Player Matchup

Ymir
Ymir
Merrrrkk
Ymir
Level 17
God Stats
15W - 18L
1,479 SR
Queue Stats
19W - 25L
1,387 Elo+
Party 1
Susano
Susano
ReallyBigBubba
Susano
Level 16
God Stats
1W - 2L
1,495 SR
Queue Stats
51W - 64L
1,486 Elo+
Solo
Tyr
Tyr
UCanThankMeBro
Tyr
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 29L
1,351 Elo+
Party 1
Cernunnos
Cernunnos
WiennerHasHaxs
Cernunnos
Level 15
God Stats
8W - 5L
2,006 SR
Queue Stats
23W - 26L
1,517 Elo+
Solo
Skadi
Skadi
im2slick4u05423
Skadi
Level 28
God Stats
13W - 24L
1,317 SR
Queue Stats
37W - 61L
1,257 Elo+
Party 1
Team Averages
Level 19
1,559 SR
1,400 Elo+

VS

Team Averages
Level 46
1,469 SR
1,489 Elo+
Anubis
Anubis
IceToxo
Anubis
Level 29
God Stats
3W - 5L
1,393 SR
Queue Stats
181W - 181L
1,442 Elo+
Solo
Susano
Susano
V12 NomNom
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 124L
1,472 Elo+
Solo
Sobek
Sobek
dantethe_1
Sobek
Level 13
God Stats
10W - 8L
1,740 SR
Queue Stats
205W - 219L
1,394 Elo+
Solo
Neith
Neith
remjamin
Neith
Level 4
God Stats
1W - 1L
1,313 SR
Queue Stats
3W - 1L
1,493 Elo+
Party 2
Athena
Athena
xFoRcEee
Athena
Level 160
God Stats
1W - 1L
1,399 SR
Queue Stats
42W - 29L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 7 / 4
5,920
493
4,632
12,971
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 2 / 1
5,386
449
1,878
5,379
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

7
0 / 7 / 1
5,203
434
2,284
8,434
3,069
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
WiennerHasHaxs
Cernunnos
11
6 / 8 / 2
7,262
605
11,649
10,329
2,747
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
1 / 8 / 6
5,616
468
4,867
8,976
2,320
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IceToxo
Anubis
13
7 / 2 / 7
7,894
658
8,360
7,111
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
V12 NomNom
Susano
13
7 / 1 / 2
8,631
719
5,585
10,246
3,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
9
0 / 4 / 8
6,133
511
1,019
12,287
5,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
remjamin
Neith
10
6 / 3 / 7
6,715
560
9,420
7,029
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
xFoRcEee
Athena
13
12 / 0 / 10
8,212
684
9,680
10,952
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
10
Kills
32
32
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
IceToxo
Anubis
7
2
7
5.25
L
Ymir
2
7
4
0.57
L
1
2
1
0.75
L
0
7
1
0.07
W
Susano
V12 NomNom
Susano
7
1
2
8
L
Cernunnos
WiennerHasHaxs
Cernunnos
6
8
2
0.88
W
Sobek
0
4
8
1
L
1
8
6
0.5
W
Neith
remjamin
Neith
6
3
7
3.17
W
Athena
xFoRcEee
Athena
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
34,064
46,089
Taken
47,625
17,860
Mitigated
20,424
3,823
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
IceToxo
Anubis
8,360
1,119
0
3,607
7,111
3,240
1,144
799
6,312
43,127
0
L
Ymir
4,632
839
0
354
12,971
8,170
0
6,725
6,246
18,329
0
L
1,878
344
0
1,633
5,379
1,554
0
1,526
3,853
0
10,188
L
2,284
754
0
158
8,434
3,069
516
818
7,616
0
14,597
W
Susano
V12 NomNom
Susano
5,585
1,888
0
4,243
10,246
3,540
559
0
10,246
0
42,764
L
Cernunnos
WiennerHasHaxs
Cernunnos
11,649
6,879
0
688
10,329
2,747
124
6,014
4,315
0
33,473
W
Sobek
1,019
167
0
3,119
12,287
5,996
523
2,142
10,145
7,404
0
L
4,867
1,841
330
660
8,976
2,320
435
3,976
5,000
0
15,998
W
Neith
remjamin
Neith
9,420
4,203
0
2,101
7,029
2,571
1,352
1,031
5,998
0
32,439
W
Athena
xFoRcEee
Athena
9,680
2,431
0
1,667
10,952
5,077
0
660
10,292
38,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
37,585
139
Minions Killed
292
0
Camps Cleared
0
1,037,668
Distance Traveled
1,091,836
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,894
658
79
7
0
206,911
0
L
Ymir
5,920
493
31
3
0
202,782
0
L
Susano
5,386
449
20
2
0
227,771
0
L
Tyr
5,203
434
30
3
0
209,871
2
W
Susano
8,631
719
83
7
0
229,310
0
L
Cernunnos
7,262
605
41
3
0
202,706
1
W
Sobek
6,133
511
5
0
0
205,286
2
L
Skadi
5,616
468
17
1
0
194,538
0
W
Neith
6,715
560
56
5
0
182,546
1
W
Athena
8,212
684
69
6
0
267,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role