Player Matchup

Anubis
Anubis
Odinleap
Anubis
Level 76
God Stats
4W - 6L
1,273 SR
Queue Stats
123W - 145L
1,403 Elo+
Party 2
Osiris
Osiris
Sinarch
Osiris
Level 143
God Stats
5W - 1L
1,524 SR
Queue Stats
205W - 160L
1,594 Elo+
Party 2
Ymir
Ymir
gamewincam25
Ymir
Level 17
God Stats
22W - 16L
1,554 SR
Queue Stats
23W - 17L
1,453 Elo+
Party 2
Team Averages
Level 79
1,451 SR
1,483 Elo+

VS

Team Averages
Level 33
1,292 SR
1,383 Elo+
Amaterasu
Amaterasu
JMac9072
Amaterasu
Level 27
God Stats
0W - 2L
1,228 SR
Queue Stats
7W - 22L
1,408 Elo+
Party 1
Merlin
Merlin
Jhonpol9
Merlin
Level 69
God Stats
0W - 2L
1,377 SR
Queue Stats
41W - 58L
1,499 Elo+
Party 1
Pele
Pele
WhoLia1997
Pele
Level 4
God Stats
0W - 5L
1,273 SR
Queue Stats
2W - 18L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Odinleap
Anubis
20
10 / 1 / 10
14,832
674
23,218
16,530
10,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Sinarch
Osiris
20
9 / 1 / 12
15,311
696
13,951
19,193
22,098
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 13
13,234
602
3,505
13,067
11,241
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JMac9072
Amaterasu
15
0 / 8 / 2
11,033
502
4,537
17,893
6,128
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Jhonpol9
Merlin
18
3 / 6 / 0
12,658
575
17,894
13,124
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 8 / 0
10,286
468
1,608
17,271
7,160
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
22
Kills
3
3
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
JMac9072
Amaterasu
0
8
2
0.13
L
Merlin
Jhonpol9
Merlin
3
6
0
0.5
W
Anubis
Odinleap
Anubis
10
1
10
15
W
Osiris
Sinarch
Osiris
9
1
12
15
L
0
8
0
0
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,674
Damage
24,039
48,790
Taken
48,288
43,496
Mitigated
17,774
18,944
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
JMac9072
Amaterasu
4,537
1,413
259
1,914
17,893
6,128
144
10,138
7,755
0
29,080
L
Merlin
Jhonpol9
Merlin
17,894
1,004
0
1,863
13,124
4,486
0
6,734
6,390
78,052
0
W
Anubis
Odinleap
Anubis
23,218
563
0
12,882
16,530
10,157
947
8,220
8,310
98,229
0
W
Osiris
Sinarch
Osiris
13,951
3,989
0
6,062
19,193
22,098
2,165
3,654
15,539
0
90,484
L
1,608
127
0
388
17,271
7,160
0
9,851
7,420
0
17,559
W
3,505
451
0
0
13,067
11,241
18
6,020
7,047
24,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,377
Gold Earned
33,977
281
Minions Killed
194
0
Camps Cleared
0
1,093,680
Distance Traveled
1,023,092
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,033
502
40
2
0
387,826
3
L
Merlin
12,658
575
128
6
0
346,588
9
W
Anubis
14,832
674
164
7
0
353,189
1
W
Osiris
15,311
696
92
4
0
388,260
1
L
Pele
10,286
468
26
1
0
288,678
1
W
Ymir
13,234
602
25
1
0
352,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role