Player Matchup

Cthulhu
Cthulhu
FABRI190
Cthulhu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JairuSama
Ao Kuang
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,624 Elo+
Solo
Artemis
Artemis
Spenz7
Artemis
Level 28
God Stats
9W - 23L
1,150 SR
Queue Stats
11W - 24L
1,199 Elo+
Party 1
Bellona
Bellona
Spenz7
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,205 Elo+
Party 1
Apollo
Apollo
ZANZABAR514
Apollo
Level 18
God Stats
2W - 11L
1,354 SR
Queue Stats
61W - 67L
1,417 Elo+
Solo
Team Averages
Level 14
1,401 SR
1,389 Elo+

VS

Team Averages
Level 28
1,477 SR
1,394 Elo+
Kukulkan
Kukulkan
AdhesiveWall805
Kukulkan
Level 7
God Stats
3W - 0L
1,502 SR
Queue Stats
5W - 4L
1,355 Elo+
Party 2
Skadi
Skadi
SlipshodSpy289
Skadi
Level 29
God Stats
6W - 2L
1,440 SR
Queue Stats
46W - 41L
1,497 Elo+
Solo
Cerberus
Cerberus
Spock-ish
Cerberus
Level 18
God Stats
4W - 4L
1,566 SR
Queue Stats
55W - 40L
1,391 Elo+
Solo
Loki
Loki
lostagnes
Loki
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,364 Elo+
Party 2
Anubis
Anubis
ninjindaisukiman
Anubis
Level 29
God Stats
5W - 8L
1,378 SR
Queue Stats
260W - 340L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FABRI190
Cthulhu
18
1 / 10 / 8
10,522
957
5,487
21,785
23,075
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
JairuSama
Ao Kuang
15
1 / 3 / 0
8,905
810
2,110
4,440
1,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Spenz7
Artemis
18
0 / 9 / 10
10,962
997
7,403
20,551
6,075
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Spenz7
Bellona
16
1 / 12 / 6
10,046
913
7,655
23,882
12,808
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
18
10 / 8 / 2
13,427
1,221
20,551
19,023
6,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 1 / 20
11,051
1,005
13,460
4,696
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
13 / 1 / 20
13,237
1,203
27,337
8,964
4,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Spock-ish
Cerberus
18
6 / 2 / 21
12,068
1,097
7,555
15,101
12,005
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
19
10 / 6 / 17
12,148
1,104
16,021
11,416
9,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 3 / 19
12,689
1,154
18,963
9,256
4,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
139
13
Kills
42
42
Deaths
13
26
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
1
20
15
L
Cthulhu
FABRI190
Cthulhu
1
10
8
0.5
L
Ao Kuang
JairuSama
Ao Kuang
1
3
0
0.33
W
13
1
20
23
L
Artemis
Spenz7
Artemis
0
9
10
0.56
L
Bellona
Spenz7
Bellona
1
12
6
0.33
W
Cerberus
Spock-ish
Cerberus
6
2
21
8.25
L
Apollo
10
8
2
1.38
W
Loki
10
6
17
3.08
W
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,206
Damage
83,336
89,681
Taken
49,433
49,444
Mitigated
31,757
2,344
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
13,460
1,470
0
390
4,696
1,909
0
533
4,163
21,817
0
L
Cthulhu
FABRI190
Cthulhu
5,487
1,263
0
0
21,785
23,075
0
10,173
11,612
12,792
0
L
Ao Kuang
JairuSama
Ao Kuang
2,110
654
0
335
4,440
1,120
0
2,238
2,202
6,252
0
W
27,337
14,906
0
1,792
8,964
4,014
0
1,404
7,560
0
43,038
L
Artemis
Spenz7
Artemis
7,403
2,773
22
1,485
20,551
6,075
0
9,878
10,673
0
28,412
L
Bellona
Spenz7
Bellona
7,655
3,516
0
420
23,882
12,808
0
10,369
13,513
0
19,354
W
Cerberus
Spock-ish
Cerberus
7,555
1,367
0
3,078
15,101
12,005
0
2,041
13,060
17,232
0
L
Apollo
20,551
14,558
0
82
19,023
6,366
0
7,320
11,703
0
50,109
W
Loki
16,021
6,340
190
373
11,416
9,553
0
1,689
9,727
0
21,260
W
18,963
410
0
590
9,256
4,276
0
1,930
7,326
60,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,862
Gold Earned
61,193
160
Minions Killed
210
6
Camps Cleared
6
725,187
Distance Traveled
935,213
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,051
1,005
19
2
0
189,153
0
L
Cthulhu
10,522
957
10
1
0
167,564
1
L
Ao Kuang
8,905
810
11
1
0
61,267
0
W
Skadi
13,237
1,203
43
4
3
198,906
0
L
Artemis
10,962
997
36
3
3
150,672
0
L
Bellona
10,046
913
24
2
1
162,171
0
W
Cerberus
12,068
1,097
34
3
0
186,620
0
L
Apollo
13,427
1,221
79
7
2
183,513
0
W
Loki
12,148
1,104
8
1
0
194,467
0
W
Anubis
12,689
1,154
106
10
3
166,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role