Player Matchup

Pele
Pele
BakedBean1757
Pele
Level 60
God Stats
27W - 13L
1,614 SR
Queue Stats
353W - 372L
1,527 Elo+
Party 2
Anubis
Anubis
DestyWesty
Anubis
Level 108
God Stats
29W - 21L
1,630 SR
Queue Stats
331W - 338L
1,530 Elo+
Party 2
Sobek
Sobek
Thyqums
Sobek
Level 128
God Stats
16W - 7L
1,635 SR
Queue Stats
474W - 359L
1,614 Elo+
Solo
Team Averages
Level 99
1,626 SR
1,557 Elo+

VS

Team Averages
Level 90
1,356 SR
1,492 Elo+
Hercules
Hercules
Krypticducky
Hercules
Level 123
God Stats
1W - 6L
1,350 SR
Queue Stats
180W - 148L
1,650 Elo+
Party 1
King Arthur
King Arthur
Zoned Gaming
King Arthur
Level 104
God Stats
1W - 3L
1,428 SR
Queue Stats
127W - 98L
1,659 Elo+
Party 1
Tiamat
Tiamat
z0mbierudy
Tiamat
Level 44
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 6L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 13
10,521
701
13,861
12,500
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
DestyWesty
Anubis
17
9 / 2 / 7
12,045
803
11,050
8,293
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Thyqums
Sobek
14
6 / 2 / 11
11,791
786
10,361
19,369
25,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Krypticducky
Hercules
12
5 / 5 / 3
9,846
656
14,732
17,160
14,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
Zoned Gaming
King Arthur
13
2 / 7 / 6
9,450
630
8,643
15,369
14,174
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
z0mbierudy
Tiamat
13
1 / 6 / 6
9,176
612
7,562
11,893
4,890
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
18
Kills
8
8
Deaths
18
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
W
Anubis
DestyWesty
Anubis
9
2
7
6.25
L
Hercules
Krypticducky
Hercules
5
5
3
1.3
W
Sobek
Thyqums
Sobek
6
2
11
5.75
L
King Arthur
Zoned Gaming
King Arthur
2
7
6
0.71
L
Tiamat
z0mbierudy
Tiamat
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,272
Damage
30,937
40,162
Taken
44,422
35,165
Mitigated
33,358
13,513
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,861
3,245
0
2,499
12,500
5,055
572
2,735
9,765
0
39,832
W
Anubis
DestyWesty
Anubis
11,050
963
789
4,503
8,293
4,893
1,323
514
7,779
52,902
0
L
Hercules
Krypticducky
Hercules
14,732
3,257
304
2,731
17,160
14,294
0
8,926
7,866
0
27,453
W
Sobek
Thyqums
Sobek
10,361
1,471
0
5,722
19,369
25,217
504
4,313
14,697
25,057
0
L
King Arthur
Zoned Gaming
King Arthur
8,643
907
0
849
15,369
14,174
0
5,774
9,166
0
44,859
L
Tiamat
z0mbierudy
Tiamat
7,562
1,272
131
2,308
11,893
4,890
0
5,738
5,979
28,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
28,472
173
Minions Killed
143
0
Camps Cleared
0
880,197
Distance Traveled
804,275
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,521
701
41
3
0
327,310
0
W
Anubis
12,045
803
108
7
0
265,804
5
L
Hercules
9,846
656
36
2
0
278,820
0
W
Sobek
11,791
786
24
2
0
287,083
2
L
King Arthur
9,450
630
55
4
0
281,279
3
L
Tiamat
9,176
612
52
3
0
244,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role