Player Matchup

Serqet
Serqet
FENIXxSEN
Serqet
Level 64
God Stats
2W - 5L
1,311 SR
Queue Stats
161W - 207L
1,348 Elo+
Solo
Hachiman
Hachiman
Javirothelegend
Hachiman
Level 55
God Stats
1W - 6L
1,121 SR
Queue Stats
85W - 121L
1,359 Elo+
Party 2
Ares
Ares
JosePlebe
Ares
Level 83
God Stats
1W - 2L
1,731 SR
Queue Stats
26W - 47L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZynoLK
Morgan Le Fay
Level 59
God Stats
27W - 28L
1,486 SR
Queue Stats
83W - 100L
1,362 Elo+
Party 2
Gilgamesh
Gilgamesh
maxzombie13
Gilgamesh
Level 34
God Stats
7W - 13L
1,575 SR
Queue Stats
61W - 77L
1,377 Elo+
Solo
Team Averages
Level 59
1,445 SR
1,354 Elo+

VS

Team Averages
Level 89
1,513 SR
1,285 Elo+
Morgan Le Fay
Morgan Le Fay
EnzaFutori
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,077 Elo+
Party 1
Athena
Athena
GigzNasty21
Athena
Level 145
God Stats
2W - 3L
1,435 SR
Queue Stats
33W - 36L
1,418 Elo+
Solo
Raijin
Raijin
Quicksilver6710
Raijin
Level 64
God Stats
4W - 4L
1,383 SR
Queue Stats
433W - 495L
1,340 Elo+
Solo
Set
Set
Sally Sideburns
Set
Level 66
God Stats
26W - 13L
1,489 SR
Queue Stats
211W - 203L
1,413 Elo+
Solo
Heimdallr
Heimdallr
XXMRPILGRIMXX
Heimdallr
Level 89
God Stats
2W - 2L
1,760 SR
Queue Stats
11W - 9L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FENIXxSEN
Serqet
19
10 / 3 / 3
11,569
503
12,254
15,420
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
14
2 / 4 / 3
9,076
395
3,260
9,542
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
1 / 4 / 4
9,550
415
5,359
15,878
15,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
ZynoLK
Morgan Le Fay
18
4 / 6 / 1
11,554
502
13,161
13,180
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
maxzombie13
Gilgamesh
13
2 / 5 / 2
8,815
383
8,170
16,120
11,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EnzaFutori
Morgan Le Fay
18
3 / 6 / 3
11,138
484
4,523
13,741
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
17
6 / 2 / 6
12,286
534
8,051
15,086
16,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 6 / 6
11,185
486
7,774
16,212
7,772
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 3 / 4
13,516
588
14,937
17,488
8,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
XXMRPILGRIMXX
Heimdallr
18
3 / 2 / 9
11,718
509
14,034
10,621
4,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
19
Kills
22
22
Deaths
19
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EnzaFutori
Morgan Le Fay
3
6
3
0.75
L
Serqet
FENIXxSEN
Serqet
10
3
3
3.83
W
Athena
6
2
6
4.5
L
Hachiman
2
4
3
0.88
L
Ares
1
4
4
0.75
W
0
6
6
0.5
W
10
3
4
4
W
Heimdallr
XXMRPILGRIMXX
Heimdallr
3
2
9
3.75
L
Morgan Le Fay
ZynoLK
Morgan Le Fay
4
6
1
0.75
L
Gilgamesh
maxzombie13
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,204
Damage
49,319
70,140
Taken
73,148
41,642
Mitigated
43,048
13,264
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EnzaFutori
Morgan Le Fay
4,523
1,126
0
3,718
13,741
6,095
2,062
7,347
6,394
52,549
3,996
L
Serqet
FENIXxSEN
Serqet
12,254
3,135
0
3,333
15,420
6,288
0
4,869
10,551
0
61,022
W
Athena
8,051
1,718
0
0
15,086
16,539
437
1,245
13,841
29,649
0
L
Hachiman
3,260
2,622
44
1,702
9,542
3,195
205
3,299
6,242
0
40,565
L
Ares
5,359
289
387
2,705
15,878
15,045
244
2,020
13,858
26,719
0
W
7,774
1,134
0
4,810
16,212
7,772
2,574
1,798
13,094
72,526
0
W
14,937
8,183
0
1,237
17,488
8,092
0
5,471
11,335
0
99,483
W
Heimdallr
XXMRPILGRIMXX
Heimdallr
14,034
6,150
427
3,291
10,621
4,550
1,543
2,659
7,962
0
80,326
L
Morgan Le Fay
ZynoLK
Morgan Le Fay
13,161
517
0
1,977
13,180
5,300
2,123
3,882
9,298
78,547
0
L
Gilgamesh
maxzombie13
Gilgamesh
8,170
2,447
28
3,088
16,120
11,814
154
6,009
10,111
0
29,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
59,843
423
Minions Killed
558
0
Camps Cleared
0
2,030,665
Distance Traveled
2,046,898
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,138
484
103
4
0
394,836
4
L
Serqet
11,569
503
109
5
0
483,157
5
W
Athena
12,286
534
40
2
0
463,979
7
L
Hachiman
9,076
395
78
3
0
377,862
2
L
Ares
9,550
415
30
1
0
377,269
4
W
Raijin
11,185
486
138
6
0
352,231
3
W
Set
13,516
588
133
6
0
439,613
5
W
Heimdallr
11,718
509
144
6
0
396,239
2
L
Morgan Le Fay
11,554
502
160
7
0
391,509
7
L
Gilgamesh
8,815
383
46
2
0
400,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role