Player Matchup

Ymir
Ymir
BabyManBrittany
Ymir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,313 Elo+
Party 2
Neith
Neith
EnchanTay85696
Neith
Level 64
God Stats
1W - 2L
1,447 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 2
Zeus
Zeus
ThiefOfCake
Zeus
Level 159
God Stats
0W - 1L
1,631 SR
Queue Stats
5W - 19L
1,342 Elo+
Party 2
Sun Wukong
Sun Wukong
Young_Boy_Gizzy
Sun Wukong
Level 143
God Stats
0W - 1L
1,212 SR
Queue Stats
4W - 13L
1,451 Elo+
Party 2
Team Averages
Level 120
1,447 SR
1,370 Elo+

VS

Team Averages
Level 64
1,687 SR
1,766 Elo+
Gilgamesh
Gilgamesh
Alleinsein_Wolf
Gilgamesh
Level 120
God Stats
2W - 1L
1,672 SR
Queue Stats
16W - 4L
1,845 Elo+
Party 1
Scylla
Scylla
JoeyTwoHands69
Scylla
Level 67
God Stats
7W - 0L
1,784 SR
Queue Stats
35W - 14L
1,873 Elo+
Party 1
Sol
Sol
Manilowpehz
Sol
Level 41
God Stats
6W - 0L
1,549 SR
Queue Stats
33W - 18L
1,586 Elo+
Party 1
Set
Set
Spaceinvader2212
Set
Level 29
God Stats
1W - 0L
1,742 SR
Queue Stats
26W - 11L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
9,875
760
7,418
17,776
21,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 4 / 5
10,871
836
7,103
11,676
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 8 / 2
10,378
798
9,999
11,466
3,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Young_Boy_Gizzy
Sun Wukong
15
1 / 4 / 6
9,717
747
5,089
12,611
15,388
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alleinsein_Wolf
Gilgamesh
16
3 / 3 / 9
10,531
810
11,092
15,435
17,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 2 / 8
11,180
860
13,260
9,405
3,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 9
9,981
768
10,275
10,283
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
9 / 3 / 7
11,625
894
13,513
13,295
9,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
10
Kills
23
23
Deaths
11
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alleinsein_Wolf
Gilgamesh
3
3
9
2.5
L
2
7
6
0.71
L
3
4
5
1.38
W
8
2
8
6
W
3
3
9
2.5
W
9
3
7
4.17
L
4
8
2
0.63
L
Sun Wukong
Young_Boy_Gizzy
Sun Wukong
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
48,140
53,529
Taken
48,418
44,632
Mitigated
34,694
8,652
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alleinsein_Wolf
Gilgamesh
11,092
1,542
0
3,550
15,435
17,127
420
3,969
11,466
7,514
31,670
L
7,418
862
541
905
17,776
21,185
0
10,698
7,078
24,170
0
L
7,103
2,442
299
2,454
11,676
4,387
240
5,081
6,477
0
31,231
W
13,260
1,697
0
2,931
9,405
3,606
1,178
3,582
5,823
30,362
0
W
10,275
4,566
0
3,187
10,283
4,269
2,417
5,119
5,164
31,120
3,996
W
13,513
6,747
0
5,494
13,295
9,692
1,704
5,277
8,018
0
46,455
L
9,999
489
581
2,225
11,466
3,672
208
3,815
7,651
29,117
0
L
Sun Wukong
Young_Boy_Gizzy
Sun Wukong
5,089
853
0
1,647
12,611
15,388
0
5,549
6,959
0
22,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
43,317
169
Minions Killed
210
6
Camps Cleared
11
798,509
Distance Traveled
994,422
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,531
810
49
4
3
278,293
1
L
Ymir
9,875
760
27
2
2
176,270
0
L
Neith
10,871
836
61
5
1
213,841
1
W
Scylla
11,180
860
50
4
2
245,089
2
W
Sol
9,981
768
38
3
5
227,779
0
W
Set
11,625
894
73
6
1
243,261
4
L
Zeus
10,378
798
42
3
2
181,752
0
L
Sun Wukong
9,717
747
39
3
1
226,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role