Player Matchup

Pele
Pele
Moonlîght
Pele
Level 144
God Stats
3W - 4L
1,457 SR
Queue Stats
571W - 530L
1,480 Elo+
Party 2
Medusa
Medusa
Roccocó
Medusa
Level 129
God Stats
1W - 1L
1,639 SR
Queue Stats
83W - 93L
1,509 Elo+
Solo
Tyr
Tyr
Toxicaroma
Tyr
Level 21
God Stats
2W - 1L
1,532 SR
Queue Stats
7W - 6L
1,538 Elo+
Party 2
Ra
Ra
Wubis
Ra
Level 136
God Stats
3W - 7L
1,545 SR
Queue Stats
125W - 144L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
dîssî
Cthulhu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,403 Elo+
Party 2
Team Averages
Level 103
1,535 SR
1,493 Elo+

VS

Team Averages
Level 52
1,637 SR
1,478 Elo+
Bakasura
Bakasura
ELNFerda
Bakasura
Level 29
God Stats
5W - 6L
1,679 SR
Queue Stats
101W - 100L
1,524 Elo+
Party 1
Eset
Eset
Maki kune
Eset
Level 26
God Stats
0W - 1L
1,486 SR
Queue Stats
3W - 8L
1,346 Elo+
Party 3
Ymir
Ymir
Sam1ze
Ymir
Level 48
God Stats
9W - 10L
1,579 SR
Queue Stats
160W - 147L
1,562 Elo+
Solo
Danzaburou
Danzaburou
VortexEclipce
Danzaburou
Level 69
God Stats
27W - 26L
1,652 SR
Queue Stats
119W - 98L
1,523 Elo+
Party 1
Erlang Shen
Erlang Shen
skinntylegend
Erlang Shen
Level 86
God Stats
2W - 2L
1,787 SR
Queue Stats
30W - 30L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 5
7,569
582
8,223
11,047
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Roccocó
Medusa
10
2 / 4 / 1
6,261
482
3,784
9,370
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 2 / 2
6,186
476
3,629
7,749
3,228
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
14
9 / 1 / 4
8,347
642
13,127
5,498
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
dîssî
Cthulhu
10
1 / 1 / 6
7,017
540
4,746
9,395
5,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ELNFerda
Bakasura
8
1 / 9 / 3
5,618
432
5,053
11,721
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
9
0 / 3 / 0
5,719
440
2,599
6,380
1,961
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Sam1ze
Ymir
10
2 / 2 / 4
6,210
478
6,274
12,216
7,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
VortexEclipce
Danzaburou
12
4 / 3 / 2
7,564
582
5,338
6,254
1,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
skinntylegend
Erlang Shen
11
4 / 3 / 0
6,695
515
8,124
7,282
4,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
11
11
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ELNFerda
Bakasura
1
9
3
0.28
L
Eset
0
3
0
0
W
6
3
5
2.83
W
Medusa
Roccocó
Medusa
2
4
1
0.63
L
Ymir
Sam1ze
Ymir
2
2
4
2
W
2
2
2
1.5
L
Danzaburou
VortexEclipce
Danzaburou
4
3
2
1.67
W
Ra
9
1
4
11
W
Cthulhu
dîssî
Cthulhu
1
1
6
4
L
Erlang Shen
skinntylegend
Erlang Shen
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,509
Damage
27,388
43,059
Taken
43,853
17,176
Mitigated
19,411
9,452
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ELNFerda
Bakasura
5,053
4,080
0
1,530
11,721
3,304
70
3,464
8,157
0
15,843
L
Eset
2,599
222
0
1,189
6,380
1,961
0
3,262
2,910
25,229
0
W
8,223
2,812
0
1,469
11,047
3,038
0
2,386
8,364
0
42,697
W
Medusa
Roccocó
Medusa
3,784
1,547
0
3,324
9,370
2,824
620
1,394
7,779
0
38,675
L
Ymir
Sam1ze
Ymir
6,274
1,600
90
2,256
12,216
7,741
0
5,748
6,280
23,555
0
W
3,629
1,004
0
642
7,749
3,228
0
947
6,264
0
17,478
L
Danzaburou
VortexEclipce
Danzaburou
5,338
2,406
0
1,663
6,254
1,897
0
2,202
4,020
0
36,496
W
Ra
13,127
939
869
2,568
5,498
2,209
405
1,661
3,697
53,860
0
W
Cthulhu
dîssî
Cthulhu
4,746
828
0
580
9,395
5,877
234
2,650
6,414
18,371
0
L
Erlang Shen
skinntylegend
Erlang Shen
8,124
4,571
0
2,100
7,282
4,508
0
2,589
4,613
0
25,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,380
Gold Earned
31,806
298
Minions Killed
230
0
Camps Cleared
0
1,253,396
Distance Traveled
1,185,515
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,618
432
41
3
0
239,058
0
L
Eset
5,719
440
42
3
0
223,580
0
W
Pele
7,569
582
72
6
0
274,978
2
W
Medusa
6,261
482
62
5
0
226,991
3
L
Ymir
6,210
478
28
2
0
261,290
0
W
Tyr
6,186
476
33
3
0
244,728
3
L
Danzaburou
7,564
582
71
5
0
234,663
2
W
Ra
8,347
642
101
8
0
258,837
1
W
Cthulhu
7,017
540
30
2
0
247,862
0
L
Erlang Shen
6,695
515
48
4
0
226,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role