Player Matchup

Fenrir
Fenrir
Happy_the_hyena_
Fenrir
Level 78
God Stats
0W - 4L
1,447 SR
Queue Stats
123W - 232L
1,269 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrSlat
Morgan Le Fay
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 74L
1,407 Elo+
Solo
Thor
Thor
Theogaming8299
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Solo
Team Averages
Level 31
1,482 SR
1,284 Elo+

VS

Team Averages
Level 28
1,595 SR
1,306 Elo+
Cthulhu
Cthulhu
LoLkid40
Cthulhu
Level 63
God Stats
2W - 1L
1,171 SR
Queue Stats
28W - 56L
1,216 Elo+
Party 1
Neith
Neith
Suji777
Neith
Level 15
God Stats
2W - 0L
1,766 SR
Queue Stats
10W - 28L
1,176 Elo+
Party 1
Da Ji
Da Ji
nesib19
Da Ji
Level 7
God Stats
1W - 1L
1,849 SR
Queue Stats
5W - 8L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 9
14,742
670
13,315
24,696
17,792
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
MrSlat
Morgan Le Fay
20
12 / 10 / 2
16,357
744
33,628
22,673
9,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 13 / 3
12,143
552
4,507
18,538
5,728

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LoLkid40
Cthulhu
20
12 / 4 / 14
16,583
754
17,012
30,911
30,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Suji777
Neith
19
5 / 7 / 17
14,634
665
10,502
16,864
7,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
nesib19
Da Ji
20
15 / 7 / 12
16,785
763
24,007
22,273
12,043
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
18
Kills
32
32
Deaths
18
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
W
Cthulhu
LoLkid40
Cthulhu
12
4
14
4.75
L
Morgan Le Fay
MrSlat
Morgan Le Fay
12
10
2
1.3
W
Neith
Suji777
Neith
5
7
17
1.93
L
1
13
3
0.19
W
Da Ji
nesib19
Da Ji
15
7
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,450
Damage
51,521
65,907
Taken
70,048
33,057
Mitigated
50,478
8,607
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,315
2,380
373
1,970
24,696
17,792
548
3,309
20,974
0
41,218
W
Cthulhu
LoLkid40
Cthulhu
17,012
3,227
283
3,013
30,911
30,621
643
16,115
14,796
65,646
0
L
Morgan Le Fay
MrSlat
Morgan Le Fay
33,628
3,384
552
5,252
22,673
9,537
2,109
8,498
13,633
92,337
0
W
Neith
Suji777
Neith
10,502
7,398
0
813
16,864
7,814
1,780
8,115
8,749
0
30,040
L
4,507
640
0
460
18,538
5,728
72
3,870
14,288
0
14,242
W
Da Ji
nesib19
Da Ji
24,007
5,383
545
1,745
22,273
12,043
48
9,398
12,875
0
71,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
48,002
172
Minions Killed
195
0
Camps Cleared
0
1,054,777
Distance Traveled
1,034,736
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,742
670
65
3
0
405,942
3
W
Cthulhu
16,583
754
75
3
0
356,197
0
L
Morgan Le Fay
16,357
744
98
4
0
320,104
2
W
Neith
14,634
665
44
2
0
292,118
0
L
Thor
12,143
552
9
0
0
328,731
4
W
Da Ji
16,785
763
76
3
0
386,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role