Player Matchup

Guan Yu
Guan Yu
Masters
SneakyWoIf
Guan Yu
Masters
Level 152
God Stats
93W - 7L
2,133 SR
Queue Stats
200W - 13L
2,680 MMR
Party 1
Mercury
Mercury
Masters
SulfaBL
Mercury
Masters
Level 160
God Stats
68W - 6L
2,043 SR
Queue Stats
194W - 11L
2,680 MMR
Party 1
Raijin
Raijin
Masters
oCruXo
Raijin
Masters
Level 160
God Stats
67W - 6L
2,059 SR
Queue Stats
201W - 14L
2,680 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
2,078 SR
2,680 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,828 SR
2,654 MMR
Ganesha
Ganesha
Diamond II
Rôxäs
Ganesha
Diamond II
Level 156
God Stats
13W - 1L
2,028 SR
Queue Stats
188W - 24L
2,458 MMR
Party 2
Scylla
Scylla
Masters
Såsy
Scylla
Masters
Level 147
God Stats
1W - 2L
1,561 SR
Queue Stats
214W - 39L
2,667 MMR
Party 2
Anhur
Anhur
Grandmaster
klentil
Anhur
Grandmaster
Level 106
God Stats
18W - 3L
1,895 SR
Queue Stats
331W - 67L
2,837 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SneakyWoIf
Guan Yu
14
1 / 2 / 16
9,606
640
5,107
14,591
14,861
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SulfaBL
Mercury
14
1 / 2 / 16
10,220
681
10,106
9,547
7,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
oCruXo
Raijin
17
15 / 2 / 1
12,435
829
14,242
9,260
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Morgan Le FayThothGilgameshTiamatFenrir

VS

Bans
SolAthenaCerberusCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Rôxäs
Ganesha
13
1 / 6 / 5
10,244
683
5,914
14,694
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Såsy
Scylla
13
2 / 4 / 2
9,181
612
6,925
8,991
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
klentil
Anhur
13
3 / 7 / 1
9,345
623
6,062
9,211
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
17
Kills
6
6
Deaths
17
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Rôxäs
Ganesha
1
6
5
0.58
W
Guan Yu
SneakyWoIf
Guan Yu
1
2
16
4.5
W
Mercury
SulfaBL
Mercury
1
2
16
4.5
L
Scylla
Såsy
Scylla
2
4
2
0.75
L
Anhur
klentil
Anhur
3
7
1
0.5
W
Raijin
oCruXo
Raijin
15
2
1
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,455
Damage
18,901
33,398
Taken
32,896
25,726
Mitigated
20,209
8,572
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Rôxäs
Ganesha
5,914
403
0
2,002
14,694
14,427
0
7,908
6,786
15,913
0
W
Guan Yu
SneakyWoIf
Guan Yu
5,107
591
2,128
2,000
14,591
14,861
0
5,215
9,243
0
14,376
W
Mercury
SulfaBL
Mercury
10,106
4,962
0
947
9,547
7,462
620
3,468
6,079
8,479
31,663
L
Scylla
Såsy
Scylla
6,925
1,173
0
1,707
8,991
2,671
0
3,491
5,500
39,401
0
L
Anhur
klentil
Anhur
6,062
3,594
0
783
9,211
3,111
0
4,073
5,138
0
22,237
W
Raijin
oCruXo
Raijin
14,242
2,472
0
3,497
9,260
3,403
1,614
4,023
5,237
69,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,261
Gold Earned
28,770
175
Minions Killed
133
0
Camps Cleared
0
806,105
Distance Traveled
781,300
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,244
683
0
0
0
262,629
5
W
Guan Yu
9,606
640
20
1
0
275,957
0
W
Mercury
10,220
681
45
3
0
278,028
4
L
Scylla
9,181
612
79
5
0
265,999
4
L
Anhur
9,345
623
54
4
0
252,672
1
W
Raijin
12,435
829
110
7
0
252,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role