Player Matchup

Sol
Sol
Atageh
Sol
Level 26
God Stats
40W - 21L
1,671 SR
Queue Stats
60W - 55L
1,452 Elo+
Solo
Ares
Ares
Civan1997
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,619 Elo+
Solo
Hades
Hades
Mokevious
Hades
Level 16
God Stats
3W - 5L
1,876 SR
Queue Stats
19W - 19L
1,568 Elo+
Solo
Cupid
Cupid
Preengals
Cupid
Level 28
God Stats
3W - 2L
1,794 SR
Queue Stats
57W - 44L
1,484 Elo+
Solo
Bakasura
Bakasura
hamburguesa12
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,411 Elo+
Solo
Team Averages
Level 22
1,668 SR
1,507 Elo+

VS

Team Averages
Level 20
1,544 SR
1,719 Elo+
Osiris
Osiris
Fuyuka-dono
Osiris
Level 15
God Stats
7W - 4L
1,635 SR
Queue Stats
87W - 40L
1,906 Elo+
Party 1
Cthulhu
Cthulhu
MexicoBall_
Cthulhu
Level 32
God Stats
6W - 7L
1,492 SR
Queue Stats
92W - 99L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
Park_-_Jimin
Heimdallr
Level 16
God Stats
5W - 2L
1,722 SR
Queue Stats
66W - 24L
1,822 Elo+
Party 1
Ra
Ra
bigboi-2005
Ra
Level 27
God Stats
7W - 8L
1,370 SR
Queue Stats
63W - 67L
1,437 Elo+
Party 2
Nemesis
Nemesis
iKillaPX
Nemesis
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 27L
2,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Atageh
Sol
10
2 / 6 / 1
6,404
493
6,884
9,252
2,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
8
0 / 4 / 2
6,058
466
1,995
7,315
5,039
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Mokevious
Hades
9
0 / 6 / 1
5,857
451
3,676
9,107
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Preengals
Cupid
11
2 / 4 / 1
6,349
488
3,285
5,805
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
hamburguesa12
Bakasura
13
3 / 1 / 1
7,453
573
2,930
8,210
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
5 / 2 / 0
7,851
604
5,668
9,255
6,490
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
MexicoBall_
Cthulhu
9
2 / 3 / 2
6,923
533
2,800
9,644
6,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Park_-_Jimin
Heimdallr
13
4 / 0 / 5
8,038
618
6,957
6,061
1,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 1
7,342
565
2,854
6,236
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
iKillaPX
Nemesis
15
7 / 1 / 5
8,537
657
8,142
7,708
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
20
21
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
Atageh
Sol
2
6
1
0.42
L
Ares
0
4
2
0.25
W
Osiris
5
2
0
2.5
W
Cthulhu
MexicoBall_
Cthulhu
2
3
2
1
L
Hades
Mokevious
Hades
0
6
1
0.08
W
Heimdallr
Park_-_Jimin
Heimdallr
4
0
5
6.5
L
Cupid
Preengals
Cupid
2
4
1
0.63
W
2
3
1
0.83
L
Bakasura
hamburguesa12
Bakasura
3
1
1
3.5
W
Nemesis
iKillaPX
Nemesis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,770
Damage
26,421
39,689
Taken
38,904
15,585
Mitigated
20,674
10,722
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Atageh
Sol
6,884
2,489
58
2,530
9,252
2,465
951
3,024
6,228
33,039
0
L
Ares
1,995
108
0
0
7,315
5,039
132
1,493
5,818
11,556
0
W
Osiris
5,668
2,162
0
2,549
9,255
6,490
171
3,035
5,869
553
41,965
W
Cthulhu
MexicoBall_
Cthulhu
2,800
350
0
175
9,644
6,448
42
2,786
6,858
22,376
0
L
Hades
Mokevious
Hades
3,676
561
96
2,741
9,107
3,238
258
0
9,107
23,691
0
W
Heimdallr
Park_-_Jimin
Heimdallr
6,957
4,373
0
2,834
6,061
1,865
722
1,550
4,511
0
54,039
L
Cupid
Preengals
Cupid
3,285
2,185
78
1,241
5,805
1,433
593
395
5,410
0
30,523
W
2,854
359
355
711
6,236
2,134
1,864
3,263
2,833
41,210
0
L
Bakasura
hamburguesa12
Bakasura
2,930
1,835
0
3,978
8,210
3,410
336
742
7,468
0
29,289
W
Nemesis
iKillaPX
Nemesis
8,142
4,347
0
488
7,708
3,737
0
2,882
4,816
0
59,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
38,691
276
Minions Killed
382
0
Camps Cleared
0
1,184,714
Distance Traveled
1,289,441
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,404
493
61
5
0
171,117
4
L
Ares
6,058
466
21
2
0
264,352
5
W
Osiris
7,851
604
86
7
0
268,139
4
W
Cthulhu
6,923
533
29
2
0
227,772
0
L
Hades
5,857
451
47
4
0
213,972
0
W
Heimdallr
8,038
618
86
7
0
240,280
3
L
Cupid
6,349
488
66
5
0
218,437
0
W
Ra
7,342
565
87
7
0
247,990
7
L
Bakasura
7,453
573
81
6
0
316,836
5
W
Nemesis
8,537
657
94
7
0
305,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role