Player Matchup

Aphrodite
Aphrodite
RiceAndButter
Aphrodite
Level 127
God Stats
9W - 5L
1,554 SR
Queue Stats
96W - 106L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Self Pitty
Cthulhu
Level 99
God Stats
4W - 3L
1,503 SR
Queue Stats
105W - 82L
1,531 Elo+
Party 1
Medusa
Medusa
UnusuallyVividX
Medusa
Level 57
God Stats
1W - 2L
1,538 SR
Queue Stats
70W - 63L
1,487 Elo+
Party 1
Mulan
Mulan
rishawn001
Mulan
Level 128
God Stats
1W - 9L
1,412 SR
Queue Stats
129W - 125L
1,470 Elo+
Party 1
Khepri
Khepri
sevigny05w
Khepri
Level 129
God Stats
0W - 2L
1,492 SR
Queue Stats
116W - 117L
1,466 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,483 Elo+

VS

Team Averages
Level 151
1,502 SR
1,457 Elo+
Sol
Sol
AlistMingx
Sol
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
188W - 190L
1,523 Elo+
Party 2
Arachne
Arachne
DC Flash o
Arachne
Level 154
God Stats
52W - 42L
1,590 SR
Queue Stats
223W - 214L
1,509 Elo+
Party 2
Bakasura
Bakasura
K1ng1769
Bakasura
Level 160
God Stats
2W - 2L
1,506 SR
Queue Stats
181W - 192L
1,540 Elo+
Party 3
Xing Tian
Xing Tian
bluleo31
Xing Tian
Level 148
God Stats
1W - 1L
1,192 SR
Queue Stats
3W - 5L
1,163 Elo+
Party 3
Medusa
Medusa
slaybod2s
Medusa
Level 139
God Stats
4W - 3L
1,720 SR
Queue Stats
92W - 92L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RiceAndButter
Aphrodite
16
5 / 6 / 4
9,909
551
12,551
14,911
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Self Pitty
Cthulhu
14
4 / 5 / 5
9,729
541
8,833
19,492
15,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 6 / 2
7,116
395
3,549
8,799
2,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
13
5 / 6 / 0
8,373
465
9,928
15,481
13,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
sevigny05w
Khepri
13
3 / 7 / 3
8,364
465
6,425
16,186
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
10,457
581
16,777
9,858
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
DC Flash o
Arachne
15
6 / 3 / 5
9,773
543
9,289
11,017
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
K1ng1769
Bakasura
20
5 / 7 / 1
12,014
667
13,200
16,964
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
bluleo31
Xing Tian
12
5 / 2 / 8
9,483
527
4,934
13,265
12,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
slaybod2s
Medusa
18
6 / 3 / 5
11,531
641
16,466
13,085
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
17
Kills
29
30
Deaths
17
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Arachne
DC Flash o
Arachne
6
3
5
2.83
W
Bakasura
K1ng1769
Bakasura
5
7
1
0.79
L
Aphrodite
RiceAndButter
Aphrodite
5
6
4
1.17
L
Cthulhu
Self Pitty
Cthulhu
4
5
5
1.3
L
0
6
2
0.17
W
Xing Tian
bluleo31
Xing Tian
5
2
8
4.5
L
Mulan
5
6
0
0.83
L
Khepri
sevigny05w
Khepri
3
7
3
0.64
W
Medusa
slaybod2s
Medusa
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
60,666
74,869
Taken
64,189
44,918
Mitigated
34,233
18,305
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,777
5,711
515
4,600
9,858
3,744
1,793
5,534
4,324
63,465
4,808
W
Arachne
DC Flash o
Arachne
9,289
7,122
0
2,347
11,017
3,683
486
5,278
5,653
0
49,221
W
Bakasura
K1ng1769
Bakasura
13,200
7,709
0
5,869
16,964
8,886
2,843
3,011
12,982
0
84,673
L
Aphrodite
RiceAndButter
Aphrodite
12,551
1,360
3,991
7,239
14,911
6,026
0
1,894
12,947
52,766
0
L
Cthulhu
Self Pitty
Cthulhu
8,833
732
815
2,118
19,492
15,917
0
7,791
11,701
36,239
0
L
3,549
2,038
0
0
8,799
2,929
0
6,022
2,777
0
25,392
W
Xing Tian
bluleo31
Xing Tian
4,934
947
0
1,400
13,265
12,114
300
5,687
7,578
21,536
0
L
Mulan
9,928
2,070
0
3,541
15,481
13,258
906
28
13,596
0
48,493
L
Khepri
sevigny05w
Khepri
6,425
1,528
0
601
16,186
6,788
0
4,693
11,290
41,988
0
W
Medusa
slaybod2s
Medusa
16,466
8,938
0
4,086
13,085
5,806
4,069
8,299
4,786
0
95,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,491
Gold Earned
53,258
378
Minions Killed
559
0
Camps Cleared
0
1,601,541
Distance Traveled
1,698,750
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,457
581
111
6
0
332,051
3
W
Arachne
9,773
543
76
4
0
367,739
7
W
Bakasura
12,014
667
185
10
0
337,238
1
L
Aphrodite
9,909
551
96
5
0
332,991
2
L
Cthulhu
9,729
541
45
3
0
340,804
2
L
Medusa
7,116
395
63
4
0
333,943
2
W
Xing Tian
9,483
527
23
1
0
353,983
2
L
Mulan
8,373
465
102
6
0
279,743
2
L
Khepri
8,364
465
72
4
0
314,060
1
W
Medusa
11,531
641
164
9
0
307,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role