Player Matchup

Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bergmann
Nemesis
Level 160
God Stats
0W - 2L
1,270 SR
Queue Stats
158W - 150L
1,601 Elo+
Solo
Xbalanque
Xbalanque
LimulusV
Xbalanque
Level 158
God Stats
4W - 10L
1,514 SR
Queue Stats
845W - 844L
1,521 Elo+
Solo
Chronos
Chronos
Zaros385
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,575 Elo+
Solo
Team Averages
Level 152
1,457 SR
1,539 Elo+

VS

Team Averages
Level 152
1,496 SR
1,523 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Nemaxcyst_
Anubis
Level 142
God Stats
1W - 0L
1,622 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 1
Chaac
Chaac
UnNainPosteur
Chaac
Level 155
God Stats
3W - 1L
1,225 SR
Queue Stats
330W - 314L
1,557 Elo+
Solo
Osiris
Osiris
WaffelbotXD
Osiris
Level 160
God Stats
1W - 0L
1,730 SR
Queue Stats
66W - 76L
1,507 Elo+
Party 1
Olorun
Olorun
jumb1e
Olorun
Level 158
God Stats
3W - 2L
1,404 SR
Queue Stats
107W - 94L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 3
5,339
1,068
3,125
7,928
6,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
 
Ymir
7
0 / 2 / 1
5,100
1,020
871
5,283
3,797
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Bergmann
Nemesis
10
1 / 3 / 1
5,224
1,045
3,788
4,719
2,108
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
LimulusV
Xbalanque
11
0 / 2 / 3
5,179
1,036
7,951
4,320
1,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Zaros385
Chronos
11
2 / 1 / 1
6,069
1,214
3,099
4,852
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 7
6,467
1,293
8,701
4,363
1,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
Nemaxcyst_
Anubis
12
1 / 0 / 9
6,842
1,368
3,218
3,677
1,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 8
6,046
1,209
4,293
8,651
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
10
1 / 1 / 8
6,428
1,286
4,231
6,661
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
jumb1e
Olorun
13
6 / 1 / 3
7,351
1,470
4,712
3,806
2,133
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
3
Kills
11
11
Deaths
3
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
3
0.5
L
Ymir
 
Ymir
0
2
1
0.25
W
Zeus
 
Zeus
2
0
7
5.5
L
Nemesis
Bergmann
Nemesis
1
3
1
0.5
L
Xbalanque
LimulusV
Xbalanque
0
2
3
0.75
W
Anubis
Nemaxcyst_
Anubis
1
0
9
5.5
W
1
1
8
5
W
Osiris
1
1
8
5
L
Chronos
Zaros385
Chronos
2
1
1
2.5
W
Olorun
jumb1e
Olorun
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,834
Damage
25,155
27,102
Taken
27,158
14,813
Mitigated
20,475
8,085
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,125
393
1,997
2,566
7,928
6,047
0
4,642
2,891
5,965
0
L
Ymir
 
Ymir
871
143
0
410
5,283
3,797
0
3,125
1,940
1,692
0
W
Zeus
 
Zeus
8,701
1,330
1,138
666
4,363
1,757
1,012
1,158
3,205
13,841
0
L
Nemesis
Bergmann
Nemesis
3,788
1,487
0
335
4,719
2,108
0
2,329
2,166
0
5,408
L
Xbalanque
LimulusV
Xbalanque
7,951
1,561
0
781
4,320
1,302
0
2,971
1,149
0
13,535
W
Anubis
Nemaxcyst_
Anubis
3,218
252
141
110
3,677
1,777
312
1,509
2,168
11,886
0
W
4,293
153
348
4,280
8,651
7,036
301
1,950
6,701
0
6,517
W
Osiris
4,231
1,337
404
1,505
6,661
7,772
195
1,958
4,703
0
4,987
L
Chronos
Zaros385
Chronos
3,099
357
671
1,325
4,852
1,559
0
2,809
1,734
13,695
0
W
Olorun
jumb1e
Olorun
4,712
2,987
868
1,342
3,806
2,133
1,587
520
3,286
14,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
33,134
46
Minions Killed
69
0
Camps Cleared
0
546,927
Distance Traveled
563,646
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,339
1,068
9
2
0
110,208
0
L
Ymir
5,100
1,020
1
0
0
71,043
1
W
Zeus
6,467
1,293
21
4
0
83,587
0
L
Nemesis
5,224
1,045
6
1
0
129,609
3
L
Xbalanque
5,179
1,036
7
1
0
104,591
1
W
Anubis
6,842
1,368
12
2
0
120,414
1
W
Chaac
6,046
1,209
10
2
0
122,973
3
W
Osiris
6,428
1,286
0
0
0
128,839
0
L
Chronos
6,069
1,214
23
5
0
131,476
0
W
Olorun
7,351
1,470
26
5
0
107,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role