Player Matchup

Fenrir
Fenrir
KingSavageGod21
Fenrir
Level 27
God Stats
4W - 7L
1,270 SR
Queue Stats
13W - 34L
1,265 Elo+
Solo
Awilix
Awilix
SonantSiren8795
Awilix
Level 12
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 3L
1,096 Elo+
Solo
Xing Tian
Xing Tian
WorkfloW420
Xing Tian
Level 28
God Stats
1W - 4L
1,129 SR
Queue Stats
82W - 107L
1,341 Elo+
Solo
Chang'e
Chang'e
XxVenessaxX
Chang'e
Level 28
God Stats
5W - 10L
1,438 SR
Queue Stats
88W - 107L
1,360 Elo+
Solo
Danzaburou
Danzaburou
xfrost99
Danzaburou
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 167L
1,415 Elo+
Solo
Team Averages
Level 24
1,401 SR
1,295 Elo+

VS

Team Averages
Level 16
1,459 SR
1,333 Elo+
Medusa
Medusa
KendraPizza1738
Medusa
Level 6
God Stats
8W - 7L
1,477 SR
Queue Stats
13W - 11L
1,280 Elo+
Party 2
Bakasura
Bakasura
Sethtast1c
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,285 Elo+
Party 2
Arachne
Arachne
WaIInot
Arachne
Level 15
God Stats
5W - 0L
1,500 SR
Queue Stats
114W - 98L
1,360 Elo+
Party 1
Izanami
Izanami
xGlossyy
Izanami
Level 17
God Stats
4W - 6L
1,271 SR
Queue Stats
27W - 38L
1,357 Elo+
Solo
Cerberus
Cerberus
zScotty_Boy
Cerberus
Level 17
God Stats
18W - 10L
1,546 SR
Queue Stats
170W - 163L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 10 / 1
7,613
331
146
12,310
2,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 8 / 4
8,048
350
1,629
9,867
2,903
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
WorkfloW420
Xing Tian
15
4 / 2 / 4
9,293
404
13,783
14,522
14,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
XxVenessaxX
Chang'e
17
12 / 7 / 1
11,183
486
21,553
20,947
7,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
xfrost99
Danzaburou
16
2 / 9 / 7
10,670
464
13,574
20,428
9,333
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 3
10,300
448
8,859
13,301
5,662
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Sethtast1c
Bakasura
18
10 / 2 / 9
12,289
534
13,798
14,686
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
WaIInot
Arachne
14
3 / 5 / 7
9,741
424
10,000
17,134
7,184
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
xGlossyy
Izanami
17
10 / 3 / 8
11,984
521
13,102
15,662
10,466
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
zScotty_Boy
Cerberus
17
3 / 2 / 16
13,071
568
13,301
20,908
21,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
18
Kills
32
36
Deaths
20
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
8
3
0.94
L
0
10
1
0.05
W
Bakasura
Sethtast1c
Bakasura
10
2
9
7.25
L
0
8
4
0.25
W
Arachne
WaIInot
Arachne
3
5
7
1.3
L
Xing Tian
WorkfloW420
Xing Tian
4
2
4
3
L
Chang'e
XxVenessaxX
Chang'e
12
7
1
1.79
W
Izanami
xGlossyy
Izanami
10
3
8
4.67
L
Danzaburou
xfrost99
Danzaburou
2
9
7
0.61
W
Cerberus
zScotty_Boy
Cerberus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,685
Damage
59,060
78,074
Taken
81,691
36,777
Mitigated
53,361
13,103
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,859
5,152
0
908
13,301
5,662
2,182
5,905
7,396
0
38,244
L
146
146
0
216
12,310
2,914
16
1,662
10,275
0
780
W
Bakasura
Sethtast1c
Bakasura
13,798
8,869
0
3,599
14,686
8,474
404
7,723
6,963
0
48,368
L
1,629
481
0
0
9,867
2,903
146
1,499
8,368
0
15,250
W
Arachne
WaIInot
Arachne
10,000
7,260
0
5,751
17,134
7,184
1,136
6,270
10,864
0
42,764
L
Xing Tian
WorkfloW420
Xing Tian
13,783
316
0
742
14,522
14,381
93
2,276
11,195
45,764
0
L
Chang'e
XxVenessaxX
Chang'e
21,553
2,273
2,137
6,972
20,947
7,246
325
4,842
15,637
66,846
0
W
Izanami
xGlossyy
Izanami
13,102
9,282
0
3,827
15,662
10,466
3,421
6,831
8,831
0
74,166
L
Danzaburou
xfrost99
Danzaburou
13,574
7,166
168
2,868
20,428
9,333
1,150
2,549
17,443
0
51,700
W
Cerberus
zScotty_Boy
Cerberus
13,301
897
0
3,400
20,908
21,575
333
8,607
12,301
43,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,807
Gold Earned
57,385
248
Minions Killed
414
0
Camps Cleared
0
1,674,597
Distance Traveled
2,102,635
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,300
448
71
3
0
400,551
1
L
Fenrir
7,613
331
1
0
0
194,296
0
W
Bakasura
12,289
534
107
5
0
465,118
0
L
Awilix
8,048
350
27
1
0
358,439
0
W
Arachne
9,741
424
61
3
0
412,178
1
L
Xing Tian
9,293
404
52
2
0
378,138
1
L
Chang'e
11,183
486
93
4
0
367,823
4
W
Izanami
11,984
521
116
5
0
370,222
0
L
Danzaburou
10,670
464
75
3
0
375,901
1
W
Cerberus
13,071
568
59
3
0
454,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role