Player Matchup

Cthulhu
Cthulhu
Johnny Way
Cthulhu
Level 147
God Stats
18W - 15L
1,508 SR
Queue Stats
77W - 83L
1,426 Elo+
Solo
Sylvanus
Sylvanus
Kid_Cudi
Sylvanus
Level 79
God Stats
10W - 7L
1,459 SR
Queue Stats
63W - 80L
1,430 Elo+
Party 1
Neith
Neith
OneAndOnli
Neith
Level 49
God Stats
0W - 2L
1,386 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SpeedySoto
Ah Puch
Level 20
God Stats
1W - 10L
1,475 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 1
Ra
Ra
dandiest-drip
Ra
Level 63
God Stats
0W - 1L
1,275 SR
Queue Stats
14W - 25L
1,500 Elo+
Party 1
Team Averages
Level 72
1,421 SR
1,471 Elo+

VS

Team Averages
Level 101
1,475 SR
1,454 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Acooseo
Danzaburou
Level 103
God Stats
2W - 2L
1,507 SR
Queue Stats
187W - 195L
1,430 Elo+
Solo
Raijin
Raijin
Monkynutss69
Raijin
Level 92
God Stats
6W - 2L
1,416 SR
Queue Stats
8W - 4L
1,512 Elo+
Solo
Chaac
Chaac
Rapskallian
Chaac
Level 138
God Stats
10W - 16L
1,452 SR
Queue Stats
38W - 53L
1,486 Elo+
Solo
Fenrir
Fenrir
l FLAM3S l
Fenrir
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 29L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Johnny Way
Cthulhu
13
2 / 3 / 2
7,040
704
9,809
12,153
12,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Kid_Cudi
Sylvanus
14
3 / 4 / 2
7,434
743
4,619
11,557
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
11
0 / 4 / 3
6,025
603
2,596
6,715
2,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
SpeedySoto
Ah Puch
13
1 / 5 / 4
6,841
684
7,375
10,083
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 2
6,157
616
3,132
7,310
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 0 / 8
8,987
899
8,309
6,972
5,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Acooseo
Danzaburou
14
4 / 1 / 10
9,200
920
5,487
5,658
2,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
16
5 / 0 / 6
9,521
952
10,355
4,593
1,818
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 1 / 9
10,386
1,039
11,099
11,209
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
l FLAM3S l
Fenrir
12
2 / 4 / 7
7,685
769
5,143
8,580
3,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
6
Kills
22
22
Deaths
6
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
8
7
W
Danzaburou
Acooseo
Danzaburou
4
1
10
9
L
Cthulhu
Johnny Way
Cthulhu
2
3
2
1
L
Sylvanus
Kid_Cudi
Sylvanus
3
4
2
1
W
Raijin
5
0
6
8
L
Neith
0
4
3
0.38
W
8
1
9
12.5
L
Ah Puch
SpeedySoto
Ah Puch
1
5
4
0.6
L
0
6
2
0.17
W
Fenrir
l FLAM3S l
Fenrir
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
40,393
47,818
Taken
37,012
29,598
Mitigated
25,135
9,258
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,309
1,806
0
3,969
6,972
5,304
1,127
5,110
1,862
32,263
0
W
Danzaburou
Acooseo
Danzaburou
5,487
2,478
0
730
5,658
2,251
2,777
3,369
2,289
0
23,731
L
Cthulhu
Johnny Way
Cthulhu
9,809
322
578
1,061
12,153
12,193
1
7,455
4,698
23,949
0
L
Sylvanus
Kid_Cudi
Sylvanus
4,619
783
1,473
2,649
11,557
8,550
44
3,307
8,250
19,841
3,929
W
Raijin
10,355
915
0
849
4,593
1,818
1,617
3,518
1,075
41,496
0
L
Neith
2,596
1,159
0
230
6,715
2,471
0
2,689
4,026
0
13,107
W
11,099
1,216
109
4,088
11,209
12,588
0
6,976
4,233
52
26,025
L
Ah Puch
SpeedySoto
Ah Puch
7,375
854
390
804
10,083
3,812
0
2,172
7,911
25,250
0
L
3,132
762
957
1,116
7,310
2,572
0
3,496
3,814
17,250
0
W
Fenrir
l FLAM3S l
Fenrir
5,143
1,102
0
1,455
8,580
3,174
0
6,119
2,461
0
10,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
45,779
193
Minions Killed
279
7
Camps Cleared
8
866,650
Distance Traveled
971,742
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,987
899
85
9
4
192,427
2
W
Danzaburou
9,200
920
46
5
2
193,036
0
L
Cthulhu
7,040
704
36
4
0
221,711
3
L
Sylvanus
7,434
743
47
5
5
172,144
0
W
Raijin
9,521
952
112
11
1
196,797
1
L
Neith
6,025
603
20
2
0
156,195
0
W
Chaac
10,386
1,039
25
3
1
223,572
1
L
Ah Puch
6,841
684
46
5
2
160,004
1
L
Ra
6,157
616
44
4
0
156,596
0
W
Fenrir
7,685
769
11
1
0
165,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role