Player Matchup

Scylla
Scylla
Apate i c
Scylla
Level 26
God Stats
29W - 21L
1,563 SR
Queue Stats
60W - 60L
1,477 Elo+
Party 2
Athena
Athena
ThisGuyStinkz
Athena
Level 123
God Stats
26W - 16L
1,729 SR
Queue Stats
252W - 242L
1,571 Elo+
Party 2
Pele
Pele
XiparksyiX
Pele
Level 29
God Stats
2W - 2L
1,497 SR
Queue Stats
4W - 5L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xloy
Cu Chulainn
Level 104
God Stats
5W - 3L
1,684 SR
Queue Stats
368W - 352L
1,548 Elo+
Party 2
Apollo
Apollo
Znation Gaming
Apollo
Level 63
God Stats
4W - 2L
1,773 SR
Queue Stats
228W - 233L
1,369 Elo+
Party 2
Team Averages
Level 69
1,649 SR
1,491 Elo+

VS

Team Averages
Level 103
1,561 SR
1,467 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AngryPandazZ
Sylvanus
Level 68
God Stats
9W - 2L
1,665 SR
Queue Stats
229W - 246L
1,437 Elo+
Party 1
Set
Set
DaGr8Anubis
Set
Level 120
God Stats
63W - 43L
1,661 SR
Queue Stats
414W - 386L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Ironik Metal
Sun Wukong
Level 46
God Stats
2W - 0L
1,408 SR
Queue Stats
70W - 71L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Queen J9373
Morgan Le Fay
Level 120
God Stats
19W - 15L
1,570 SR
Queue Stats
316W - 362L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apate i c
Scylla
12
1 / 7 / 1
7,540
444
7,873
10,313
3,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 2
6,813
401
5,233
18,293
13,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 3
8,134
478
4,514
9,962
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Xloy
Cu Chulainn
15
3 / 2 / 0
9,330
549
9,931
11,448
10,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 7 / 2
7,810
459
7,130
12,958
4,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
8 / 2 / 4
10,475
616
17,893
13,708
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
AngryPandazZ
Sylvanus
13
2 / 3 / 7
8,116
477
6,974
12,842
11,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 2 / 6
9,286
546
10,130
10,287
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Ironik Metal
Sun Wukong
15
2 / 1 / 1
8,799
518
4,325
10,218
9,031
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Queen J9373
Morgan Le Fay
16
6 / 2 / 2
9,951
585
8,168
6,464
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
25
25
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
2
4
5
W
Sylvanus
AngryPandazZ
Sylvanus
2
3
7
1.83
L
Scylla
Apate i c
Scylla
1
7
1
0.21
W
7
2
6
5
W
Sun Wukong
Ironik Metal
Sun Wukong
2
1
1
2.5
W
Morgan Le Fay
Queen J9373
Morgan Le Fay
6
2
2
3.5
L
1
6
2
0.33
L
2
3
3
1.17
L
Cu Chulainn
Xloy
Cu Chulainn
3
2
0
1.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,681
Damage
47,490
62,974
Taken
53,519
34,719
Mitigated
32,307
12,576
Healing
18,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,893
15,459
0
7,655
13,708
4,772
1,142
4,616
9,042
0
90,294
W
Sylvanus
AngryPandazZ
Sylvanus
6,974
3,024
1,061
3,671
12,842
11,066
80
4,950
7,892
27,506
8,155
L
Scylla
Apate i c
Scylla
7,873
1,108
0
1,460
10,313
3,582
0
3,998
6,315
45,618
0
W
10,130
4,619
0
2,497
10,287
4,838
0
2,631
7,559
0
51,188
W
Sun Wukong
Ironik Metal
Sun Wukong
4,325
1,282
0
2,081
10,218
9,031
344
1,640
8,202
0
45,359
W
Morgan Le Fay
Queen J9373
Morgan Le Fay
8,168
846
161
1,659
6,464
2,600
682
1,705
4,744
64,263
0
L
5,233
1,363
0
1,793
18,293
13,479
0
4,828
13,465
18,885
0
L
4,514
672
0
3,982
9,962
3,074
0
1,847
8,115
0
42,256
L
Cu Chulainn
Xloy
Cu Chulainn
9,931
1,094
0
2,713
11,448
10,097
0
1,286
10,162
8,696
48,224
L
7,130
5,789
0
2,628
12,958
4,487
0
2,116
10,842
0
41,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
46,627
364
Minions Killed
497
0
Camps Cleared
0
1,538,985
Distance Traveled
1,578,079
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,475
616
130
8
0
280,302
3
W
Sylvanus
8,116
477
73
4
0
297,740
3
L
Scylla
7,540
444
78
5
0
294,454
1
W
Set
9,286
546
75
4
0
360,246
4
W
Sun Wukong
8,799
518
97
6
0
322,893
1
W
Morgan Le Fay
9,951
585
122
7
0
316,898
5
L
Athena
6,813
401
20
1
0
330,214
7
L
Pele
8,134
478
85
5
0
259,706
0
L
Cu Chulainn
9,330
549
99
6
0
349,217
6
L
Apollo
7,810
459
82
5
0
305,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role