Player Matchup

Baron Samedi
Baron Samedi
Artanis_15
Baron Samedi
Level 29
God Stats
8W - 7L
1,453 SR
Queue Stats
15W - 22L
1,321 Elo+
Solo
Kukulkan
Kukulkan
YoBLACKGuy
Kukulkan
Level 10
God Stats
6W - 12L
1,199 SR
Queue Stats
63W - 86L
1,238 Elo+
Solo
Nemesis
Nemesis
awesterlaw
Nemesis
Level 10
God Stats
6W - 9L
1,500 SR
Queue Stats
47W - 53L
1,084 Elo+
Solo
Neith
Neith
sweet-coda80
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
vXoDi-
Gilgamesh
Level 27
God Stats
4W - 4L
1,426 SR
Queue Stats
34W - 15L
1,540 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,337 Elo+

VS

Team Averages
Level 17
1,307 SR
1,287 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chopfernan117
Anubis
Level 17
God Stats
14W - 23L
1,364 SR
Queue Stats
152W - 199L
1,225 Elo+
Solo
Sun Wukong
Sun Wukong
RubricSplash211
Sun Wukong
Level 17
God Stats
11W - 8L
1,369 SR
Queue Stats
20W - 30L
1,202 Elo+
Solo
Bellona
Bellona
senketsu-kibapon
Bellona
Level 20
God Stats
1W - 2L
1,150 SR
Queue Stats
3W - 5L
1,255 Elo+
Party 1
Ymir
Ymir
unidad-salvo
Ymir
Level 6
God Stats
3W - 4L
1,150 SR
Queue Stats
3W - 5L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Artanis_15
Baron Samedi
19
15 / 1 / 22
13,964
517
33,307
18,045
6,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
YoBLACKGuy
Kukulkan
16
5 / 1 / 14
11,617
430
12,089
14,311
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
awesterlaw
Nemesis
20
8 / 3 / 7
13,681
507
9,865
19,759
8,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 3 / 16
14,787
548
28,160
21,788
7,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
vXoDi-
Gilgamesh
20
14 / 2 / 8
14,564
539
17,719
18,176
15,731
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 3 / 2
10,260
380
4,836
12,305
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 15 / 1
10,091
374
19,510
28,787
13,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RubricSplash211
Sun Wukong
19
1 / 5 / 2
12,262
454
7,584
25,804
23,128
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 19 / 5
9,270
343
7,124
28,584
14,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 14 / 3
10,524
390
11,646
33,327
18,520
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
22
56
Kills
9
10
Deaths
56
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
2
1
W
Baron Samedi
Artanis_15
Baron Samedi
15
1
22
26
L
1
15
1
0.1
L
Sun Wukong
RubricSplash211
Sun Wukong
1
5
2
0.4
W
Kukulkan
YoBLACKGuy
Kukulkan
5
1
14
12
W
Nemesis
awesterlaw
Nemesis
8
3
7
3.83
L
1
19
5
0.18
W
14
3
16
7.33
L
4
14
3
0.39
W
Gilgamesh
vXoDi-
Gilgamesh
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,140
Damage
50,700
92,079
Taken
128,807
43,478
Mitigated
73,892
35,100
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,836
2,190
0
399
12,305
5,198
0
2,702
9,371
0
38,324
W
Baron Samedi
Artanis_15
Baron Samedi
33,307
2,635
4,780
8,795
18,045
6,887
3,651
9,494
8,551
82,276
0
L
19,510
1,159
0
10,648
28,787
13,019
232
10,893
17,513
79,734
0
L
Sun Wukong
RubricSplash211
Sun Wukong
7,584
2,106
0
4,500
25,804
23,128
566
8,409
17,169
0
91,827
W
Kukulkan
YoBLACKGuy
Kukulkan
12,089
2,589
662
4,156
14,311
4,876
1,943
4,041
10,270
51,360
0
W
Nemesis
awesterlaw
Nemesis
9,865
4,564
0
3,977
19,759
8,233
3,533
4,139
14,128
0
97,229
L
7,124
2,314
0
900
28,584
14,027
527
11,476
16,686
0
24,835
W
28,160
12,261
0
9,336
21,788
7,751
3,770
10,771
11,017
0
117,485
L
11,646
3,149
0
1,338
33,327
18,520
264
10,312
22,672
28,639
0
W
Gilgamesh
vXoDi-
Gilgamesh
17,719
7,643
0
3,394
18,176
15,731
0
3,893
12,434
0
95,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,613
Gold Earned
52,407
615
Minions Killed
402
0
Camps Cleared
0
2,400,058
Distance Traveled
1,910,587
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,260
380
68
3
0
263,175
2
W
Baron Samedi
13,964
517
111
4
0
475,877
1
L
Anubis
10,091
374
129
5
0
356,234
0
L
Sun Wukong
12,262
454
153
6
0
447,547
0
W
Kukulkan
11,617
430
47
2
0
419,666
3
W
Nemesis
13,681
507
127
5
0
567,794
0
L
Bellona
9,270
343
27
1
0
393,315
0
W
Neith
14,787
548
177
7
0
398,371
1
L
Ymir
10,524
390
25
1
0
450,316
0
W
Gilgamesh
14,564
539
153
6
0
538,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role