Player Matchup

Baron Samedi
Baron Samedi
NZambrano7-
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,594 Elo+
Party 1
Ullr
Ullr
SmurfDeadShot
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,594 Elo+
Party 1
Hun Batz
Hun Batz
n-rod11
Hun Batz
Level 8
God Stats
3W - 2L
1,636 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 1
Team Averages
Level 9
1,545 SR
1,556 Elo+

VS

Team Averages
Level 45
1,500 SR
1,388 Elo+
Baron Samedi
Baron Samedi
OBLivionWOLF680
Baron Samedi
Level 25
God Stats
22W - 18L
1,496 SR
Queue Stats
62W - 57L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
RoarkForLife
Gilgamesh
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 107L
1,442 Elo+
Party 2
Ares
Ares
iGHTDOeTrepoint
Ares
Level 28
God Stats
56W - 55L
1,503 SR
Queue Stats
304W - 391L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NZambrano7-
Baron Samedi
16
2 / 3 / 1
11,959
569
17,327
12,133
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 2
11,371
541
9,649
17,119
5,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
n-rod11
Hun Batz
14
0 / 7 / 1
10,617
506
4,107
12,197
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OBLivionWOLF680
Baron Samedi
17
4 / 1 / 10
13,037
621
11,011
10,108
5,121
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
RoarkForLife
Gilgamesh
20
5 / 0 / 10
13,423
639
16,546
15,633
8,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 2 / 8
13,180
628
9,764
19,355
24,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
NZambrano7-
Baron Samedi
2
3
1
0.83
W
Baron Samedi
OBLivionWOLF680
Baron Samedi
4
1
10
9
W
Gilgamesh
RoarkForLife
Gilgamesh
5
0
10
10
L
1
5
2
0.4
W
6
2
8
5
L
Hun Batz
n-rod11
Hun Batz
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
37,321
41,449
Taken
45,096
15,030
Mitigated
38,568
7,275
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
NZambrano7-
Baron Samedi
17,327
244
1,284
3,680
12,133
5,138
0
4,425
7,708
68,559
0
W
Baron Samedi
OBLivionWOLF680
Baron Samedi
11,011
582
1,820
3,561
10,108
5,121
252
4,782
5,032
67,225
0
W
Gilgamesh
RoarkForLife
Gilgamesh
16,546
2,661
0
2,715
15,633
8,973
2,217
4,456
10,815
0
70,646
L
9,649
3,625
0
2,051
17,119
5,721
227
9,641
7,478
0
43,389
W
9,764
303
0
1,013
19,355
24,474
0
6,812
11,922
31,012
0
L
Hun Batz
n-rod11
Hun Batz
4,107
923
0
260
12,197
4,171
0
6,709
5,488
0
18,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
39,640
216
Minions Killed
223
0
Camps Cleared
0
1,064,393
Distance Traveled
1,216,957
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,959
569
104
5
0
367,555
1
W
Baron Samedi
13,037
621
101
5
0
356,052
0
W
Gilgamesh
13,423
639
85
4
0
457,338
0
L
Ullr
11,371
541
86
4
0
339,493
3
W
Ares
13,180
628
37
2
0
403,567
5
L
Hun Batz
10,617
506
26
1
0
357,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role