Player Matchup

Tiamat
Tiamat
Bardtech
Tiamat
Level 69
God Stats
9W - 10L
1,346 SR
Queue Stats
158W - 163L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
BurntCorn
Heimdallr
Level 23
God Stats
4W - 0L
1,680 SR
Queue Stats
78W - 59L
1,552 Elo+
Solo
Loki
Loki
FREEZINGxFURY
Loki
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
56W - 54L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
PrumaHundr
Cthulhu
Level 22
God Stats
3W - 6L
1,422 SR
Queue Stats
182W - 179L
1,515 Elo+
Solo
Arachne
Arachne
ballsausedrinker
Arachne
Level 18
God Stats
2W - 0L
1,749 SR
Queue Stats
95W - 101L
1,561 Elo+
Party 1
Team Averages
Level 30
1,539 SR
1,518 Elo+

VS

Team Averages
Level 17
1,565 SR
1,467 Elo+
Sylvanus
Sylvanus
Datmewmew
Sylvanus
Level 27
God Stats
5W - 3L
1,659 SR
Queue Stats
68W - 64L
1,457 Elo+
Solo
Artemis
Artemis
HaRe31
Artemis
Level 28
God Stats
5W - 7L
1,654 SR
Queue Stats
260W - 298L
1,568 Elo+
Solo
Guan Yu
Guan Yu
Hrthroytoyu
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,406 Elo+
Solo
Set
Set
XimoWa
Set
Level 10
God Stats
8W - 9L
1,517 SR
Queue Stats
112W - 82L
1,441 Elo+
Solo
Zeus
Zeus
wadewilson2024
Zeus
Level 15
God Stats
1W - 2L
1,497 SR
Queue Stats
246W - 250L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bardtech
Tiamat
15
7 / 0 / 1
9,342
667
5,697
5,415
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
BurntCorn
Heimdallr
11
4 / 4 / 3
7,093
507
5,908
9,930
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 3 / 6
9,085
649
11,694
8,212
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
PrumaHundr
Cthulhu
13
5 / 1 / 5
8,101
579
8,064
10,112
9,627
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
2 / 0 / 10
7,756
554
5,822
13,393
11,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Datmewmew
Sylvanus
10
1 / 4 / 4
7,123
509
2,765
9,366
7,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
HaRe31
Artemis
12
4 / 5 / 2
6,966
498
11,119
9,867
3,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Hrthroytoyu
Guan Yu
11
1 / 5 / 0
6,637
474
2,852
9,561
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
XimoWa
Set
10
0 / 6 / 3
6,462
462
5,416
11,805
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 7 / 0
6,635
474
6,216
8,920
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
27
Kills
8
8
Deaths
27
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bardtech
Tiamat
7
0
1
7.5
W
Heimdallr
BurntCorn
Heimdallr
4
4
3
1.38
L
Sylvanus
Datmewmew
Sylvanus
1
4
4
0.75
W
9
3
6
4
L
Artemis
HaRe31
Artemis
4
5
2
1
L
Guan Yu
Hrthroytoyu
Guan Yu
1
5
0
0.2
W
Cthulhu
PrumaHundr
Cthulhu
5
1
5
7.5
L
Set
XimoWa
Set
0
6
3
0.25
W
2
0
10
7
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
28,368
47,062
Taken
49,519
31,116
Mitigated
25,376
11,885
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bardtech
Tiamat
5,697
899
0
3,032
5,415
3,191
1,108
1,621
3,668
56,415
0
W
Heimdallr
BurntCorn
Heimdallr
5,908
2,417
0
2,048
9,930
3,035
950
1,578
8,318
0
34,351
L
Sylvanus
Datmewmew
Sylvanus
2,765
1,476
1,019
1,869
9,366
7,421
247
1,811
7,551
14,083
0
W
11,694
3,690
0
1,343
8,212
3,497
0
1,220
6,899
0
57,097
L
Artemis
HaRe31
Artemis
11,119
5,485
0
2,068
9,867
3,132
722
2,091
7,752
0
45,776
L
Guan Yu
Hrthroytoyu
Guan Yu
2,852
613
0
1,875
9,561
8,747
0
4,007
5,554
0
28,398
W
Cthulhu
PrumaHundr
Cthulhu
8,064
2,120
129
1,403
10,112
9,627
584
1,613
8,460
32,568
0
L
Set
XimoWa
Set
5,416
2,623
0
996
11,805
3,841
0
2,785
8,984
0
38,224
W
5,822
4,221
0
3,930
13,393
11,766
0
2,543
10,736
0
13,647
L
6,216
690
0
730
8,920
2,235
0
2,841
5,917
32,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,377
Gold Earned
33,823
393
Minions Killed
304
0
Camps Cleared
0
1,354,885
Distance Traveled
1,225,616
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,342
667
123
9
0
289,692
4
W
Heimdallr
7,093
507
79
6
0
226,728
2
L
Sylvanus
7,123
509
33
2
0
243,597
1
W
Loki
9,085
649
93
7
0
302,017
2
L
Artemis
6,966
498
93
7
0
251,129
2
L
Guan Yu
6,637
474
56
4
0
216,870
0
W
Cthulhu
8,101
579
72
5
0
245,334
0
L
Set
6,462
462
71
5
0
310,398
4
W
Arachne
7,756
554
26
2
0
291,114
3
L
Zeus
6,635
474
51
4
0
203,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role