Player Matchup

Discordia
Discordia
Mantis_Nun95
Discordia
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,379 Elo+
Party 1
Sylvanus
Sylvanus
Olleander
Sylvanus
Level 61
God Stats
1W - 0L
1,686 SR
Queue Stats
8W - 12L
1,399 Elo+
Party 1
Hachiman
Hachiman
spaceghostvert
Hachiman
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,388 Elo+
Solo
Scylla
Scylla
squidmasta
Scylla
Level 67
God Stats
3W - 0L
1,915 SR
Queue Stats
271W - 299L
1,392 Elo+
Party 2
Xing Tian
Xing Tian
two-step1
Xing Tian
Level 48
God Stats
1W - 2L
1,236 SR
Queue Stats
197W - 207L
1,402 Elo+
Party 2
Team Averages
Level 59
1,568 SR
1,392 Elo+

VS

Team Averages
Level 93
1,424 SR
1,381 Elo+
Nemesis
Nemesis
Angel zm26
Nemesis
Level 96
God Stats
0W - 3L
1,502 SR
Queue Stats
75W - 80L
1,406 Elo+
Solo
Camazotz
Camazotz
DBL GEE
Camazotz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,415 Elo+
Solo
Bastet
Bastet
Do0by Snackz
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 246L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Docmellow58
Cthulhu
Level 69
God Stats
1W - 2L
1,235 SR
Queue Stats
86W - 102L
1,416 Elo+
Solo
Bacchus
Bacchus
MrMarshmallowAk
Bacchus
Level 153
God Stats
6W - 12L
1,382 SR
Queue Stats
505W - 516L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mantis_Nun95
Discordia
15
3 / 2 / 10
7,944
794
9,333
5,133
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Olleander
Sylvanus
15
2 / 2 / 11
7,921
792
3,990
8,220
8,784
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
16
11 / 4 / 8
9,546
955
14,961
9,024
3,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
squidmasta
Scylla
12
1 / 2 / 7
7,331
733
5,191
5,704
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
two-step1
Xing Tian
16
3 / 0 / 14
8,540
854
8,679
17,004
8,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angel zm26
Nemesis
6
0 / 2 / 1
5,735
574
1,863
2,504
970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
DBL GEE
Camazotz
15
3 / 3 / 4
7,817
782
9,463
13,933
5,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
14
0 / 4 / 7
7,254
725
7,367
7,818
5,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Docmellow58
Cthulhu
14
2 / 6 / 5
8,661
866
8,135
17,108
13,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 5 / 3
8,001
800
10,523
8,990
7,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
20
Kills
10
10
Deaths
20
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Angel zm26
Nemesis
0
2
1
0.25
L
Camazotz
DBL GEE
Camazotz
3
3
4
1.67
L
Bastet
0
4
7
0.88
L
Cthulhu
Docmellow58
Cthulhu
2
6
5
0.75
W
Discordia
Mantis_Nun95
Discordia
3
2
10
4
L
5
5
3
1.3
W
Sylvanus
Olleander
Sylvanus
2
2
11
3.75
W
Hachiman
11
4
8
3.75
W
Scylla
squidmasta
Scylla
1
2
7
2.25
W
Xing Tian
two-step1
Xing Tian
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,154
Damage
37,351
45,085
Taken
50,353
24,918
Mitigated
32,083
21,213
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Angel zm26
Nemesis
1,863
561
205
530
2,504
970
0
1,916
588
0
3,060
L
Camazotz
DBL GEE
Camazotz
9,463
1,058
904
8,027
13,933
5,595
0
7,528
6,405
0
17,007
L
Bastet
7,367
1,059
205
408
7,818
5,029
0
3,357
4,461
0
10,501
L
Cthulhu
Docmellow58
Cthulhu
8,135
453
1,268
2,645
17,108
13,454
0
10,245
6,863
18,694
0
W
Discordia
Mantis_Nun95
Discordia
9,333
234
940
1,012
5,133
2,265
745
2,630
2,503
16,483
0
L
10,523
535
395
481
8,990
7,035
0
4,147
4,843
16,771
0
W
Sylvanus
Olleander
Sylvanus
3,990
981
3,859
2,713
8,220
8,784
440
5,247
2,973
7,942
0
W
Hachiman
14,961
7,227
733
2,282
9,024
3,295
1,231
2,743
6,281
0
27,830
W
Scylla
squidmasta
Scylla
5,191
67
568
1,469
5,704
1,652
98
2,360
3,344
15,561
0
W
Xing Tian
two-step1
Xing Tian
8,679
911
746
6,891
17,004
8,922
239
5,678
11,326
12,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
37,468
82
Minions Killed
80
0
Camps Cleared
0
975,841
Distance Traveled
815,065
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,735
574
3
0
0
50,349
0
L
Camazotz
7,817
782
19
2
0
210,125
0
L
Bastet
7,254
725
8
1
0
208,746
0
L
Cthulhu
8,661
866
29
3
0
167,240
0
W
Discordia
7,944
794
11
1
0
194,795
0
L
Bacchus
8,001
800
21
2
0
178,605
0
W
Sylvanus
7,921
792
9
1
0
177,818
0
W
Hachiman
9,546
955
18
2
0
181,351
0
W
Scylla
7,331
733
38
4
0
202,853
0
W
Xing Tian
8,540
854
6
1
0
219,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role