Player Matchup

Rama
Rama
 
Rama
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Fbalandran
Kuzenbo
Level 58
God Stats
1W - 0L
1,680 SR
Queue Stats
82W - 79L
1,503 Elo+
Party 1
Tiamat
Tiamat
Leamsi420920
Tiamat
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 132L
1,391 Elo+
Party 2
Nemesis
Nemesis
UndeadHades115
Nemesis
Level 125
God Stats
1W - 2L
1,304 SR
Queue Stats
114W - 112L
1,514 Elo+
Party 1
Achilles
Achilles
lacaca123xD
Achilles
Level 79
God Stats
5W - 4L
1,260 SR
Queue Stats
97W - 107L
1,363 Elo+
Party 2
Team Averages
Level 95
1,449 SR
1,454 Elo+

VS

Team Averages
Level 115
1,519 SR
1,472 Elo+
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Cloner1998
Sylvanus
Level 129
God Stats
3W - 7L
1,438 SR
Queue Stats
93W - 107L
1,379 Elo+
Solo
Vulcan
Vulcan
HOUSE MANGA
Vulcan
Level 110
God Stats
2W - 4L
1,489 SR
Queue Stats
356W - 345L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Jagwhyr
Zhong Kui
Level 89
God Stats
13W - 7L
1,665 SR
Queue Stats
367W - 371L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
12 / 0 / 1
8,507
654
8,336
6,367
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Fbalandran
Kuzenbo
9
1 / 3 / 10
5,872
452
2,365
5,902
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
11
3 / 0 / 10
6,951
535
4,427
5,837
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 9
7,201
554
5,961
8,786
3,234
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
lacaca123xD
Achilles
12
3 / 1 / 0
6,992
538
2,301
5,433
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 4 / 1
6,685
514
2,035
8,534
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
 
Hou Yi
7
0 / 8 / 1
5,059
389
1,704
8,299
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Cloner1998
Sylvanus
5
0 / 2 / 1
4,671
359
162
3,488
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
10
2 / 6 / 1
6,329
487
8,946
8,891
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Jagwhyr
Zhong Kui
11
2 / 3 / 0
6,634
510
3,779
6,609
4,552
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
4
5
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
0
1
12.5
L
Bakasura
 
Bakasura
0
4
1
0.13
L
Hou Yi
 
Hou Yi
0
8
1
0.06
L
Sylvanus
Cloner1998
Sylvanus
0
2
1
0.25
W
Kuzenbo
Fbalandran
Kuzenbo
1
3
10
2
L
Vulcan
2
6
1
0.42
L
Zhong Kui
Jagwhyr
Zhong Kui
2
3
0
0.67
W
Tiamat
3
0
10
8
W
3
1
9
7.5
W
Achilles
lacaca123xD
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
16,626
32,325
Taken
35,821
15,253
Mitigated
13,403
7,632
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,336
6,404
0
2,117
6,367
2,117
3,724
1,967
4,324
0
50,667
L
Bakasura
 
Bakasura
2,035
1,887
0
1,231
8,534
2,744
0
1,107
7,247
0
38,273
L
Hou Yi
 
Hou Yi
1,704
832
0
260
8,299
2,166
0
426
7,823
0
13,206
L
Sylvanus
Cloner1998
Sylvanus
162
37
172
823
3,488
1,211
0
506
2,896
4,499
3,142
W
Kuzenbo
Fbalandran
Kuzenbo
2,365
542
0
190
5,902
3,078
187
2,125
3,652
9,446
0
L
Vulcan
8,946
2,613
0
1,843
8,891
2,730
0
2,642
5,871
32,888
0
L
Zhong Kui
Jagwhyr
Zhong Kui
3,779
621
0
1,840
6,609
4,552
380
1,267
5,192
30,520
0
W
Tiamat
4,427
218
0
2,298
5,837
3,015
597
3,403
2,158
25,665
0
W
5,961
2,649
0
897
8,786
3,234
0
2,420
6,127
0
43,359
W
Achilles
lacaca123xD
Achilles
2,301
925
0
2,130
5,433
3,809
0
2,343
3,090
0
27,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,523
Gold Earned
29,378
294
Minions Killed
262
0
Camps Cleared
0
1,224,590
Distance Traveled
870,904
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,507
654
116
9
0
237,607
2
L
Bakasura
6,685
514
91
7
0
252,867
0
L
Hou Yi
5,059
389
26
2
0
123,653
1
L
Sylvanus
4,671
359
10
1
0
106,643
1
W
Kuzenbo
5,872
452
11
1
0
198,717
0
L
Vulcan
6,329
487
65
5
0
218,325
3
L
Zhong Kui
6,634
510
70
5
0
169,416
0
W
Tiamat
6,951
535
47
4
0
263,156
3
W
Nemesis
7,201
554
63
5
0
274,089
1
W
Achilles
6,992
538
57
4
0
251,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role