Player Matchup

Nemesis
Nemesis
AlanDuDu_
Nemesis
Level 27
God Stats
12W - 4L
1,733 SR
Queue Stats
69W - 49L
1,555 Elo+
Party 2
Ra
Ra
Bandit155169
Ra
Level 13
God Stats
4W - 0L
1,851 SR
Queue Stats
42W - 42L
1,528 Elo+
Solo
Hachiman
Hachiman
elNarcito
Hachiman
Level 31
God Stats
26W - 18L
1,586 SR
Queue Stats
101W - 94L
1,521 Elo+
Party 2
Chang'e
Chang'e
ima_tiny_cupcake
Chang'e
Level 3
God Stats
3W - 2L
1,643 SR
Queue Stats
13W - 16L
1,700 Elo+
Solo
Erlang Shen
Erlang Shen
sM McKay
Erlang Shen
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 8L
1,711 Elo+
Solo
Team Averages
Level 18
1,663 SR
1,603 Elo+

VS

Team Averages
Level 15
1,615 SR
1,624 Elo+
Cthulhu
Cthulhu
Demi014294
Cthulhu
Level 5
God Stats
0W - 1L
1,364 SR
Queue Stats
3W - 1L
1,880 Elo+
Solo
Erlang Shen
Erlang Shen
Milkersmoo
Erlang Shen
Level 4
God Stats
4W - 4L
1,557 SR
Queue Stats
18W - 21L
1,593 Elo+
Solo
Rama
Rama
Raelwolfalpha
Rama
Level 28
God Stats
3W - 3L
1,626 SR
Queue Stats
361W - 352L
1,557 Elo+
Party 1
Nemesis
Nemesis
iL-_vll
Nemesis
Level 12
God Stats
9W - 4L
1,697 SR
Queue Stats
26W - 14L
1,545 Elo+
Solo
Ares
Ares
lHerradura
Ares
Level 27
God Stats
23W - 20L
1,832 SR
Queue Stats
493W - 489L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlanDuDu_
Nemesis
9
3 / 1 / 6
5,841
584
4,637
6,566
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 2
5,804
580
2,879
4,379
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
elNarcito
Hachiman
10
9 / 1 / 3
6,693
669
5,560
3,821
1,033
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
4 / 1 / 2
5,771
577
3,915
5,745
1,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
sM McKay
Erlang Shen
10
2 / 1 / 7
6,599
660
5,266
6,920
2,249
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demi014294
Cthulhu
5
0 / 6 / 1
4,477
448
1,442
6,963
3,376
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Erlang Shen
Milkersmoo
Erlang Shen
10
1 / 2 / 0
6,052
605
3,533
7,531
3,062
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 3
4,840
484
3,138
5,051
1,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
iL-_vll
Nemesis
7
3 / 4 / 0
5,274
527
6,756
7,784
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 3 / 1
4,969
497
1,981
7,161
2,768
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
5
5
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlanDuDu_
Nemesis
3
1
6
6
W
1
1
2
2
L
Cthulhu
Demi014294
Cthulhu
0
6
1
0.08
L
Erlang Shen
Milkersmoo
Erlang Shen
1
2
0
0.5
L
0
4
3
0.38
W
Hachiman
elNarcito
Hachiman
9
1
3
10.5
L
Nemesis
iL-_vll
Nemesis
3
4
0
0.75
W
4
1
2
5
L
1
3
1
0.5
W
Erlang Shen
sM McKay
Erlang Shen
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
16,850
27,431
Taken
34,490
9,097
Mitigated
12,961
11,019
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlanDuDu_
Nemesis
4,637
2,747
0
1,475
6,566
1,641
378
421
6,145
0
25,042
W
2,879
425
234
2,181
4,379
2,673
338
0
4,379
28,595
0
L
Cthulhu
Demi014294
Cthulhu
1,442
228
0
570
6,963
3,376
0
783
6,180
7,671
0
L
Erlang Shen
Milkersmoo
Erlang Shen
3,533
1,440
0
2,329
7,531
3,062
0
2,893
4,346
0
30,354
L
3,138
2,889
0
1,032
5,051
1,292
104
558
4,493
0
21,251
W
Hachiman
elNarcito
Hachiman
5,560
3,264
0
1,307
3,821
1,033
728
717
3,104
0
25,562
L
Nemesis
iL-_vll
Nemesis
6,756
3,626
0
974
7,784
2,463
0
1,600
6,150
0
23,717
W
3,915
276
442
3,390
5,745
1,501
603
976
4,769
16,529
0
L
1,981
421
0
450
7,161
2,768
0
634
6,527
8,207
0
W
Erlang Shen
sM McKay
Erlang Shen
5,266
3,657
0
1,990
6,920
2,249
0
1,309
5,611
0
32,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
25,612
242
Minions Killed
161
0
Camps Cleared
0
986,197
Distance Traveled
898,159
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,841
584
48
5
0
217,236
0
W
Ra
5,804
580
63
6
0
174,219
2
L
Cthulhu
4,477
448
9
1
0
164,451
1
L
Erlang Shen
6,052
605
67
7
0
192,605
0
L
Rama
4,840
484
38
4
0
161,665
1
W
Hachiman
6,693
669
49
5
0
209,992
1
L
Nemesis
5,274
527
34
3
0
199,710
0
W
Chang'e
5,771
577
20
2
0
181,082
0
L
Ares
4,969
497
13
1
0
179,728
1
W
Erlang Shen
6,599
660
62
6
0
203,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role