Player Matchup

Artemis
Artemis
EvilKen89
Artemis
Level 121
God Stats
3W - 2L
1,781 SR
Queue Stats
40W - 55L
1,477 Elo+
Party 4
Gilgamesh
Gilgamesh
Goetzman19
Gilgamesh
Level 33
God Stats
21W - 23L
1,523 SR
Queue Stats
121W - 119L
1,590 Elo+
Solo
Achilles
Achilles
YoutubeYoulose
Achilles
Level 26
God Stats
3W - 4L
1,475 SR
Queue Stats
38W - 49L
1,488 Elo+
Party 4
Cthulhu
Cthulhu
ΕxtraChrisP
Cthulhu
Level 28
God Stats
5W - 4L
1,419 SR
Queue Stats
120W - 51L
1,750 Elo+
Party 1
Anubis
Anubis
Κilo
Anubis
Level 121
God Stats
1W - 3L
1,811 SR
Queue Stats
77W - 44L
1,693 Elo+
Party 1
Team Averages
Level 66
1,602 SR
1,600 Elo+

VS

Team Averages
Level 91
1,628 SR
1,646 Elo+
Tyr
Tyr
RecklessRegicide
Tyr
Level 6
God Stats
8W - 3L
1,804 SR
Queue Stats
170W - 56L
1,841 Elo+
Party 3
Ravana
Ravana
US Debt
Ravana
Level 149
God Stats
5W - 8L
1,240 SR
Queue Stats
644W - 599L
1,553 Elo+
Party 2
Ymir
Ymir
frosteee3
Ymir
Level 126
God Stats
14W - 11L
1,589 SR
Queue Stats
433W - 246L
1,712 Elo+
Party 3
Chiron
Chiron
itsChunkk
Chiron
Level 27
God Stats
9W - 7L
1,572 SR
Queue Stats
61W - 58L
1,460 Elo+
Party 2
Scylla
Scylla
tRoLnFuNaYbUnAy
Scylla
Level 146
God Stats
17W - 9L
1,932 SR
Queue Stats
533W - 397L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EvilKen89
Artemis
12
0 / 2 / 2
7,547
472
2,256
8,166
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Goetzman19
Gilgamesh
10
1 / 4 / 1
6,615
413
3,827
11,153
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
11
0 / 3 / 0
6,209
388
2,460
8,564
6,900
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
ΕxtraChrisP
Cthulhu
12
0 / 1 / 1
6,991
437
4,700
10,258
7,887
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Κilo
Anubis
15
1 / 3 / 0
8,435
527
2,839
6,635
2,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
9,517
595
6,043
11,130
6,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
US Debt
Ravana
15
3 / 0 / 3
9,216
576
4,401
6,712
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
5 / 0 / 4
9,688
606
4,746
7,519
6,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
itsChunkk
Chiron
14
1 / 2 / 3
8,679
542
6,109
6,770
2,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
4 / 0 / 3
10,472
655
6,583
5,369
1,872
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
13
13
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
EvilKen89
Artemis
0
2
2
0.5
L
Gilgamesh
Goetzman19
Gilgamesh
1
4
1
0.38
W
0
0
2
1
W
Ravana
US Debt
Ravana
3
0
3
4.5
L
Achilles
0
3
0
0
W
Ymir
5
0
4
7
W
Chiron
itsChunkk
Chiron
1
2
3
1.25
W
4
0
3
5.5
L
Cthulhu
ΕxtraChrisP
Cthulhu
0
1
1
0.5
L
Anubis
Κilo
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,082
Damage
27,882
44,776
Taken
37,500
24,594
Mitigated
19,627
12,134
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EvilKen89
Artemis
2,256
580
0
2,864
8,166
2,325
0
1,040
7,126
0
46,118
L
Gilgamesh
Goetzman19
Gilgamesh
3,827
599
0
1,779
11,153
4,650
0
4,394
6,759
0
38,899
W
6,043
584
0
6,043
11,130
6,770
46
4,460
6,670
0
56,058
W
Ravana
US Debt
Ravana
4,401
938
0
4,571
6,712
2,597
0
152
6,560
0
62,003
L
Achilles
2,460
236
309
1,341
8,564
6,900
0
1,357
7,207
0
30,189
W
Ymir
4,746
879
0
500
7,519
6,313
0
472
7,047
25,603
0
W
Chiron
itsChunkk
Chiron
6,109
3,576
477
2,367
6,770
2,075
1,075
1,422
5,348
0
53,889
W
6,583
614
0
1,506
5,369
1,872
342
1,033
4,336
72,035
0
L
Cthulhu
ΕxtraChrisP
Cthulhu
4,700
659
37
4,051
10,258
7,887
0
1,130
9,128
40,963
0
L
Anubis
Κilo
Anubis
2,839
88
0
1,753
6,635
2,832
0
3,930
2,705
64,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
47,572
422
Minions Killed
497
0
Camps Cleared
0
1,515,985
Distance Traveled
1,596,636
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,547
472
108
7
0
285,447
3
L
Gilgamesh
6,615
413
70
4
0
324,538
5
W
Tyr
9,517
595
114
7
0
331,279
1
W
Ravana
9,216
576
103
6
0
339,738
8
L
Achilles
6,209
388
35
2
0
296,181
5
W
Ymir
9,688
606
37
2
0
317,324
4
W
Chiron
8,679
542
101
6
0
309,715
0
W
Scylla
10,472
655
142
9
0
298,580
3
L
Cthulhu
6,991
437
70
4
0
325,490
5
L
Anubis
8,435
527
139
9
0
284,329
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role