Player Matchup

Nemesis
Nemesis
AlanDuDu_
Nemesis
Level 27
God Stats
12W - 4L
1,795 SR
Queue Stats
69W - 49L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
Boa_Red
Nu Wa
Level 15
God Stats
3W - 3L
1,830 SR
Queue Stats
17W - 15L
1,626 Elo+
Solo
Cthulhu
Cthulhu
SanderisOP
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,508 Elo+
Solo
Ymir
Ymir
Tay Dyan
Ymir
Level 24
God Stats
0W - 3L
1,121 SR
Queue Stats
51W - 37L
1,512 Elo+
Solo
Hachiman
Hachiman
elNarcito
Hachiman
Level 32
God Stats
26W - 18L
1,620 SR
Queue Stats
101W - 94L
1,543 Elo+
Party 1
Team Averages
Level 20
1,573 SR
1,553 Elo+

VS

Team Averages
Level 18
1,572 SR
1,565 Elo+
Neith
Neith
El akapaco
Neith
Level 14
God Stats
3W - 1L
1,762 SR
Queue Stats
140W - 109L
1,714 Elo+
Solo
Kukulkan
Kukulkan
Hail-Ceasar-
Kukulkan
Level 29
God Stats
2W - 3L
1,322 SR
Queue Stats
117W - 120L
1,441 Elo+
Solo
Odin
Odin
Kalsko Angen
Odin
Level 15
God Stats
9W - 6L
1,639 SR
Queue Stats
144W - 180L
1,516 Elo+
Solo
Cerberus
Cerberus
LaVillainess444
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,611 Elo+
Solo
Nemesis
Nemesis
iL-_vll
Nemesis
Level 13
God Stats
9W - 4L
1,637 SR
Queue Stats
26W - 14L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlanDuDu_
Nemesis
15
2 / 5 / 1
9,306
465
8,206
18,959
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Boa_Red
Nu Wa
17
5 / 4 / 6
10,954
548
17,972
11,413
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SanderisOP
Cthulhu
11
0 / 11 / 3
7,406
370
2,819
14,512
4,067
Ymir
16
2 / 2 / 1
10,904
545
5,189
12,825
9,417
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hachiman
elNarcito
Hachiman
14
5 / 4 / 2
9,859
493
13,190
14,782
4,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 2 / 4
12,826
641
16,940
12,678
5,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Hail-Ceasar-
Kukulkan
16
5 / 4 / 6
10,337
517
9,654
10,434
3,786
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 2
9,893
495
5,880
12,585
12,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
15
5 / 4 / 12
11,482
574
9,836
19,212
19,893
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
iL-_vll
Nemesis
16
6 / 2 / 4
10,266
513
9,203
15,887
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
14
Kills
26
26
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlanDuDu_
Nemesis
2
5
1
0.5
L
Nu Wa
Boa_Red
Nu Wa
5
4
6
2
W
Neith
9
2
4
5.5
W
Kukulkan
Hail-Ceasar-
Kukulkan
5
4
6
2
W
1
2
2
1
W
Cerberus
5
4
12
2.75
L
Cthulhu
SanderisOP
Cthulhu
0
11
3
0.14
L
Ymir
2
2
1
1.25
L
Hachiman
elNarcito
Hachiman
5
4
2
1.5
W
Nemesis
iL-_vll
Nemesis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,376
Damage
51,513
72,491
Taken
70,796
26,684
Mitigated
47,917
10,887
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlanDuDu_
Nemesis
8,206
3,889
0
3,025
18,959
5,579
621
5,198
13,761
0
71,862
L
Nu Wa
Boa_Red
Nu Wa
17,972
4,695
106
1,831
11,413
3,345
459
3,399
8,014
67,440
0
W
Neith
16,940
4,039
0
4,344
12,678
5,038
1,458
5,330
7,194
0
117,608
W
Kukulkan
Hail-Ceasar-
Kukulkan
9,654
1,110
0
3,345
10,434
3,786
276
3,817
6,387
56,810
0
W
5,880
1,092
0
5,242
12,585
12,378
401
5,398
6,999
0
56,807
W
Cerberus
9,836
660
614
4,424
19,212
19,893
38
6,973
12,031
48,155
0
L
Cthulhu
SanderisOP
Cthulhu
2,819
509
0
0
14,512
4,067
75
4,934
9,578
19,064
0
L
Ymir
5,189
894
109
1,833
12,825
9,417
425
1,892
10,933
53,039
0
L
Hachiman
elNarcito
Hachiman
13,190
7,433
0
3,983
14,782
4,276
514
4,067
10,715
0
53,536
W
Nemesis
iL-_vll
Nemesis
9,203
5,156
0
2,393
15,887
6,822
0
3,589
12,130
0
80,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,429
Gold Earned
54,804
457
Minions Killed
606
0
Camps Cleared
0
1,786,057
Distance Traveled
1,917,647
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,306
465
113
6
0
409,267
0
L
Nu Wa
10,954
548
122
6
0
353,291
1
W
Neith
12,826
641
192
10
0
357,511
3
W
Kukulkan
10,337
517
109
5
0
361,154
0
W
Odin
9,893
495
128
6
0
365,398
3
W
Cerberus
11,482
574
76
4
0
382,972
7
L
Cthulhu
7,406
370
41
2
0
335,378
7
L
Ymir
10,904
545
99
5
0
326,235
0
L
Hachiman
9,859
493
82
4
0
361,886
0
W
Nemesis
10,266
513
101
5
0
450,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role