
Stormtroop326
Cthulhu
Level 24
God Stats
3W - 4L
1,368 SR
Queue Stats
9W - 18L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
10,353
575
12,732
7,534
2,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Spankyleg7
Aphrodite
12
1 / 4 / 4
7,278
404
1,968
7,823
2,677
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 4 / 2
9,114
506
5,845
10,378
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
kapu507
Thanatos
15
6 / 5 / 8
10,040
558
8,564
15,025
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
12 / 1 / 3
10,614
590
17,357
8,915
2,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Canadiancous
Bellona
14
4 / 5 / 1
9,513
529
6,085
17,074
12,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 7 / 1
8,347
464
8,850
14,971
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
11
0 / 7 / 5
7,012
390
2,613
8,115
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
16
8 / 4 / 0
10,275
571
12,208
12,171
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
1 / 4 / 0
8,448
469
2,659
10,670
7,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
27
Kills
17
17
Deaths
27
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Canadiancous
Bellona
4
5
1
0.9
W
4
3
3
1.83
L
4
7
1
0.64
L
Poseidon
0
7
5
0.36
L
Medusa
8
4
0
2
W
Aphrodite
Spankyleg7
Aphrodite
1
4
4
0.75
L
Cthulhu
1
4
0
0.25
W
4
4
2
1.25
W
Thanatos
kapu507
Thanatos
6
5
8
2
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,466
Damage
32,415
49,675
Taken
63,001
19,152
Mitigated
31,630
17,763
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Canadiancous
Bellona
6,085
2,010
0
2,972
17,074
12,150
487
2,096
14,978
0
33,420
W
12,732
10,022
0
0
7,534
2,270
2,267
438
6,972
0
59,250
L
8,850
1,874
0
2,975
14,971
5,851
141
4,679
10,292
0
44,189
L
Poseidon
2,613
475
0
250
8,115
2,099
868
3,904
4,211
25,510
0
L
Medusa
12,208
6,066
0
2,574
12,171
4,471
2,037
1,684
10,487
0
65,607
W
Aphrodite
Spankyleg7
Aphrodite
1,968
105
88
3,187
7,823
2,677
549
778
7,019
11,911
0
L
Cthulhu
2,659
0
0
270
10,670
7,059
168
6,962
3,708
25,003
0
W
5,845
1,457
0
650
10,378
5,350
473
57
10,321
0
49,679
W
Thanatos
kapu507
Thanatos
8,564
2,320
0
10,855
15,025
5,883
2,097
1,232
13,731
0
55,449
W
17,357
2,188
0
2,983
8,915
2,972
1,250
2,471
6,276
68,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,399
Gold Earned
43,595
448
Minions Killed
336
0
Camps Cleared
0
1,603,828
Distance Traveled
1,534,709
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,513
529
54
3
0
304,441
0
W
Izanami
10,353
575
120
7
0
275,478
0
L
Da Ji
8,347
464
68
4
0
263,409
0
L
Poseidon
7,012
390
58
3
0
315,358
3
L
Medusa
10,275
571
111
6
0
319,710
1
W
Aphrodite
7,278
404
27
2
0
322,526
1
L
Cthulhu
8,448
469
45
3
0
331,791
0
W
Pele
9,114
506
94
5
0
344,850
1
W
Thanatos
10,040
558
101
6
0
328,194
0
W
Zeus
10,614
590
106
6
0
332,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role