Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
PerfectRevenge7
Kukulkan
Level 18
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ROFLgary
Danzaburou
Level 10
God Stats
7W - 5L
1,771 SR
Queue Stats
21W - 23L
1,538 Elo+
Party 3
Freya
Freya
ZoeyTheMighty
Freya
Level 43
God Stats
0W - 1L
1,488 SR
Queue Stats
4W - 8L
1,670 Elo+
Party 1
Khepri
Khepri
kennykyle
Khepri
Level 28
God Stats
6W - 6L
1,536 SR
Queue Stats
65W - 45L
1,486 Elo+
Solo
Team Averages
Level 35
1,529 SR
1,539 Elo+

VS

Team Averages
Level 25
1,574 SR
1,486 Elo+
Fenrir
Fenrir
Fuji_Raijin
Fenrir
Level 29
God Stats
29W - 30L
1,506 SR
Queue Stats
197W - 201L
1,429 Elo+
Solo
Anubis
Anubis
KappaK1ng
Anubis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 30L
1,533 Elo+
Party 2
Medusa
Medusa
MythicMiracle
Medusa
Level 26
God Stats
3W - 1L
1,664 SR
Queue Stats
66W - 60L
1,442 Elo+
Solo
Vamana
Vamana
TheFoolTarot
Vamana
Level 17
God Stats
3W - 1L
1,703 SR
Queue Stats
33W - 30L
1,514 Elo+
Party 2
Hercules
Hercules
Tridlem
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
7 / 4 / 0
9,244
514
12,301
12,701
3,541
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
14
1 / 6 / 1
8,955
498
7,408
9,653
2,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ROFLgary
Danzaburou
13
1 / 7 / 1
7,945
441
7,052
10,205
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 7 / 1
7,586
421
6,271
13,664
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
kennykyle
Khepri
12
0 / 4 / 2
8,103
450
3,561
14,277
10,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 4 / 6
10,311
573
9,119
13,460
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
KappaK1ng
Anubis
19
8 / 1 / 5
11,342
630
12,736
6,930
4,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 6
10,441
580
13,292
10,475
3,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
16
4 / 1 / 6
11,366
631
7,821
14,523
14,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Tridlem
Hercules
14
2 / 1 / 13
9,823
546
5,770
13,414
8,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
10
Kills
28
28
Deaths
10
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
7
4
0
1.75
W
Fenrir
7
4
6
2.5
W
Anubis
KappaK1ng
Anubis
8
1
5
10.5
W
7
3
6
3.33
L
Kukulkan
1
6
1
0.25
L
Danzaburou
ROFLgary
Danzaburou
1
7
1
0.21
W
Vamana
4
1
6
7
W
Hercules
Tridlem
Hercules
2
1
13
8.5
L
1
7
1
0.21
L
Khepri
kennykyle
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,593
Damage
48,738
60,500
Taken
58,802
24,584
Mitigated
35,459
5,537
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
12,301
2,957
0
684
12,701
3,541
0
3,096
9,605
0
49,788
W
Fenrir
9,119
1,941
0
791
13,460
5,059
1,810
4,641
8,819
0
71,637
W
Anubis
KappaK1ng
Anubis
12,736
284
0
4,880
6,930
4,279
834
1,532
5,398
96,964
0
W
13,292
8,738
0
3,452
10,475
3,655
1,148
1,543
8,932
0
75,638
L
Kukulkan
7,408
495
0
197
9,653
2,516
572
4,541
5,112
49,656
0
L
Danzaburou
ROFLgary
Danzaburou
7,052
3,533
0
1,459
10,205
2,901
0
2,059
8,146
0
42,244
W
Vamana
7,821
3,699
0
6,039
14,523
14,172
1,081
5,630
8,893
0
48,396
W
Hercules
Tridlem
Hercules
5,770
1,665
0
3,730
13,414
8,294
0
3,336
10,078
0
15,803
L
6,271
1,765
0
2,777
13,664
5,497
0
1,962
11,702
33,676
4,138
L
Khepri
kennykyle
Khepri
3,561
170
0
420
14,277
10,129
0
1,221
13,056
21,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,833
Gold Earned
53,283
348
Minions Killed
553
0
Camps Cleared
0
1,608,222
Distance Traveled
1,805,646
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,244
514
86
5
0
375,805
0
W
Fenrir
10,311
573
116
6
0
372,927
5
W
Anubis
11,342
630
182
10
0
362,480
0
W
Medusa
10,441
580
141
8
0
335,264
2
L
Kukulkan
8,955
498
90
5
0
310,944
2
L
Danzaburou
7,945
441
75
4
0
302,972
0
W
Vamana
11,366
631
96
5
0
358,790
0
W
Hercules
9,823
546
18
1
0
376,185
4
L
Freya
7,586
421
69
4
0
281,432
0
L
Khepri
8,103
450
28
2
0
337,069
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role